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This is a story of two modern people who have a traditional mindset. Robert, has chosen a slightly offbeat career. Let’s see the challenges he faces in this ever-changing material world and how he deals with those with the help of his friend Alisa who is a student of AI and has a deep interest in Indian philosophy. Robert is on a quest, a quest to be as successful as possible. What does success mean to him? Will both of them manage to land on top of the world? Can they unleash the lucrative layer of qualitative life? Let’s find out!
A preoccupied queen. An awkward king. It can't possibly be a good combination… or can it? Single mom Caroline Dunleavy is not having the easiest of times. Her job is unfulfilling (and the pay is not nearly good enough to compensate). Her dating life is nonexistent—while her ex-husband has found a vivacious new girlfriend. And her very smart, easily bored daughter Chloe is struggling at school. There is one promising new development, though: Chloe's newfound love of chess. Caroline has never played chess in her life, and doesn't feel smart enough to start. Which isn't going to stop her from bringing Chloe to Queen City Chess, the most happening chess spot in Charlotte, North Carolina. But stepping into the chess world, even as just a mom supporting her kid, means discovering big egos, obscure lingo, and international intrigue. And it also means meeting Queen City Chess's newest—and least sociable—coach, former super-grandmaster Mikhail "Misha" Kotenkov, who seems hard pressed to recognize a real world beyond the chessboard. Surely this man is not going to be the solution to any of Caroline's problems. Only then she has to deal with some new challenges, including the unearthing of long-buried family secrets. It turns out that she and Misha are more alike than either of them realized. And that sometimes love can show up in unexpected places—even in the midst of a major chess tournament…
This is the first truly modern one-volume endgame encyclopaedia. It makes full use of endgame tablebases and analytical engines that access these tablebases; where previous authors could only make educated guesses, Muller and Lamprecht have often been able to state the definitive truth, or get much closer to it. New time-controls involve competitive games being played to a finish in one session, so it is especially important that chess-players understand the key endgame principles. This book provides comprehensive assistance for any players wishing to study the endgame. In addition to a feast of detailed analysis, the authors emphasize the practical side of endgame play, describing rules of thumb, principles, and thinking methods. Fundamental Chess Endings is both the ideal endgame reference work, and a book that can profitably and enjoyably be read from start to finish. Book jacket.
In New York City’s Central Park, remarkable things happen after the sun goes down Nikki Van Wyck knows everything about Central Park. She can tell you how many benches it has, how many acres it is—and exactly where to find an adventure after dark. When she teams up with a few new friends to track down a treasure in the park, her expert knowledge comes in handy. But the place she thought she knew is transformed before her eyes as the statues begin to come to life! It turns out that Central Park has secrets that can’t be found in any guidebook. Magical secrets. And what Nikki thought was just a scavenger hunt is actually much more. Now she’s about to embark on an incredible adventure that will uncover the hidden enchantments in the park she loves—and reveal surprising things about herself, as well.
Writing Lives is the seventh of Weaver's anthologies of short stories following Writing Still, Writing Now, Laughing Now, Women Writing Zimbabwe, Mazambuko and Writing Free. As with the other anthologies, this vibrant collection reflects the lives and experiences of Zimbabweans as filtered through the lens of each author's perceptions. Writing Lives gives us stories that will make us laugh and bring tears to our eyes as it provides a focus on the past, the present and even the future.
As late as 1950, many chess clubs in America excluded women. The Marshall Chess Club in New York City was an exception, organizing the U.S. Women's Chess Championship beginning in the late 1930s. Since the 1980s, the average rating of the players has increased. The Saint Louis Chess Club has organized the championship since 2009, with record-setting prizes. Drawing on archives and original interviews with the living U.S. Women's Chess Champions, this book examines their careers with biographies, photos, and 171 annotated games, most of which are from the 60 championships between 1937 and 2020.
Explains all legal chess moves, and discusses the regulations governing tournaments, lifetime rankings, and tournament director certification.
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Josephine Winters was smart. She was organized. She smelled like lemongrass and birthday cake- a good combination. Her lips tasted like cherries and her eyes sparkled like sun rays on an open body of water. She always had a plan, but when she is involved in a drunk driving accident that shatters the hopes, dreams, and legs of a boy on the verge of becoming a professional swimmer, she has no idea what her plan is. She has even less of an idea when she falls in love with him, considering her boyfriend in prison, the recent loss of both her parents, and the fact that she still hasn't told him about the accident...
Книга для викладача до посібника “Переклад англомовної психологічної літе- ратури” призначена для забезпечення ефективності навчання англійської мови та перекладу в даному курсі. Для викладачів вищих навчальних закладів, що працюють з посібником “Пе- реклад англомовної психологічної літератури” авторів Черноватого Л. М., Караба- на В. І., Хомуленко Т. Б., Волкова О. О.