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Work. Eat. Sleep. Repeat. Work. Eat. Sleep. Repeat. Work. Eat. Sleep. Repeat. Have you ever sat at your desk and asked yourself, why am I here? Is this really all there is? Believe me, it isn't. Over the past three decades, my generation created the enormous machines we call multinational corporations. Today, over half of the largest economies in the world are global businesses - controlled by the few, while impacting the many. Business has the power to change the world. But what if we, as individuals, had the power to change the world of business? We are in the age of the intrapreneur: where mavericks and rebels bring their entrepreneurial prowess to big business, to change it from the inside out and bottom up. The Intrapreneur is the story of my dream to do exactly that and how you can too. For over a decade, I led a team within one of the world’s largest global consulting organisations – a corporate “guerrilla movement” working deep within the system, to try to change the system. Our goals were huge: we wanted to revolutionise the role of business in the aid and development sector and offer our skills and expertise to not-for-profits in parts of the world with greatest need, but least access. This was my dream but, until now, I have never admitted the personal toll that it took on me. It ultimately cost me my job, my health and perhaps even my sanity as I landed myself in a psychiatric hospital for five days and five nights. I had found my purpose, but had I lost my mind? The Intrapreneur is a call to action for a new breed of social activist working within, about to join or completely disillusioned by today’s business world - to be the change you want to see in your company. So my message is a simple one. If you feel that description applies to you, either change company or better still, change the company you’re in – for the better. If we strive to create the organisations we desire to work in, which build the societies we want to live in, then we’ll be helping not only ourselves and our colleagues, but the world as a whole. Join us today.
Model Archiving and Sustainment for Aerospace Design, written by Sean Barker, an industry veteran from the UK, focuses on the techniques developed by the LOTAR (Long Term Archiving and Retrieval) project, a collaboration among the major US and European aerospace companies. Long-term archiving models follows LOTAR by taking the exchange of mechanical CAD fi le as the paradigm for long-term retention and developing general principles for model archiving. These include electrical systems, composite parts, systems engineering and requirementsengineering. The increasing availability of model-based software has made the problems of long-term model sustainment more visible and pressing for a solution. Industries following LOTAR today include aerospace, automotive, nuclear and ship building. In the aerospace sector, the challenges are even bigger. Model Archiving and Sustainment for Aerospace Design makes sense of the immense challenges of rapid software change to ensure that the aircraft can be profitably sustained for the next seventy years.
“An important reminder of simple everyday practices to improve how we all work together, which will lead to greater team and individual happiness and performance. Great results will follow.”—Jack Dorsey, CEO of Twitter and Square “With just 30 changes, you can transform your work experience from bland and boring (or worse) to fulfilling, fun, and even joyful.”—Daniel Pink, author of When and Drive The vice president of Twitter Europe and host of the top business podcast Eat Sleep Work Repeat offers thirty smart, research-based hacks for bringing joy and fun back into our burned out, uninspired work lives. How does a lunch break spark a burst of productivity? Can a team’s performance be improved simply by moving the location of the coffee maker? Why are meetings so often a waste of time, and how can a walking meeting actually get decisions made? As an executive with decades of management experience at top Silicon Valley companies including YouTube, Google, and Twitter, Bruce Daisley has given a lot of thought to what makes a workforce productive and what factors can improve the workplace to benefit a company’s employees, customers, and bottom line. In his debut book, he shares what he’s discovered, offering practical, often counterintuitive, insights and solutions for reinvigorating work to give us more meaning, productivity, and joy at the office. A Gallup survey of global workers revealed shocking news: only 13% of employees are engaged in their jobs. This means that burn out and unhappiness at work are a reality for the vast majority of workers. Managers—and employees themselves—can make work better. Eat Sleep Work Repeat shows them how, offering more than two dozen research-backed, user-friendly strategies, including: Go to Lunch (it makes you less tired over the weekend) Suggest a Tea Break (it increases team cohesiveness and productivity) Conduct a Pre-Mortem (foreseeing possible issues can prevent problems and creates a spirit of curiosity and inquisitiveness) “Let’s start enjoying our jobs again,” Daisley insists. “It’s time to rediscover the joy of work.”
