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Caldecott Medalist Allen Say presents a stunning graphic novel chronicling his journey as an artist during WWII, when he apprenticed under Noro Shinpei, Japan's premier cartoonist DRAWING FROM MEMORY is Allen Say's own story of his path to becoming the renowned artist he is today. Shunned by his father, who didn't understand his son's artistic leanings, Allen was embraced by Noro Shinpei, Japan's leading cartoonist and the man he came to love as his "spiritual father." As WWII raged, Allen was further inspired to consider questions of his own heritage and the motivations of those around him. He worked hard in rigorous drawing classes, studied, trained--and ultimately came to understand who he really is. Part memoir, part graphic novel, part narrative history, DRAWING FROM MEMORY presents a complex look at the real-life relationship between a mentor and his student. With watercolor paintings, original cartoons, vintage photographs, and maps, Allen Say has created a book that will inspire the artist in all of us.
The 20th anniversary edition of Edwidge Danticat's groundbreaking debut, now an established classic--revised and with a new introduction by the author, and including extensive bonus materials At the age of twelve, Sophie Caco is sent from her impoverished Haitian village to New York to be reunited with a mother she barely remembers. There she discovers secrets that no child should ever know, and a legacy of shame that can be healed only when she returns to Haiti—to the women who first reared her. What ensues is a passionate journey through a landscape charged with the supernatural and scarred by political violence. In her stunning literary debut, Danticat evokes the wonder, terror, and heartache of her native Haiti—and the enduring strength of Haiti’s women—with vibrant imagery and narrative grace that bear witness to her people’s suffering and courage.
The author of Just Draw Botanicals “helps readers tap into rich traditions of life drawing, demonstrating how to use everyday people as muses” (Library Journal). Drawn from Life offers bite-size lessons that will help anyone master the classic practice of life drawing. Over 100 pieces of art by contemporary artists illustrate fundamentals such as line, contour, and color, plus surprising and innovative techniques that will take your drawings to the next level. Showcasing a wide range of styles and methods, this is a refreshing new guide to a timeless art form. “This beautiful little book details various drawing styles from a variety of artists. You’ll be inspired to draw as soon as you pick it up!” —Mindful Art Studio “An insightful book . . . The ideas and tips are great for practice and further exploration.” —Parka Blogs
This is a new release of the original 1950 edition.
This unique and brilliant book is a history of human knowledge. Before the invention of printing, a trained memory was of vital importance. Based on a technique of impressing 'places' and 'images' on the mind, the ancient Greeks created an elaborate memory system which in turn was inherited by the Romans and passed into the European tradition, to be revived, in occult form, during the Renaissance. Frances Yates sheds light on Dante’s Divine Comedy, the form of the Shakespearian theatre and the history of ancient architecture; The Art of Memory is an invaluable contribution to aesthetics and psychology, and to the history of philosophy, of science and of literature.
“Bear pumps fresh energy in the steampunk genre with a light touch on the gadgetry and a vivid sense of place . . . Karen and the ladies kick ass.” —Library Journal (starred review) Set in the late nineteenth century—when the city we now call Seattle Underground was the whole town (and still on the surface), when airships plied the trade routes, would-be gold miners were heading to the gold fields of Alaska, and steam-powered mechanicals stalked the waterfront, Karen Memery (“like memory only spelt with an e”) is a young woman on her own, making the best of her orphaned state by working in Madame Damnable’s high-quality bordello. Through Karen’s eyes we get to know the other girls in the house—a resourceful group—and the poor and the powerful of the town. Trouble erupts one night when a badly injured girl arrives at their door, begging for sanctuary, followed by the man who holds her indenture, and who has a machine that can take over anyone’s mind and control their actions. And as if that wasn’t bad enough, the next night brings a body dumped in their rubbish heap—a streetwalker who has been brutally murdered. Bear brings alive this Jack-the-Ripper yarn of the old west with a light touch in Karen’s own memorable voice, and a mesmerizing evocation of classic steam-powered science. “[A] rollicking, suspenseful, and sentimental steampunk novel . . . [Karen’s] story is a timeless one: a woman doing what is needed to get by while dreaming and fighting for great things to come.” —Publishers Weekly
From the Introduction: If you think about it, all life drawing and painting is at some point being done from the artist's memory, even if that memory is only a few seconds old. Every time the artist takes their eyes off of the model or scene and looks at their paper or canvas, their visual memory is involved. What if that artist's visual memory was highly trained? That artist might need the model for a shorter period of time, or she might have a more productive time when the model is in pose. He might be better at painting all of the fleeting effects that nature throws at us when we are landscape painting en plein air. Although I encourage you to consistently engage in memory-drawing practice, it should not supplant your regular art exercises. Memory-drawing ought to be done in addition to your regular art training, not instead of it. In a perfect world it would be integrated into traditional arts instruction, but the reality is that you will most likely be training your visual memory on your own. Memory Drawing: Perceptual Training and Recall exists to guide you in doing just that. It will also help you improve your abilities to remember fleeting effects, seize essentials, and even enhance your imagination.
A graphic-adventure that delves into why we pursue the wild outdoors