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Drawing and Rendering for Theatre, A Practical Course for Scenic, Costume, and Lighting Designers is designed for those of you who are theatrical designers and want to improve your drawing and rendering skills. This gorgeous full-color book includes many examples of student drawings, analyzed and critiqued for areas that need improvement. It also includes numerous examples of design renderings by professional theatrical designers. In addition to the general sections on drawing and painting, it includes separate chapters on costume, scenic, and lighting rendering that include information specific to these design areas.
William H. Pinnell first issues an "invitation to investigate the magic of perspective and explore its wondrous surround," then escorts the beginning as well as the advanced student through the complex process of artistically conveying scene designs via the scenographic drawing. Step by step, he illustrates the principles of perspective that apply to stage design. Starting with a brief history of perspective, he furnishes all of the information designers will need to transform a blank surface into a unique expression of theatrical space. As Pinnell makes clear, a stage setting must be fully planned far in advance of its actual construction. Each designer must have a picture of how the setting will appear when it is ready for opening night. The scenic designer must then be able to render that picture, to communicate his or her ideas through a series of initial sketches that, combined with directorial consultation, eventually evolve into an approved plan for the actual setting. Many of these plans take the form of working drawings--floor plans, elevations, and the related schematics necessary for the shop staff to construct the design. Pinnell insists that as closely as possible, the model--the graphic and tangible rendering of the designer's vision--must reflect what the actual stage set will look like when the audience sees it in the performance. His concern is to show how one faithfully and accurately represents the actual, finished stage design through theatrical rendering. Pinnell achieves this goal through an introduction and six chapters. He provides the historical background in a chapter titled "The Perspective Phenomenon," which covers preclassical Greece, Greek and Roman notions of perspective, and the concepts of the Italian Renaissance. "The Perspective Grid: Learning the Basics" deals with drafting tools, drawing the perspective grid, and the basics of measuring on the perspective grid. "The Perspective Grid: Expanding the Basics" discusses transferring a simple interior setting, plotting curves, and creating levels. "The Perspective Grid: Variations" analyzes the thrust stage, the raked stage, and the two-point perspective grid. "Coloration and Form" explains varied backgrounds, color media, and rendering with gouache. Finally, "Presentation" explains protection, framing, duplication, and the portfolio. Except for the intricacies of the human anatomy, there is nothing a designer must draw scenically that is not covered in this book.
Character Costume Figure Drawing is an essential guide that will improve your drawing skills and costume renderings. Step-by-step visuals illustrate the how-tos of drawing body parts, costumes, accessories, faces, children, and different character archetypes, such as maternal, elderly, sassy, sexy, and evil. By focusing on the foundations of drawing bodies, including body proportion, bone structure, body masses, facial expressions, and appendages, this guide shows you how to develop sketches from stick figures to full-blown characters. The third edition features a new chapter, Digital Mixed Media Costume Rendering. This chapter introduces the basic usages of Photoshop tools to enhance and improve costume designs, in order to provide easy delivery design ideas to the director and design team, provide easy changes and alterations during the design process, virtually apply actual fabric swatches over costume sketches, and help visualize lighting effects.
The Art of Theatrical Design: Elements of Visual Composition, Methods, and Practice addresses the core principles that develop the student designer into a true artist, providing a foundation that ensures success with each production design. This text concentrates on the skills necessary to create effective, evocative, and engaging theatrical designs that support the play contextually, thematically, and visually. It gives students the grounding in core design principles they need to approach design challenges and make design decisions in both assigned class projects and realized productions. This book features: In-depth discussions of design elements and principles for costume, set, lighting, sound, and projection designs Coverage of key concepts such as content, context, genre, style, play structure and format, and the demands and limitations of various theatrical spaces Essential principles, including collaboration, inspiration, conceptualization, script analysis, conducting effective research, building a visual library, developing an individual design process, and the role of the critique in collaboration Information on recent digital drawing tool technology, such as the Wacom® Inkling pen, Wacom® Intuos digitizing tablets and digital sketching, and rendering programs such as Autodesk® Sketchbook Pro and Adobe® Photoshop® Chapter exercises and key terms designed to provide an engaging experience with the material and to facilitate student understanding
In The Art and Practice of Costume Design, a panel of seven designers offer a new multi-sided look at the current state and practice of theatrical costume design. Beginning with an exploration of the role of a Costume Designer, the subsequent chapters analyse and explore the psychology of dress, the principles and elements of design, how to create costume renderings, and collaboration within the production. The book also takes a look at the costume shop and the role of the designer within it, and costume design careers within theatrical and fashion industries.
