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Learn from global lessons of successful educational change! Deep and lasting educational reform doesn’t happen overnight. This example-packed sequel to The Fourth Way draws upon inspiring examples unearthed by brand new research to challenge educational leaders, teachers, and policy makers to put proven strategies to work promoting student achievement and the high quality teaching that drives it. With striking success stories from diverse systems around the world, Hargreaves and Shirley discuss: The real-life, nitty-gritty challenges facing change leaders Stumbling blocks to enacting best principles and practices Developing and implementing a plan of action to overcome challenges to lasting change
"The best book on high school dynamics I have ever read."--Jay Mathews, Washington Post An award-winning professor and an accomplished educator take us beyond the hype of reform and inside some of America's most innovative classrooms to show what is working--and what isn't--in our schools. What would it take to transform industrial-era schools into modern organizations capable of supporting deep learning for all? Jal Mehta and Sarah Fine's quest to answer this question took them inside some of America's most innovative schools and classrooms--places where educators are rethinking both what and how students should learn. The story they tell is alternately discouraging and hopeful. Drawing on hundreds of hours of observations and interviews at thirty different schools, Mehta and Fine reveal that deeper learning is more often the exception than the rule. And yet they find pockets of powerful learning at almost every school, often in electives and extracurriculars as well as in a few mold-breaking academic courses. These spaces achieve depth, the authors argue, because they emphasize purpose and choice, cultivate community, and draw on powerful traditions of apprenticeship. These outliers suggest that it is difficult but possible for schools and classrooms to achieve the integrations that support deep learning: rigor with joy, precision with play, mastery with identity and creativity. This boldly humanistic book offers a rich account of what education can be. The first panoramic study of American public high schools since the 1980s, In Search of Deeper Learning lays out a new vision for American education--one that will set the agenda for schools of the future.
This highly focused collection of papers, commissioned by the National Urban League, offers a candid and courageous portrait of black education in transition. This is a period, as the editors note in their opening remarks, that is characterized by a huge shift from federal responsibility for minority education to authority and autonomy being lodged at the local government level. Further, many institutions that once worked well, no longer do so. Many ambitious social programs and policies that originally promised much, have been abandoned, have failed, or just faded away. Pivotal to these times and changes is the question of the extent to which the American educational system has been, or still is, capable of being responsive to incorporating and even instigating equity and excellence for black Americans. This volume asks the hard questions: is the educational system geared up for the maintenance of anything other than mainstream values? can it adapt to minority youth requirements? when, why, and how do educational policies of majorities and minorities clash? How are priorities to be established--on the basis of wealth or need? The legal statutes and administrative enforcement of equal educational opportunities are explored in depth and with a deep compassion for all parties involved.
Investigating the role of equity, diversity, and affirmative action in colleges and universities in the United States, this book critically examines the issues in light of public debates, voter referenda, and legislative enactments seeking to influence public policy. The contributors argue that providing information and critical skills to students and scholars, preparing students for the world of work (especially in a rapidly changing technological environment), and generating new research and knowledge bases are missions of higher education that can be enhanced with affirmative action as a form of equity.
The design for Quest to Learn, an innovative school in New York City that offers a “game-like” approach to learning. Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are built to help players understand how they are doing, what they need to work on, and where to go next. Content is not treated as dry information but as a living resource; students are encouraged to interact with the larger world in ways that feel relevant, exciting, and empowering. Quest to Learn opened in the fall of 2009 with 76 sixth graders. In their first semester, these students learned—among other things—to convert fractions into decimals in order to break a piece of code found in a library book; to use atlases and read maps to create a location guide for a reality television series; and to create video tutorials for a hapless group of fictional inventors. This research and development document outlines the learning framework for the school, making the original design available to others in the field. Elements in development include a detailed curriculum map, a budget, and samples of student and teacher handbooks.
"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.
Today's classroom should support multiple learning styles while incorporating technology use in an authentic, real-world manner. To help you grow this digital age learning environment, Walter McKenzie brings together ideas from multiple intelligences and project-based learning to develop a new instructional model, the Intelligence Quest (IQuest). This flexible, self-directed learning journey approach provides educators with a clear structure and specific goals for a technology-infused classroom. Intelligence Quest an in-depth overview of the IQuest - what it is and how you can adapt it for use in any subject or any classroom. McKenzie breaks the nine intelligences into three domains: thinking critically, thinking within, and thinking outward. Provides six types of IQuests and links each IQuest to the corresponding NETS-S. This new instructional model will push your thinking and help you develop meaningful learning experiences. - Back cover
This book is an invitation to delve into the world of Game-Based Learning, to understand the many facets that make games a truly interesting and effective tool to teach and train in the 21st century. It includes nine chapters which were initially presented at the iGBL conference, a conference held throughout Ireland, where researchers, practitioners, students and other stakeholders meet and share their interest in games and education. These chapters touch on some very important topics, including games for health; formal education; poetry and games; science teaching through mobile games; relaxation with gaming devices; and accounting for disabilities with handheld devices. Together, these chapters illustrate the advancements in the field of Game-Based Learning, the challenges faced by developers and educators, as well as the opportunities that this medium can offer. Each chapter is written with practicality in mind in an effort to provide the reader with both a solid theoretical approach and background, coupled to some practical guidelines and suggestions that can be applied easily.