Minecraft + STEM = An unstoppable force for fun and learning! In Unofficial Minecraft STEM Lab for Kids, you’ll find a collection of 48 creative, collaborative projects that make learning science, technology, engineering, and math exciting for the whole family. Venture off on six action-packed Quests, each with four unique Labs that pair a hands-on activity with an in-game project. Just a few of the exciting things you’ll create and learn about: Hands-on activities: Concoct glow-in-the-dark slime Grow pipe cleaner snowflakes Design and build a model Martian habitat Mix milk and soap to create “fireworks” Make a working volcano Create an electromagnet In-game projects: Craft a laboratory to serve as your in-game headquarters Carve a crystal ice castle Construct a working dam Design and use a custom teleporter Build an underwater oceanographic field station Start with a lesson on terminology and gameplay, learn how to document Lab activities with sketchnoting, and meet five leading Minecraft experts who share how their experiences with the game have contributed to their success. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.
Co-creation is a major trend in management, yet no one seems to truly know what it is. With numerous examples and a Q&A section, this book explains exactly what co-creation is and how it differs from other forms of collaboration. To do so, it covers three main topics: innovation, trust and commitment. With regard to the first, co-creation creates a sense of psychological security by treating all participants as equals, the most important prerequisite for finding innovative solutions. In terms of trust, co-creation builds on individual strengths. People who believe in each other’s abilities trust each other. Lastly, co-creation allows people to arrive at win-win solutions, which is the foundation for taking personal ownership. The book is intended for executives, HR and organizational managers, and those responsible for corporate transformation who want to implement co-creation in a very concrete way, as well as anyone interested in co-creation in general.
Detailed summary and analysis of The Power of Habit.
The explosion of public interest in the natural environment can, to a large extent, be attributed to greater public awareness of the impacts of global warming and climate change. This has led to increased research interest and funding directed at studies of issues affecting sensitive, natural environments. Not surprisingly, much of this work has re
From the author of The Little Black Book of Innovation, a new guide for using the power of habit to build a culture of innovation Leaders have experimented with open innovation programs, corporate accelerators, venture capital arms, skunkworks, and innovation contests. They've trekked to Silicon Valley, Shenzhen, and Tel Aviv to learn from today's hottest, most successful tech companies. Yet most would admit they've failed to create truly innovative cultures. There's a better way. And it all starts with the power of habit. In Eat, Sleep, Innovate, innovation expert Scott Anthony and his impressive team of coauthors use groundbreaking research in behavioral science to provide a first-of-its-kind playbook for empowering individuals and teams to be their most curious and creative—every single day. Throughout the book, the authors reveal a collection of BEANs—behavior enablers, artifacts, and nudges—they've collected from workplaces across the globe that will unleash the natural innovator inside everyone. In addition to case studies of "normal organizations doing extraordinary things," they provide readers with the tools to create their own hacks and habits, which they can then use to build and sustain their own models of a culture of innovation. Fun, lively, and utterly unique, Eat, Sleep, Innovate is the book you need to make innovation a natural and habitual act within your team or organization.
Explains how to create the philosophical and physical environment needed to develop successful writing communities in which students learn, practice, and apply writing-craft skills.
Written during award-winning pediatrician Dr. Scott W. Cohen’s first year as a father, this book is the only one to combine two invaluable “on the job” perspectives—the doctor’s and the new parent’s. The result is a refreshingly engaging and informative guide that includes all you need to know at each age and stage of your child’s first year. Drawing on the latest medical recommendations and his experiences at home and in the office, Dr. Cohen covers everything from preparing for your baby’s arrival to introducing her to a new sibling, to those three basic functions that will come to dominate a new parent’s life. Eat, Sleep, Poop addresses questions, strategies, myths, and all aspects of your child’s development. In each instance, Dr. Cohen provides a thorough overview and a simple answer or explanation: a “common sense bottom line,” yet he doesn’t dictate. The emphasis is on doing what is medically sound and what works best for you and your baby. He also includes fact sheets, easy-to-follow diagnosis and treatment guides, and humorous daddy vs. doctor sidebars that reveal the learning curve during his fi rst year as a dad. Lively, practical, and reassuring, Eat, Sleep, Poop provides the knowledge you need to parent with confidence, to relax and enjoy baby’s fi rst year, and to raise your child with the best tool a parent can have: informed common sense.