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Dyslexia Games Series A Book 1
Dyslexia Games Series B Book 1
Increasingly dyslexia is becoming a whole-school issue. The responsibility for addressing the needs of dyslexic students no longer rests with one individual but is the responsibility of all school staff - subject specialists and school management. This timely book addresses this need by providing specific guidance to secondary school staff on how to support dyslexic students within different subject areas and within the principles and practices of inclusion.
Meet Dewey Jenkins, a 13-year old school kid who's about to fail science class. Follow Dewey on an amazing adventure that leads him and his friends to a virtual world where they will have to overcome all sorts of digital creatures and solve a number of puzzles in order to get home. MY VIDEO GAME ATE MY HOMEWORK is a funny, fast-paced adventure that shows the importance of cooperation and teamwork and the importance of using your own unique abilities to solve problems. It's illustrated in Hansen's light-hearted, cartoony style, and filled with lots of sight gags and nods to videogaming conventions. DUSTIN HANSEN spent years directing and creating video games before becoming a writer and illustrator. His published works include the MICROSAURS illustrated chapter book series and his fan-favorite GAME ON! VIDEO GAME HISTORY FROM PONG AND PAC-MAN TO MARIO, MINECRAFT, AND MORE.
Intended to support those students struggling to read, write or spell, this book presents a comprehensive programme that helps to develop literacy skills by combining successful phonological approaches with the very best of conventional, multi-sensory and structured teaching methods.
Learn to Read for Kids with Dyslexia is the definitive activity workbook to improve phonemic awareness, dysgraphia, and auditory processing disorder (APD) for kids ages 7-12. For kids with an official dyslexia diagnosis, or kids struggling with dyslexia related symptoms, learning to read can be challenging. Using a targeted approach to skill development, Learn to Read for Kids with Dyslexia applies the latest research-based learning methods to games and activities that strengthen auditory discrimination skills, support letter formation in writing, and most importantly--make reading fun. Specifically designed for kids ages 7-12, these engaging activities offer children daily opportunities to practice and hone their reading skills, instead of more homework for your child or student. With icons that designate skill building in phonemic awareness, dysgraphia, and APD for each activity, this workbook allows parents and teachers to focus on strengthening specific areas that will help kids become lifelong readers. From rhyme triangles to letter tracing mazes, Learn to Read for Kids with Dyslexia offers an entertaining and effective approach to reading with: 101 illustrated games and activities that include word association, picture association, matching, coloring, listening, writing with sounds, and races 6 research-based learning methods such as phonological awareness training, phonemic awareness training, multisensory instruction, overlearning, explicit phonics instruction, and more! A flexible program that can be used one-on-one or in a small group Learn to Read for Kids with Dyslexia makes reading enjoyable and rewarding with fun-filled games and activities that teach children how to read fluently and confidently.
An examination of how we use the term 'dyslexia' and how this may undermine aid for struggling readers.
'Art Therapy for Dyslexic Children ' explores the potential applications of art and design in helping young children to cope with and make sense of the often confusing and complex world of dyslexia. Simplistic geometric compositions of interactive art pieces are experimented with in the aim of improving dyslexic children's problem-solving skills. Children respond well to these positive stimuli, which induces creativity and promotes self-expression and self-esteem. This alternative pathway towards learning allows children to find fluidity in responding to their environment; allowing an enhanced opportunity to overcome many days to day's struggles of dyslexia and improve their mental health and well-being.