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Rethinking Superhero and Weapon Play offers a fresh and knowledgeable insight into children’s fascination with superheroes and weapon play. It explores what lies at the heart of superhero and weapon play and why so many children are drawn to this contentious area of children’s play. This innovative book offers: A detailed look at why many early years professionals and teachers are cautious about superhero and weapon play. Does weapon play make children more violent? Do ‘goodies versus baddies’ stories make children more confrontational? Do superheroes offer positive gender role-models? The book tackles these questions and suggests some alternative perspectives, as well as offering practical advice about keeping children’s superhero and weapon play positive and productive. An exploration of how superhero and weapon play relates to the development of children’s moral values, moral principles and moral reasoning; the building of children’s co-operation, empathy and sense of community; and the development of children’s sense of self and self-esteem. Discussion of the deep moral themes that lie within superhero narratives, and how superhero characters and narratives can be used to enhance and deepen children’s understanding of good character, moral responsibility, attachment, prejudice and ill-treatment, and why it is important to be good in the first place. A wealth of learning opportunities and suggestions of ways to use superheroes to advance children’s moral, philosophical and emotional thinking This book is an excellent resource for those studying or working in early years or primary education who wish to understand the phenomenon of children’s superhero and weapon play and make the most of children’s enthusiasm for it. “Warm, funny, smart, and honest, the argument made in Steven Popper’s book astutely, and with a sharp eye for detail, teases out many subtle reflections on morality, childhood development and the paradoxes of human nature, through the lens of our much-loved Superhero narratives. He is able, through nuanced and well-supported argument, drawn from both theory and practice, and from pedagogy and real life, to present a compelling and detailed account of the ways in which these stories might interface with the moral development of children. The book offers a rich, and articulate narrative of its own, which ‘aims at the good’ in its desire to propose that immersion in such superhero ‘narrative play’ can teach children about ethics, social responsibility, and what it is to be ‘human’. This is also a wonderful contribution to debates around the role of mass media in promoting critical thinking and enquiry among children.” Dr. Sheena Calvert, Senior Lecturer, University of Westminster, UK “This book authoritatively assesses the virtues of engaging in superhero play with young children. It argues that far from damaging children and encouraging them to adopt unthinking, aggressive behaviours superhero play is an implicitly moral activity. It encourages children to explore profound moral and ethical thinking. This book is both a well-researched account of the appeal that superhero play has for children of both sexes and a practical guide to how such play can be used imaginatively in early years settings.” Rob Abbott, Senior Lecturer in Early Childhood and Education, University of Chichester, UK
Making Sense of Play straightforwardly describes how self-chosen, engaging and satisfying play is best for children. It explores how adults can best support children's free play with an approach that is holistic, inclusive and practical and offers clear tools to highlight better ways of relating to and providing for playing children. The book extends two key concepts developed by the author, the Integral Play Framework and the Play Cycle, showing how practitioners can implement these ideas on a day-to-day basis. The author makes clear how the Integral Play Framework works, how it helps makes sense of other models and how it can be used to help plan provision for playing children physically, socially, cognitively and culturally. Everyday practice with playing children is explored in line with introductory and extended understandings of the Play Cycle or 'play process'. Accessibly written with a rich range of examples showing the concepts in practice, these models are further used to explore creativity, the ways in which children play, how provision might be improved and how the approaches can be used to research practice. With its distinctive blend of theory and practice together with reflective questions, this book is essential reading for all playwork students and practitioners and helps put these innovative ideas into practice with playing children. "Perry Else's book, Making Sense of Play, is just what we might expect from one of the UK's leading playwork authors. Drawing extensively on Else's work with a number of theorists, it is thought-provoking in its content and challenging in the breadth of its scope. Those of us who value diagrams and tables as a mechanism for clarifying complex concepts will be rewarded by the format of the chapters. I recommend this book to anyone with an analytical preference, and an interest in the way societies cater for the needs of children at play." Fraser Brown, Professor of Playwork, Leeds Beckett University, UK "Perry has the special ability to write a rigorous academic book applying helpful theoretical perspectives to play without ever damaging the precious importance of uninterrupted, spontaneous child-led PLAY." Sara Knight, Forest School Association and Anglia Ruskin University, UK "Making Sense of Play is an accessible and thought-provoking book for all those who are involved or interested in children's play, whether they are practitioners, academics, students or tutors. Written in an engaging and informative manner, it offers opportunities to deepen understanding about different perspectives on play and how this knowledge can aid adults in supporting play. Notably the inclusion of activities and questions for each chapter are invaluable for consolidating understanding and applying the theory to practice." Julia Sexton, Senior Lecturer in Childhood Studies, Sheffield Hallam University, UK
This book aims to support student teachers and current practitioners in teaching mathematics in effective and creative ways.
