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Contributions by Lawrence Abrams, Dorian L. Alexander, Max Bledstein, Peter Cullen Bryan, Stephen Connor, Matthew J. Costello, Martin Flanagan, Michael Fuchs, Michael Goodrum, Bridget Keown, Kaleb Knoblach, Christina M. Knopf, Martin Lund, Jordan Newton, Stefan Rabitsch, Maryanne Rhett, and Philip Smith History has always been a matter of arranging evidence into a narrative, but the public debate over the meanings we attach to a given history can seem particularly acute in our current age. Like all artistic mediums, comics possess the power to mold history into shapes that serve its prospective audience and creator both. It makes sense, then, that history, no stranger to the creation of hagiographies, particularly in the service of nationalism and other political ideologies, is so easily summoned to the panelled page. Comics, like statues, museums, and other vehicles for historical narrative, make both monsters and heroes of men while fueling combative beliefs in personal versions of United States history. Drawing the Past, Volume 1: Comics and the Historical Imagination in the United States, the first book in a two-volume series, provides a map of current approaches to comics and their engagement with historical representation. The first section of the book on history and form explores the existence, shape, and influence of comics as a medium. The second section concerns the question of trauma, understood both as individual traumas that can shape the relationship between the narrator and object, and historical traumas that invite a reassessment of existing social, economic, and cultural assumptions. The final section on mythic histories delves into ways in which comics add to the mythology of the US. Together, both volumes bring together a range of different approaches to diverse material and feature remarkable scholars from all over the world.
Caldecott Medalist Allen Say presents a stunning graphic novel chronicling his journey as an artist during WWII, when he apprenticed under Noro Shinpei, Japan's premier cartoonist DRAWING FROM MEMORY is Allen Say's own story of his path to becoming the renowned artist he is today. Shunned by his father, who didn't understand his son's artistic leanings, Allen was embraced by Noro Shinpei, Japan's leading cartoonist and the man he came to love as his "spiritual father." As WWII raged, Allen was further inspired to consider questions of his own heritage and the motivations of those around him. He worked hard in rigorous drawing classes, studied, trained--and ultimately came to understand who he really is. Part memoir, part graphic novel, part narrative history, DRAWING FROM MEMORY presents a complex look at the real-life relationship between a mentor and his student. With watercolor paintings, original cartoons, vintage photographs, and maps, Allen Say has created a book that will inspire the artist in all of us.
Contributions by Dorian L. Alexander, Chris Bishop, David Budgen, Lewis Call, Lillian Céspedes González, Dominic Davies, Sean Eedy, Adam Fotos, Michael Goodrum, Simon Gough, David Hitchcock, Robert Hutton, Iain A. MacInnes, Małgorzata Olsza, Philip Smith, Edward Still, and Jing Zhang In Drawing the Past, Volume 2: Comics and the Historical Imagination in the World, contributors seek to examine the many ways in which history worldwide has been explored and (re)represented through comics and how history is a complex construction of imagination, reality, and manipulation. Through a close analysis of such works as V for Vendetta, Maus, and Persepolis, this volume contends that comics are a form of mediation between sources (both primary and secondary) and the reader. Historical comics are not drawn from memory but offer a nonliteral interpretation of an object (re)constructed in the creator’s mind. Indeed, when it comes to history, stretching the limits of the imagination only serves to aid in our understanding of the past and, through that understanding, shape ourselves and our futures. This volume, the second in a two-volume series, is divided into three sections: History and Form, Historical Trauma, and Mythic Histories. The first section considers the relationship between history and the comic book form. The second section engages academic scholarship on comics that has recurring interest in the representation of war and trauma. The final section looks at mythic histories that consciously play with events that did not occur but nonetheless inflect our understanding of history. Contributors to the volume also explore questions of diversity and relationality, addressing differences between nations and the cultural, historical, and economic threads that bind them together, however loosely, and however much those bonds might chafe. Together, both volumes bring together a range of different approaches to diverse material and feature remarkable scholars from all over the world.
Now you can combine art, history, and cursive handwriting all in one! Draw and Write Through History is a great supplement to any history curriculum. Students draw different pictures related to the historical time period and then write about what they drew. It is Chronological, including Biblical history. It is student friendly. Each how-to drawing is broken down into steps, and each step is done is color. The first book in this series covers the time period from creation to Jonah (about 760 B.C.). This book is in full-color. All the illustrations are done in Prismacolor pencils.
"Learn to draw tons of your favorite things, from dinosaurs to ducklings, magicians to mermaids, and guitars to grasshoppers! A variety of animals, common objects, and other favorite things are broken down into approachable, basic shapes, so anyone can learn to draw anything they set their mind to!"--Provided by publisher.
An easy-to-follow, step-by-step drawing book that helps children master the simple drawing skills required to render a range of animals, people and objects. It comes with plenty of space for doing their own drawings.
Not sure what to draw? Want to be creative but don't know where to begin? Jumpstart your drawings and fuel your imagination with 50 unique artistic prompts and partial drawings, ready for YOU to complete and color any way you choose! Be creative, weird, visionary, fantastic, offbeat, whimsical and just have fun! Grab the closest pencil or pen and Finish the Drawing!
This complete kit makes it easy to start exploring the exciting art form of pencil drawing because it comes with everything a beginning artist needs—from a set of high-quality materials to comprehensive instructions. The project book covers the basics, such as handling the pencil and applying shading, before delving into simple step-by-step lessons that give would-be artists a chance to apply their newfound knowledge. And every lesson can be accomplished with the array of drawing materials provided. The hardcover case includes a 40-page paperback book with corresponding Spanish instruction, 6 drawing pencils (B, F, H, HB, 2B, 2H), a flat sketching pencil, a charcoal pencil, a sharpener, kneaded and rubber erasers, an artist’s triangle, 2 tortillons, a sandpaper block, and drawing paper and pad. Warning! This product is intended for use by ages 13 and older and is not intended for use by children.
Learn to draw the human figure with a two-step approach used by the biggest animation studios in the business with Figure Drawing for Artists.
The author whose signature style of art introduction has sold nearly a million books now applies his highly regarded techniques to humorous art with a drawing guide guaranteed to bring laughter within everyone's reach. Featuring 1200 illustrations with thorough instructions.