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This book records the very first Working Conference of the newly established IFIP Working Group on Human-Work Interaction Design, which was hosted by the University of Madeira in 2006. The theme of the conference was on synthesizing work analysis and design sketching, with a particular focus on how to read design sketches within different approaches to analysis and design of human-work interaction. Authors were encouraged to submit papers about design sketches - for interfaces, for organizations of work etc. - that they themselves had worked on. During the conference, they presented the lessons they had learnt from the design and evaluation process, citing reasons for why the designs worked or why they did not work. Researchers, designers and analysts in this way confronted concrete design problems in complex work domains and used this unique opportunity to share their own design problems and solutions with the community. To successfully practice and do research within Human - Work Interaction Design requires a high level of personal skill, which the conference aimed at by confronting designers and work analysts and those whose research is both analysis and design. They were asked to collaborate in small groups about analysis and solutions to a common design problem.
Innovative Techniques in Instruction Technology, E-Learning, E-Assessment and Education is a collection of world-class paper articles addressing the following topics: (1) E-Learning including development of courses and systems for technical and liberal studies programs; online laboratories; intelligent testing using fuzzy logic; evaluation of on line courses in comparison to traditional courses; mediation in virtual environments; and methods for speaker verification. (2) Instruction Technology including internet textbooks; pedagogy-oriented markup languages; graphic design possibilities; open source classroom management software; automatic email response systems; tablet-pcs; personalization using web mining technology; intelligent digital chalkboards; virtual room concepts for cooperative scientific work; and network technologies, management, and architecture. (3) Science and Engineering Research Assessment Methods including assessment of K-12 and university level programs; adaptive assessments; auto assessments; assessment of virtual environments and e-learning. (4) Engineering and Technical Education including cap stone and case study course design; virtual laboratories; bioinformatics; robotics; metallurgy; building information modeling; statistical mechanics; thermodynamics; information technology; occupational stress and stress prevention; web enhanced courses; and promoting engineering careers. (5) Pedagogy including benchmarking; group-learning; active learning; teaching of multiple subjects together; ontology; and knowledge representation. (6) Issues in K-12 Education including 3D virtual learning environment for children; e-learning tools for children; game playing and systems thinking; and tools to learn how to write foreign languages.
"This book offers a complete understanding of the notions, techniques, and methods related to the research and developments of web-based e-learning systems"--Provided by publisher.
This volume contains some carefully selected papers presented at the 8th International Conference on Knowledge, Information and Creativity Support Systems KICCS’2013, which was held in Kraków and Wieliczka, Poland in November 2013. In most cases the papers are extended versions with newer results added, representing virtually all topics covered by the conference. The KICCS’2013 focus theme, “Looking into the Future of Creativity and Decision Support Systems”, clearly indicates that the growing complexity calls for some deeper and insightful discussions about the future but, obviously, complemented with an exposition of modern present developments that have proven their power and usefulness. Following this theme, the list of topics presented in this volume include some future-oriented fields of research, such as anticipatory networks and systems, foresight support systems, relevant newly-emerging applications, exemplified by autonomous creative systems. Special attention was also given to cognitive and collaborative aspects of creativity.
This book constitutes the thoroughly refereed proceedings of the Second International Conference on Machine Learning for Networking, MLN 2019, held in Paris, France, in December 2019. The 26 revised full papers included in the volume were carefully reviewed and selected from 75 submissions. They present and discuss new trends in deep and reinforcement learning, patternrecognition and classi cation for networks, machine learning for network slicingoptimization, 5G system, user behavior prediction, multimedia, IoT, securityand protection, optimization and new innovative machine learning methods, performanceanalysis of machine learning algorithms, experimental evaluations ofmachine learning, data mining in heterogeneous networks, distributed and decentralizedmachine learning algorithms, intelligent cloud-support communications,ressource allocation, energy-aware communications, software de ned networks,cooperative networks, positioning and navigation systems, wireless communications,wireless sensor networks, underwater sensor networks.
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.