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Van, the fourth son of a powerful noble, is only two years old when he remembers his past life as a salaryman in Japan. With his adult brain in a young body, he's considered a child prodigy...until he displays the "Production Magic" skill when he turns eight. In a family that favors offensive magic, this crafting skill is considered useless in battle, and Van is banished to oversee a tiny country town in disgrace. With only his personal maid, his father's butler, a knight, a rescued slave, the memories of his past life, and his "worthless" magic, can Van improve the fortunes of this little village--and himself?
Van leads the villagers in battle against a horde of armored lizards, and thanks to his "useless" production magic, victory is theirs! But just when Van starts enjoying his new lifestyle, more threats emerge, including the local count and a horde of...merpeople?!
Exiled to a rustic town, Van decides to make the most of it and live an easygoing country life. When he arrives, however, he finds that bandits have attacked the village. He and his friends rescue the townspeople, but their job is far from over. Van will have to use his so-called "useless" magic to fortify and protect his new territory!
Van, fourth son of a marquis, is just a toddler when he realizes he's been reincarnated. Thanks to his literal lifetime of knowledge, he's raised as a child prodigy--until his production magic manifests, and it's the last thing his snooty mage family wants to see! His disappointed father banishes him to a podunk town on the verge of collapse, yet Van can only see the place's potential. Can our hero's bastion of battlements build a better life than battle magic ever could?!
A FORMER CHILD PRODIGY'S QUEST TO BUILD AN EASYGOING LIFE! Van leads the villagers in battle against a horde of armored lizards, and thanks to his "useless" production magic, victory is theirs! But just when Van starts enjoying his new lifestyle, more threats emerge, including the local count and a horde of...merpeople?!
THE SPARKS OF WAR THREATEN OUR CHILD PRODIGY'S EASYGOING LIFE! Concerned about the progress Van is making with his fortress town, Count Ferdinatto sends his youngest daughter, Arte, and Viscount Panamera as messengers to visit the "child prodigy." Fortunately, Panamera is touched by Van's dedication to his people and proposes an alliance. However, amidst this bright outlook for the future, a new threat descends--a magic beast unlike anything the region has ever seen--and sparks an all-out war!
From his deathbed, Hero-King Inglis, the divine knight and master of all he surveys, gazes down on the empire he built with his mighty hand. Having devoted his life to statecraft and his subjects’ well-being, his one unfulfilled wish is to live again, for himself this time: a warrior’s life he’d devoted himself to before his rise to power. His patron goddess, Alistia, hears his plea and smiles upon him, flinging his soul into the far future. Goddesses work in mysterious ways—not only is Inglis now the daughter of a minor noble family, but at her first coming-of-age ceremony at 6, she’s found ineligible to begin her knighthood! However, for a lady of Inglis’s ambition, this is less a setback and more the challenge she was (re)born to overcome. “It’s not the blood that runs through your veins that makes a knight; it’s the blood you shed on the battlefield!” The curtain rises on the legend of an extraordinary lady squire reborn to master the blade!
"This first book-length study of state film censorship examines the unique political, social, and economic factors that led to its implementation in Kansas, taking a look at why censorship legislation was enacted, what the attitudes of Kansans were toward censorship, and why it lasted for half a century"--Provided by publisher.
Having reached the age of six, Astrid has begun attending the Satanachia Academy of Sorcery. Her school life is nothing short of a minefield: she’s required to attend an orientation camp with all of the game’s love interests, rumors of her engagement begin to spread, and she even encounters a large poisonous bird. Fate seems determined to push her toward catastrophe! Be that as it may, Astrid is determined to enjoy academy life regardless. If she treads carefully, she may learn some advanced magic and make a few friends; every little bit helps as she works to blow her fate to bits!