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The final battle against the Demon King looms! Our heroes find themselves in Japan, a country positively overflowing with superior toilet tech. Can these crappy contraptions help them flush away the Demon King once and for all? Or will our heroes be plunged into the dark waters of despair?
The lavatory-loving hero Yotaro wants to save the people of this fantasy world from the dangers of a junky john! Using magic wands to clean his keister, and even teaming up with dwarves to build a Western-style W.C., Yotaro continues his quest to live his best latrine life!
It is said that the average human spends three years of their life on the toilet. So when Yotaro, a man who values his throne time, is reincarnated in another world, he dedicates himself to searching for the perfect privy. Dragon-scale seats and slimes for wiping are only the tip of the turd in this crude commode...er, comedy!
After Ezoe Kazuhiko, a middle-aged managing consultant, triggers the Dungeon Outbreak Phenomenon, the world is suddenly plunged into chaos. Now at the head of the very first adventurer guild, Dungeon Busters, Ezoe is determined to do everything in his power to protect the world from the bleak fate that awaits if the dungeons aren’t cleared within ten years. As the different world powers finish organizing themselves to face the threat of dungeons and deploying their forces, a mysterious man dwells in the darkness, taking upon himself a very different mission... How will the newly formed Catholic military force, the Crusaders, who have just arrived in Japan, and the new members of Dungeon Busters, led by Ezoe, handle the tremendous task of clearing dungeons? Follow the fate of the world as humankind retaliates in the third volume of this dungeon-delving epic with overwhelming realism!
As Kudo wanders around town in the world of Do-Melta, thinking about what to do for the day, he gets kidnapped (again) by his mentor Beitreise. He gets taken to an undiscovered route and is told that hot springs lie ahead. Will he take the next step into adulthood? The third volume of this laid-back, otherworldly adventure story—brought to you by Hitsuji Gamei and Karei—is here!
The Battle of the Classes draws near, and students must compete inside the dungeon for a weeklong exam to prove their superiority. Rising above their past defeats at the hands of the elitist bullies of the upper classes, the brave Class E students devise a cunning game plan to maximize their odds. Luckily, they have a secret trump card—Piggy, the overweight and overpowered former villain. His orders are “Tag along with the upper classes, and try not to embarrass us!” This is perfect for Piggy, not being a fan of the limelight! He can use this opportunity to get to meet the diva of class A, his game-era crush, as well as share diet tips with a newfound armored friend—but a spy in his class is determined to unearth his secrets. That’s the least of his problems, as the mastermind of Class B threatens the students of every class. Little does Piggy know that his greatest battle awaits him!
Leaving the village of Rabbi in the care of his advisors, the Demon Lord heads North with the adventurers Yukikaze and Mikan in search of an anti-magic solution. However, he enters the Bastille Dungeon during his search to find an unimaginable sight. At the same time, the village development steadily becomes an international success with the help of the influential Madame. Get ready for the third volume of the mistaken-identity fantasy, where a game developer plays a Demon Lord of his own creation!
“Intelligent but accessible, and often poignant . . . [by] the biggest talents on the essay and blog beat.” —Publishers Weekly (on Vol. 2) Anyone still asking, “What is creative nonfiction?” will find the answer in this collection of artfully crafted, true stories. Selected by Lee Gutkind, the “godfather behind creative nonfiction,” and the staff of Creative Nonfiction, these stories—ranging from immersion journalism to intensely personal essays—illustrate the genre’s power and potential. Edwidge Danticat recalls her Uncle Moise’s love of a certain four-letter word and finds in his abandonment of the word near the end of his life the true meaning of exile. In “Literary Murder,” Julianna Baggott traces her roots as a novelist to her family’s “strange, desperate (sometimes conniving and glorious) past” and writes about her decision, in The Madam, to kill off a character based on her grandfather. And Sean Rowe explains why, if you must get arrested, Selma, Alabama, is the place to do it. This exciting and expansive array of works and voices is sure to impress and delight.
With Haruhime taken prisoner once again, Bell and friends rush to her aid only to suffer a crushing defeat at the hands of Ishtar Familia. As the purpose of Ishtar’s ritual becomes clear, Bell realizes just how powerless he truly is. Tears stream down his face as he rises, his heart burning with determination. Vowing to stop the twisted ritual, Bell heads for Ishtar’s base of operations, the Belit Babili, and puts his plan into motion...
When young adventurer Laios and his company are attacked and soundly thrashed by a dragon deep in a dungeon, the party loses all its money and provisions...and a member! They're eager to go back and save her, but there is just one problem: If they set out with no food or coin to speak of, they're sure to starve on the way! But Laios comes up with a brilliant idea: "Let's eat the monsters!" Slimes, basilisks, and even dragons...none are safe from the appetites of these dungeon-crawling gourmands!