This book aims to encourage early childhood practitioners to provide for young children’s all round well-being.
This book offers in-depth insights into the revised Early Years Foundation Stage. It provides a broad exploration of the changes in the EYFS and considers how the revised EYFS framework creates both a context for learning and the basis of a curriculum for children from birth to five in early years settings. Focusing on practice, it considers a range of issues arising from the revised EYFS, including the rationale behind the new prime and specific areas of learning, and the new key themes of school readiness and engaging parents. Although the EYFS is a helpful framework for thinking about the relationship between the child, the environment, and learning and teaching at the most significant time in a young child's life, there is limited guidance on how the principles of the EYFS and the areas of learning and development can be put into practice. So if you're looking for further support and guidance on EYFS then this book is the book for you! Key features include: Up-to-date coverage and insight into the revised EYFS Delightful and detailed case studies that help link theory and practice Tips for effective practice Ways to develop teaching and learning appropriately and sensitively in tune with the needs of babies and young children This is essential reading for students who are entering the early years profession as well as for more experienced practitioners. "Ann Langston is one of the most insightful and refreshing writers on early years in the country. In this wonderful book her experience and passion for the EYFS, and for learning and teaching that maximises the life chances of all children, shines powerfully through. This is a tour de force: offering scope and depth in an engaging and informing writing style peppered with fascinating real life vignettes. She begins with principles and ends with a vision for the future. A 'must have' for all those who are privileged to work with young children." Dr Jonathan Doherty, Head of Early Years & Childhood Studies, Faculty of Education, Manchester Metropolitan University, UK "The book provides insightful discussions and examples of practice for working with children birth-five. Topical issues such as liaison with parents or school readiness give pertinent pointers for reflections." Dr Pat Beckley, Bishop Grosseteste University, UK
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rule structures, and interfaces that are inspired by video games. Sometimes the term is reduced to the implementation of points, badges, and leaderboards as incentives and motivations to be productive. Sometimes it is envisioned as a universal remedy to deeply transform society toward more humane and playful ends. Despite its use by corporations to manage brand communities and personnel, however, gamification is more than just a marketing buzzword. States are beginning to use it as a new tool for governing populations more effectively. It promises to fix what is wrong with reality by making every single one of us fitter, happier, and healthier. Indeed, it seems like all of society is up for being transformed into one massive game. The contributions in this book offer a candid assessment of the gamification hype. They trace back the historical roots of the phenomenon and explore novel design practices and methods. They critically discuss its social implications and even present artistic tactics for resistance. It is time to rethink gamification!
Through compelling examples, Brian Edmiston presents the case for why and how adults should play with young children to create with them a 'workshop for life'. In a chapter on 'mythic play' Edmiston confronts adult discomfort over children's play with pretend weapons, as he encourages adults both to support children's desires to experience in imagination the limits of life and death, and to travel with children on their transformational journeys into unknown territory. This book provides researchers and students with a sound theoretical framework for re-conceptualising significant aspects of pretend play in early childhood. Its many practical illustrations make this a compelling and provocative read for any student taking courses in Early Childhood Studies.
Play takes up much of the time budget of young children, and many animals, but its importance in development remains contested. This comprehensive collection brings together multidisciplinary and developmental perspectives on the forms and functions of play in animals, children in different societies, and through the lifespan. The Cambridge Handbook of Play covers the evolution of play in animals, especially mammals; the development of play from infancy through childhood and into adulthood; historical and anthropological perspectives on play; theories and methodologies; the role of play in children's learning; play in special groups such as children with impairments, or suffering political violence; and the practical applications of playwork and play therapy. Written by an international team of scholars from diverse disciplines such as psychology, education, neuroscience, sociology, evolutionary biology and anthropology, this essential reference presents the current state of the field in play research.
After 9/11, which triggered a global debate on public diplomacy, 'PD' has become an issue in most countries. This book joins the debate. Experts from different countries and from a variety of fields analyze the theory and practice of public diplomacy. They also evaluate how public diplomacy can be successfully used to support foreign policy.