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When his friends start falling victim to an evil monster in their dreams, Ben, who can jump into other people's dreams, must harness the power within him to defeat the monster and save his friends.
Ben and Jake are back for more! With the Dream Jumper business making them some serious money, all seems to be going great. But Ben is put to the test in a way he never saw coming when a new and formidable foe invades his nightmares. With Jake backing him up and a mysterious newcomer in the Dream World, Ben may have a chance to overcome this new evil.
Lean into your wicked side in this full-color graphic novel series about a middle-school super villain (in training) who must choose between saving his town and doing the most horrific thing of all--teaming up with the good guys. "Steve L. McEvil puts the SUPER in supervillain!?" -Lincoln Peirce, creator of Big Nate "A hilarious twist on a 'good vs. evil' adventure!" -Terri Libenson, author of the Emmie & Friends series Hi! My name is Steve L. McEvil, and I am THE GREATEST SUPERVILLAIN IN THE WORLD! Or…I will be. It’s hard to take over the planet when you still have a bedtime. Right now, my grandpa Tiberius McEvil is teaching me how to pull off my nefarious schemes. Though lately someone has been doing the job for me. These weird stones have appeared in town. Professor Stinger won’t stop droning on about wormholes. And no one is more villainous than my new neighbor Vic Turry. That guy is just so…NICE! Barf. Even Sierra, who rarely looks up from her geology books, is impressed by his good guy routine. But I’ll show them all. No one can outsmart Steve L. McEvil! (Yeah, yeah, I know it rhymes.)
NEW YORK TIMES BESTSELLER Acclaimed sports journalist Jack McCallum delivers the untold story of the greatest team ever assembled: the 1992 U.S. Olympic Men’s Basketball Team. As a writer for Sports Illustrated, McCallum enjoyed a courtside seat for the most exciting basketball spectacle on earth, covering the Dream Team from its inception to the gold medal ceremony in Barcelona. Drawing on fresh interviews with the players, McCallum provides the definitive account of the Dream Team phenomenon. He offers a behind-the-scenes look at the controversial selection process. He takes us inside the team’s Olympic suites for late-night card games and bull sessions where superstars like Michael Jordan, Magic Johnson, and Larry Bird debated the finer points of basketball. And he narrates a riveting account of the legendary intrasquad scrimmage that pitted the Dream Teamers against one another in what may have been the greatest pickup game in history. In the twenty years since the Dream Team first captivated the world, its mystique has only grown. Dream Team vividly re-creates the moment when a once-in-a-millennium group of athletes came together and changed the future of sports—one perfectly executed fast break at a time. With a new Afterword by the author. “The absolute definitive work on the subject, a perfectly wonderful once-you-pick-it-up-you-won’t-be-able-to-put-it-down book.”—The Boston Globe “An Olympic hoops dream.”—Newsday “What makes this volume a must-read for nostalgic hoopsters are the robust portraits of the outsize personalities of the participants, all of whom were remarkably open with McCallum, both then and now.”—Booklist (starred review)
PEN / ESPN Award for Literary Sports Writing (2015 LONGLIST) “[P]erversely entertaining... In a truly intoxicating read that was hard to put down, Matt Higgins has managed to make real a world about as far removed from daily life as it gets.” --Daily Beast "Matt Higgins cracks open this astonishingly dangerous sport and captures the spectacular adrenaline surges it delivers."--The Wall Street Journal "[R]iveting... a must-read. A highflying, electrifying story." --Kirkus (STARRED) A heart-stopping narrative of risk and courage, Bird Dream tells the story of the remarkable men and women who pioneered the latest advances in aerial exploration—from skydiving to BASE jumping to wingsuit flying—and made history with their daring. By the end of the twentieth century BASE jumping was the most dangerous of all the extreme sports, with thrill-seeking jumpers parachuting from bridges, mountains, radio towers, and even skyscrapers. Despite numerous fatalities and legal skirmishes, BASE jumpers like Jeb Corliss of California thought they had discovered the ultimate rush. But all this changed for Corliss in 1999, when, high in the mountains of northern Italy, he and other jumpers watched in wonder as a stranger—wearing a cunning new jumpsuit featuring “wings” between the arms and legs—leaped from a ledge and then actually flew from the vertiginous cliffs. Drawing on intimate access to Corliss and other top pilots from around the globe,Bird Dream tracks the evolution of the wingsuit movement through the larger than life characters who, in an age of viral video, forced the sport onto the world stage. Their exploits—which entranced millions of fans along the way—defied imagination. They were flying; not like the Wright brothers, but the way we do in our dreams. Some dared to dream of going further yet, to a day when a wingsuit pilot might fly, and land, all without a parachute. A growing number of wingsuit pilots began plotting ways in which a human being might leap from the sky and land. A half dozen groups around the world were dedicated to this quest for a “wingsuit landing,” conjuring the pursuit of nations that once inspired the race to first summit Everest. Given his fame as a stuntman, the brash, publicity-hungry Corliss remained the popular favorite to claim the first landing. Yet Bird Dream also tracks the path of another man, Gary Connery—a forty-two-year-old Englishman—who was quietly plotting to beat Corliss at his own game. Accompanied by an international cast of wingsuit devotees—including a Finnish magician, a parachute tester from Brazil, an Australian computer programmer, a gruff hang-gliding champion-turned-aeronautical engineer, a French skydiving champion, and a South African costume designer—Corliss and Connery raced to leap into the unknown, a contest that would lead to triumph for one and nearly cost the other his life. Based on five years of firsthand reporting and original interviews, Bird Dream is the work of journalist Matt Higgins, who traveled the world alongside these extraordinary men and women as they jumped and flew in Europe, Africa, Asia, and the Americas. Offering a behind-the-scenes take on some of the most spectacular and disastrous events of the wingsuit movement, Higgins’s Bird Dream is a riveting, adrenaline-fueled adventure at the very edge of human experience.
