Download Free Drow Of The Underdark Book in PDF and EPUB Free Download. You can read online Drow Of The Underdark and write the review.

This supplement provides the definitive treatise on the drow, arguably the games most evocative evil race. Everything readers want to know about drow and their subterranean homeland can be found in this tome.
The Underworld is boiling from the flames of war - Matron Maelora of House Gullion has taken control over the drow city of Holoth via a coup d'état - allying herself with the alien Vidre and siphoning power from an artifact granted by these enigmatic, crystalline schemers, she indeed triumphed and funneled the souls of her captives through the artifact to gain immense power. Unbeknownst to her, half of the souls have been funneled to the greedy clutches of the alien Vidre and sacrifices have become harder and harder to come by. Not one to be dictated what to do, the matron managed to sever the binding ties and arcane entwinements of the pact between her and the Vidre via the help of Naraneus the Spider Goddess for the promise of a conquest of the worlds above - the goddess has spoken and so it shall be done. The Vidre, meanwhile, prepare for war - their thirst for souls must be slaked. Rise of the Drow is a Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of Levels 6-18. This book is hardbound, over 550 pages and is presented in full color on premium paper.
Rise of the Drow: Collector's Edition is a 5th Edition compatible mega-adventure and setting for levels 1-15 (16-20 with exploration). Tonight, a ceremony of light is taking place on the surface. Meanwhile, a world away in the city of spiders, a drow matron solidifies a pact with soul-consuming entities who require great sacrifices in trade for unimaginable power. Drow eyes turn to the surface. This book contains a mega-adventure and setting, taking characters across the surface and into the depths of the world. Adventurers will meet unique denizens, battle horrors of the Underworld, explore epic locations, and fight to stop the rise of the drow.
This edition provides a detailed look at the lightless world under the surface of the Forgotten Realms campaign setting. This accessory provides a wealth of highly detailed information about one of the most popular regions in the Forgotten Realms world, the world beneath the ground.
As beautiful as she is deadly, drow princess Liriel Baenre undertakes a dangerous journey to the surface world—where discerning friend from foe is no easy task War has passed, and the drow return to Menzoberranzan to face the unthinkable: their armies defeated, their ruling houses shattered, their magic faded in the cruel light of the sun. In the aftermath of war, the dark elves brace themselves for the power struggle to come. Left with no other choice, they will submit themselves to the rule of the matrons and the tyranny of Lolth. Or will they? Liriel Baenre is a free-spirited drow princess who searches out adventure as passionately as most drow pursue power and status. When she discovers a way to take her heritage of dark elf magic to the surface world of Faerûn, she sets off alone on a hazardous quest. Many want to possess Liriel’s secret—or destroy it. Pursued by enemies from her homeland, Liriel does not receive a warm welcome in the world of light. Her best hope for an ally is Fyodor of Rashemen, a young berserker warrior who may also be her deadliest rival.
Short stories by Ed Greenwood, R. A. Salvatore, Elaine Cunningham, and other notable authors provide a fantastical portrait of the realms of the underdark, the home of the drow and the other unspeakable monsters of the dark. Original. 100,000 first printing.
The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.
Imbued with new powers, Shandril finds herself shadowed by enemies—and haunted by a terrifying responsibility The burning magic now housed in Shandril’s body is the most powerful and most sought-after magic in all of Faerûn. Although she was reluctant to take it, there are many others who would kill for the power, and Shandril is now in constant danger. However, Shandril is not alone, and with the help of a handsome young wizard, some burly knights of Myth Drannor, and a certain old mage of Shadowdale, she might just stay alive long enough to save the Realms.
From New York Times bestselling author R. A. Salvatore comes a new trilogy and adventure of Drizzt and fantasy’s beloved characters from Dungeons & Dragons’ Forgotten Realms. After the settling dust of the demon uprising and two years of peace, rumblings from the Menzoberranzan drow have Jarlaxle nervous. Worried his allies may be pulled into a Civil War between the great Houses, he is eager to ensure Zaknafein is armed with weapons befitting his skill, including one in particular: Khazid’hea. A powerful artifact, the sword known as “Cutter” has started wars, corrupted its users, and spilled the blood of many, many people. Nonetheless—or maybe because of that—the rogue Jarlaxle and a small group of friends will go on an expedition looking for the weapon’s last wielder, Doum’wielle, in the freezing north, for she may be the key to unlocking the sword’s potential…and perhaps the key to preventing the bloodshed looming over the Underdark. And as they explore the top of the world, Drizzt is on a journey of his own—both spiritual and physical. He wants to introduce his daughter Brie to Grandmaster Kane and the practices that have been so central to his beliefs. But, having only recently come back from true transcendence, the drow ranger is no longer sure what his beliefs mean anymore. He is on a path to determining the future, not just for his family, but perhaps the entire northlands of the Realms themselves. Two different roads. On one, Jarlaxle and Zaknefein are on a quest to find pieces that could offer salvation to Menzoberranzan. On the other, Drizzt seeks answers that could offer salvation to not just his soul, but all souls. And no matter the outcome of either journey, the Realms will never be the same again.
A Tangled Web of Deceit A desecrated temple, stolen magic items and a murder mystery lead to the discovery of a secret dark elf cult. The adventurers must infiltrate an underground fortress and defeat the dark elf queen before she can unleash havoc upon the surface world. Compatible with 3rd Edition Rules Sword and Sorcery "TM" books are published under the Open Game License and are 100% compatible with 3rd Edition rules and the D20 System.