The Craft and Art of Scenic Design: Strategies, Concepts, and Resources explores how to design stage scenery from a practical and conceptual perspective. Discussion of conceptualizing the design through script analysis and research is followed by a comprehensive overview of execution: collaboration with directors and other designers, working with spaces, developing an effective design process, and the aesthetics of stage design. This book features case studies, key words, tip boxes, definitions, and chapter exercises. Additionally, it provides advice on portfolio and career development, contracts, and working with a union. This book was written for university-level Scenic Design courses.
Theatrical Design: An Introduction is a guide for designers, creatives, and artists to create a design idea for a project and then audio/visually interpret and communicate that idea. Emphasizing story analysis, creation, and interpretation specifically for designers and artists, the narrative describes a method to release meaning and design inspiration from story. After interpretation, the artistic elements and principles of design - the skills necessary to create the design - are laid out in clear terms. Concepts are illustrated with examples from theatre, film, art, architecture, and fashion that explore professional and historic use of conceptualization and metaphor. Theatrical Design: An Introduction imparts the tools all designers, in all pursuits, need to innovate off the page. A textbook suitable for Art, Architecture, Exhibitions, Interior Spaces, Culinary Presentation, Design, Film, and Theatre university courses, general readers and hobbyists will also find the methodology can be applied to any creative pursuits.
Drawing the Line: Technical Hand Drafting for Film and Television is the essential resource for students and aspiring professionals studying and working in film and television design. The book covers all aspects of scenic drafting by hand – a technique still used in film and television because of its unparalleled emotive and aesthetic qualities. Discover how to draw the iconic scroll of a classical column or learn the difference between Flemish bond and English bond brickwork – it is all here! Other key features include the following: Beautifully illustrated, approachable, step-by-step instructions for every aspect of scenic drafting – specific to film and television; Illustrated explanations of camera lenses, including calculating aspect ratios and projections; Coverage of the four types of drafting projection: isometric, oblique, orthographic and axonometric; A comprehensive glossary of terms, including an illustration of each entry. This beautiful book is clear, accessible, and a must-have for any student aspiring to work in film and television design.
Every great design has its beginnings in a great idea, whether your medium of choice is scenery, costume, lighting, sound, or projections. Unmasking Theatre Design shows you how to cultivate creative thinking skills through every step of theatre design - from the first play reading to the finished design presentation. This book reveals how creative designers think in order to create unique and appropriate works for individual productions, and will teach you how to comprehend the nature of the design task at hand, gather inspiration, generate potential ideas for a new design, and develop a finished look through renderings and models. The exercises presented in this book demystify the design process by providing you with specific actions that will help you get on track toward fully-formed designs. Revealing the inner workings of the design process, both theoretically and practically, Unmasking Theatre Design will jumpstart the creative processes of designers at all levels, from student to professionals, as you construct new production designs.
AutoCAD for Theatrical Drafting provides an introduction to the software AutoCAD, specifically focusing on how to navigate the commands most commonly used when creating design, construction and installation drafting plates for theatrical use. Beginning with a step-by-step tutorial of how to download the program and a review of theatrical drafting standards, the text details commands used in 2D drafting and 3D modeling and how to create theatrical drafting plates using AutoCAD that meet those drafting standards. It also provides guidance on how to transition from 2D drafting to 3D modeling, how to use 3D models to create camera views and animations and how to use 3D models for production and engineering purposes. Intended as a resource for the beginning and intermediate AutoCAD user, AutoCAD for Theatrical Drafting provides easy-to-follow instructions that readers can refer to while using the AutoCAD software.