Now a Netflix Original Series! Meet the Allan family in this tale about the typical challenges that a very atypical family encounters while fending off the attacks of vampires, werewolves, demons, and more. From Steve Niles, the co-creator of 30 Days of Night, and artist Damien Worm comes a series about retired monster hunter Fredrick, his wife Deloris, and their two children Geoff and Vivian. As Fredrick works to put his monster hunting days behind him, his two kids insist on joining the family business. But ghosts from the past refuse to stay dead and conspiring forces lurk in the shadows all leading to a massive showdown with foes supernatural and natural alike! Collects issues #1–6.
With Jordan Peele's Twilight Zone reboot arriving, read the stories that inspired some of the show's greatest episodes, including "The Howling Man"! The profoundly original and wildly entertaining short stories of a legendary Twilight Zone writer, with a foreword by Ray Bradbury and an afterword by William Shatner It is only natural that Charles Beaumont would make a name for himself crafting scripts for The Twilight Zone—for his was an imagination so limitless it must have emerged from some other dimension. Perchance to Dream contains a selection of Beaumont’s finest stories, including seven that he later adapted for Twilight Zone episodes. Beaumont dreamed up fantasies so vast and varied they burst through the walls of whatever box might contain them. Supernatural, horror, noir, science fiction, fantasy, pulp, and more: all were equally at home in his wondrous mind. These are stories where lions stalk the plains, classic cars rove the streets, and spacecraft hover just overhead. Here roam musicians, magicians, vampires, monsters, toreros, extraterrestrials, androids, and perhaps even the Devil himself. With dizzying feats of master storytelling and joyously eccentric humor, Beaumont transformed his nightmares and reveries into impeccably crafted stories that leave themselves indelibly stamped upon the walls of the mind. In Beaumont’s hands, nothing is impossible: it all seems plausible, even likely. "[Beaumont’s] imagination, as Perchance to Dream amply shows, was more than most writers enjoy in the longest of lifetimes." -NPR For more than sixty-five years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,500 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.
Pilot Dodge Kingston has always been the heir to Sky King Ranch. But after a terrible family fight, he left to become a pararescue jumper. A decade later, he's headed home to the destiny that awaits him. That's not all that's waiting for Dodge. His childhood best friend and former flame, Echo Yazzie, is a true Alaskan--a homesteader, dogsledder, and research guide for the DNR. Most of all, she's living a life Dodge knows could get her killed. One of these days she's going to get lost in the woods again, and his worst fear is that he won't be there to find her. When one of Echo's fellow researchers goes missing, Echo sets out to find her, despite a blizzard, a rogue grizzly haunting the woods, and the biting cold. Plus, there's more than just the regular dangers of the Alaskan forests stalking her . . . Will Dodge be able to find her in time? And if he does, is there still room for him in her heart? Sunrise is the first explosive volume in a new nail-biting series from USA Today bestselling author Susan May Warren.
When Jessica is told she’ll never run again, she puts herself back together—and learns to dream bigger than ever before. The acclaimed author of Flipped delivers a powerful and healing story. Jessica thinks her life is over when she loses a leg in a car accident. She’s not comforted by the news that she’ll be able to walk with the help of a prosthetic leg. Who cares about walking when you live to run? As she struggles to cope, Jessica feels that she’s both in the spotlight and invisible. People who don’t know what to say act like she’s not there. Jessica’s embarrassed to realize that she’s done the same to a girl with CP named Rosa. A girl who is going to tutor her through all the math she’s missed. A girl who sees right into the heart of her. With the support of family, friends, a coach, and her track teammates, Jessica may actually be able to run again. But that’s not enough for her now. She doesn’t just want to cross finish lines herself—she wants to take Rosa with her. “Inspirational. The pace of Van Draanen’s prose matches Jessica’s at her swiftest. Readers will zoom through the book just as Jessica blazes around the track. A lively and lovely story.” —Kirkus Reviews
The timeless tale of 14-year-old Velvet Brown's participation in the Grand National Steeplechase has thrilled generations of readers. The story provides a positive role model for girls and remains ever popular with young horse lovers.