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Fully revised and Updated! A new edition Stephen R. Covey's New York Times bestselling classic to help you create and sustain a strong family culture in a turbulent world The 7 Habits of Highly Effective Families is a practical guide to navigating the challenges of family life. This newly revised edition includes updated stories, thoughtful new insights from Sandra Covey, and wisdom for navigating the challenges of modern day digital culture. Rooted in the 7 Habits that have transformed the lives of millions, the book is filled with anecdotes from Covey’s own family along with those of countless other families in every stage of life. Inside you’ll find: - A breakdown of the 7 Habits with concrete methods for implementing each of them - Reflection and application questions for both you and your family members—for everyone from young kids to adults - An index of common family challenges along with ways to address them - And much more While each and every family is unique, the 7 Habits offer a proven framework for creating a vibrant family culture of trust and love, no matter what your family situation. The 7 Habits of Highly Effective Families is an invaluable guidebook for families everywhere and an invitation to build a better life, one habit at a time.
Provides a systematic collection on post-mining, summarization and presentation of association rules, and new forms of association rules.
Universal Principles of Design, Revised and Updated is a comprehensive, cross-disciplinary encyclopedia covering 125 laws, guidelines, human biases, and general considerations important to successful design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the ideas applied in practice. From the 80/20 Rule to the Weakest Link, every major design concept is defined and illustrated. Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work—until now. Just a few of the principles that will broaden your design knowledge, promote brainstorming, and help you check the quality of your work: Baby-Face Bias Expectation Effect Golden Ration Ockham's Razor Proximity Scaling Fallacy The book is organized alphabetically so that principles can be easily and quickly referenced by name. For those interested in addressing a specific problem of design, the principles havealso been indexed by questions commonly confronting designers (How can I help people learn from my design? How can I enhance the usability of a design? How can I make better design decisions? ...). Each principle is presented in a two-page format. The first page contains a succinct definition, a full description of the principle, examples of its use, and guidelines for use. Side notes are included, and provide elaborations and references. The second page contains visual examples and related graphics to support a deeper understanding of the principle. This landmark reference is the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise.
Managing Time in Relational Databases: How to Design, Update and Query Temporal Data introduces basic concepts that will enable businesses to develop their own framework for managing temporal data. It discusses the management of uni-temporal and bi-temporal data in relational databases, so that they can be seamlessly accessed together with current data; the encapsulation of temporal data structures and processes; ways to implement temporal data management as an enterprise solution; and the internalization of pipeline datasets. The book is organized into three parts. Part 1 traces the history of temporal data management and presents a taxonomy of bi-temporal data management methods. Part 2 provides an introduction to Asserted Versioning, covering the origins of Asserted Versioning; core concepts of Asserted Versioning; the schema common to all asserted version tables, as well as the various diagrams and notations used in the rest of the book; and how the basic scenario works when the target of that activity is an asserted version table. Part 3 deals with designing, maintaining, and querying asserted version databases. It discusses the design of Asserted Versioning databases; temporal transactions; deferred assertions and other pipeline datasets; Allen relationships; and optimizing Asserted Versioning databases. - Integrates an enterprise-wide viewpoint with a strong conceptual model of temporal data management allowing for realistic implementation of database application development. - Provides a true practical guide to the different possible methods of time-oriented databases with techniques of using existing funtionality to solve real world problems within an enterprise data architecture environment. - Written by IT professionals for IT professionals, this book employs a heavily example-driven approach which reinforces learning by showing the results of puting the techniques discussed into practice.
A comprehensive treatment of Age of Information, this cutting-edge text includes detailed exposition and real-world applications.
Universal Principles of Design, Completely Updated and Expanded Third Edition is a comprehensive, cross-disciplinary encyclopedia, now with fully updated references for existing entries and expanded with 75 new entries to present a total of 200 laws, guidelines, and considerations that are important to successful design. Richly illustrated and easy to navigate, this essential design guide pairs clear explanations of every design concept with visual examples of the ideas applied in practice. Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work—until now. Each principle is presented in a two-page format. The first page contains a succinct definition and a full description of the principle, examples of and guidelines for its use, and side notes that provide elaborations and references. The second page contains visual examples and related graphics to support a deeper understanding of the principle. The book is organized alphabetically so that principles can be easily and quickly referenced by name. From 3D Projection to the Zeigarnick Effect, every major design concept is defined and illustrated, including these new additions: Feature creep Gamification Root cause Social trap Supernormal stimulus A landmark reference for designers, engineers, architects, and students, Universal Principles of Design has become the standard for anyone seeking to broaden and improve their design expertise, explore brainstorming ideas, and improve the quality of their design work. The titles in the Rockport Universal series offer comprehensive and authoritative information and edifying and inspiring visual examples on multidisciplinary subjects for designers, architects, engineers, students, and anyone who is interested in expanding and enriching their design knowledge.
An ideal text for researchers and professionals alike, this book constitutes the refereed proceedings of the 5th International Symposium on Foundations of Information and Knowledge Systems, FoIKS 2008 held in Pisa, Italy, in February 2008. The 13 revised full papers are presented together with nine revised short papers and three invited lectures. All of these were carefully selected during two rounds of reviewing and improvement from a total of 79 submissions.