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[This] is a full-colour drawing title which guides readers from the basics of drawing right up to creating finished colour artworks. Featuring 18 creatures of legend from around the world, including Nordic, Celtic, Greek & Eastern European folklore; every drawing step is presented clearly.
Presents instructions for drawing the sea god Triton, the Scandinavian kraken, and the Loch Ness monster, beginning with stick figures and construction shapes and ending with fine details and color.
Presents instructions for drawing a unicorn, a Chimera, and the three-headed-dog Cerberus, beginning with stick figures and construction shapes and ending with fine details and color.
A guide to illustrating a wide variety of fantastical characters and creatures from video game artist Samwise Didier. In this interactive guide, video game illustrator Samwise Didier will guide you through the process of creating unique, engaging fantasy characters and creatures. From armored warriors to imposing dragons and other mythical beasts, each section will present you with tips and tricks on how to make your illustrations pop off the page. By following the step-by-step instructions and adding your own touches, you’ll soon be able to create your own colorful fantasy world. In addition to the 96-page instruction book, this set includes a 64-page drawing pad so you can perfect your newfound skills.
From movies to comics to graphic novels, monsters and their ilk tap into the terror that lurks in the darkest regions of the human collective unconscious. Enduringly popular characters, from vampires to zombies, provide an exciting challenge and appeal to comics and animation artists. How to Draw Chiller Monsters, Werewolves, Vampires and Zombies features the artwork of comic-book artist and Hollywood monster designer Kerry Gammill, Gene Colan as well as Neal Adams, Jim Steranko, Jack Davis, David Hartman, Frank Frazetta, Basil Gogos, and Wally Wood.
Presents instructions for drawing a centaur, the Sphinx, and the Minotaur, beginning with stick figures and construction shapes and ending with fine details and color.
Delve deep into a magical world of Kev Walker, and learn how to draw 30 fascinating, beautiful and curious creatures that wander through it. A renowned comic book artist and illustrator, Kev Walker will help you master the art of sketching and illustrating a collection of marvellous beasts through his how-to-art exercises, accompanied by his fascinating advice and the techniques used by professionals like himself. From elementals that stalk you at night or the beasts that lurk beneath the water to the sand creatures that wander the lonely deserts of North Africa, there is a whole world of terrifyingly beautiful monsters to learn of and inspire you. Find stunning finished illustrations along with exciting ideas, hints, and practical lessons on how to recreate the monster yourself, including suggestions for adding movement and texture. From there, morph this precious-looking book into your very own sketchbook-journal and record and design your own fierce creations on the interactive pages inside. Stick and paste inspiring photographs and drawings onto the pages, work little sketches onto the plain sheets, and paint the amazing minute details that appear on your own beast's form - this will be your personal and ultimate notebook journaling your dark adventures. With dozens of imaginative illustrations to inspire, discover this captivating bestiary now and create your own inky keepsake of these legendary creatures to treasure and share.
After a noteworthy career with "Superman", "Indiana Jones" and "Deadly Foes of Spiderman", the work of well-known, veteran, comic-book artist Kerry Gammill mysteriously disappeared from the pages of "Superman" and "X-Men". This volume reveals the reason for Gammill's exodus - to fulfil a life-long desire to work on monster films. He has been working as a conceptual artist on film and television projects which include "Stephen King's Storm of the Century" TV mini-series, "Virus" (1999), "Species II" (1998), "Can of Worms" (TV 1999), Dean Koontz's "Phantoms" (1998), "Stargate SG-1" TV series, and "The Outer Limits" TV series. In this volume Gammill takes us behind the scenes on the very important but little-known world of film conceptual art with a focus on designing creatures for action films. This is not just a "how to" book, but also Gammill's autobiographic career retrospective, filled with art and anecdotes about his years at Marvel, DC and Hollywood.
This action-packed, thrilling colour guide teaches you how to draw all types of fantasy creatures and scenes. Each project is presented as a step-by-step tutorial, taking you through the stages of character development, decision-making, drawing and colouring to produce a stunning final artwork. Themes include: • Dragon's Lair • Werewolf • Kraken • Rock-'n'-Roll Vampire