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The present book is based on the research papers presented in the International Conference on Soft Computing for Problem Solving (SocProS 2012), held at JK Lakshmipat University, Jaipur, India. This book provides the latest developments in the area of soft computing and covers a variety of topics, including mathematical modeling, image processing, optimization, swarm intelligence, evolutionary algorithms, fuzzy logic, neural networks, forecasting, data mining, etc. The objective of the book is to familiarize the reader with the latest scientific developments that are taking place in various fields and the latest sophisticated problem solving tools that are being developed to deal with the complex and intricate problems that are otherwise difficult to solve by the usual and traditional methods. The book is directed to the researchers and scientists engaged in various fields of Science and Technology.
Heterogeneous object modeling is a new and quickly developing research area. This book systematically covers the most relevant themes and problems of this new and challenging subject area.
Advances in Applied Mechanics, Volume 54 in this ongoing series, highlights new advances in the field, with this new volume presenting interesting chapters on Advanced geometry representations and tools for microstructural and multiscale modelling, Material Point Method: overview and challenges ahead, From Experimental Modeling of Shotcrete to Numerical Simulations of Tunneling, Mechanics of Hydrogel-Based Bioprinting: From 3D to 4D, and more. - Provides the authority and expertise of leading contributors from an international board of authors - Presents the latest release in the Advances in Applied Mechanics series
One of the greatest scientific challenges of the 21st century is how to master, organize and extract useful knowledge from the overwhelming flow of information made available by today’s data acquisition systems and computing resources. Visualization is the premium means of taking up this challenge. This book is based on selected lectures given by leading experts in scientific visualization during a workshop held at Schloss Dagstuhl, Germany. Topics include user issues in visualization, large data visualization, unstructured mesh processing for visualization, volumetric visualization, flow visualization, medical visualization and visualization systems. The book contains more than 350 color illustrations.
This book includes extended versions of the selected papers from VISIGRAPP 2009, the International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, which was held in Lisbon, Portugal, during February 5–8, 2009 and organized by the Institute for Systems and Technologies of Information, Control and Communication (INSTICC). VISIGRAPP comprises three component conferences, namely, the International Conference on Computer Vision Theory and Applications (VISAPP), the International Conference on Computer Graphics Theory and Applications (GRAPP), and the International Conference on Imaging Theory and Applications (IMAGAPP). VISIGRAPP received a total of 422 paper submissions from more than 50 co- tries. From these, and after a rigorous double-blind evaluation method, 72 papers were published as full papers. These figures show that this conference is now an - tablished venue for researchers in the broad fields of computer vision, computer graphics and image analysis. From the full papers, 25 were selected for inclusion in this book. The selection process was based on the scores assigned by the Program Committee reviewers as well as the Session Chairs. After selection, the papers were further revised and extended by the authors. Our gratitude goes to all contributors and referees, without whom this book would not have been possible.
The three-volume set LNCS 7510, 7511, and 7512 constitutes the refereed proceedings of the 15th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2012, held in Nice, France, in October 2012. Based on rigorous peer reviews, the program committee carefully selected 252 revised papers from 781 submissions for presentation in three volumes. The second volume includes 82 papers organized in topical sections on cardiovascular imaging: planning, intervention and simulation; image registration; neuroimage analysis; diffusion weighted imaging; image segmentation; computer-assisted interventions and robotics; and image registration: new methods and results.
The human haptic system, among all senses, provides unique and bidirectional communication between humans and their physical environment. Yet, to date, most human-computer interactive systems have focused primarily on the graphical rendering of visual information and, to a lesser extent, on the display of auditory information. Extending the frontier of visual computing, haptic interfaces, or force feedback devices, have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They provide an attractive augmentation to visual display and enhance the level of understanding of complex data sets. They have been effectively used for a number of applications including molecular docking, manipulation of nano-materials, surgical training, virtual prototyping, and digital sculpting. Compared with visual and auditory display, haptic rendering has extremely demanding computational requirements. In order to maintain a stable system while displaying smooth and realistic forces and torques, high haptic update rates in the range of 500-1000 Hz or more are typically used. Haptics present many new challenges to researchers and developers in computer graphics and interactive techniques. Some of the critical issues include the development of novel data structures to encode shape and material properties, as well as new techniques for geometry processing, data analysis, physical modeling, and haptic visualization. This synthesis examines some of the latest developments on haptic rendering, while looking forward to exciting future research in this area. It presents novel haptic rendering algorithms that take advantage of the human haptic sensory modality. Specifically it discusses different rendering techniques for various geometric representations (e.g. point-based, polygonal, multiresolution, distance fields, etc), as well as textured surfaces. It also shows how psychophysics of touch can provide the foundational design guidelines for developing perceptually driven force models and concludes with possible applications and issues to consider in future algorithmic design, validating rendering techniques, and evaluating haptic interfaces.
Robot navigation includes different interrelated activities such as perception - obtaining and interpreting sensory information; exploration - the strategy that guides the robot to select the next direction to go; mapping - the construction of a spatial representation by using the sensory information perceived; localization - the strategy to estimate the robot position within the spatial map; path planning - the strategy to find a path towards a goal location being optimal or not; and path execution, where motor actions are determined and adapted to environmental changes. This book integrates results from the research work of authors all over the world, addressing the abovementioned activities and analyzing the critical implications of dealing with dynamic environments. Different solutions providing adaptive navigation are taken from nature inspiration, and diverse applications are described in the context of an important field of study: social robotics.