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Summary: Provides techniques and tips for creating Manga characters in the American style, including step-by-step instructions on how to draw facial expressions, bodies in motion, and backgrounds.
Comic book artist Andrew Smith presents advice, example illustrations, and instructions for creating one's own comics; covers such topics as three-point perspective, body shapes and facial ages, pacing and flow in page layouts, and inking.
Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!
Superheroes remain the most popular genre of characters in comics and comics-inspired movies. Superheroes & Beyond by Chris Hart shows aspiring artists how to create a huge array of original comic book heroes and villains. The characters found within these pages are broken down into step-by-step constructions that help the student of comics visualize the basic forms and individual features of comic book superheroes. The subjects covered include: drawing faces, drawing the head from all angles, expressions, light and shadow and its effect on the face, heroes, villains and supporting characters, hands and fee; foreshortening poses, the dynamics of drawing action; sexy gals; talking in speech balloons, placement of speech balloons and captions, storytelling, use of light and dark in silhouettes, superhero environments, and drawing the splash page."
Easy-to-follow instructions show readers how to create life-like comic book characters.
At the height the 1960's Batman television shows popularity, a shonen manga magazine in Japan serialized fifty-three chapters, starring The Dark Knight, which were all written by Jiro Kuwata. These rare Batman tales were known by relatively few outside of Japan until award-winning designer Chipp Kidd's 2008 book, Bat-Manga!: The Secret History of Batman in Japan (Pantheon Books), introduced them to a whole new generation of Batman fans. In BATMAN: THE JIRO KUWATA BATMANGA VOL. 1, see The Dark Knight and his sidekick Robin fight against some of his strangest villains, including Dr. Faceless and the Human Ball! DC Comics is proud to publish the complete Jiro Kuwata penned Batman Manga adventures in three painstakingly restored and translated volumes. This collection is not to be missed by both Batman and Manga fans alike! BATMAN: THE JIRO KUWATA BATMANGA VOL. 1 collects the first nineteen chapters.
Translated for the first time into English, The Myth of the Superhero looks beyond the cape, the mask, and the superpowers, presenting a serious study of the genre and its place in a broader cultural context.
From the co-creator of the Mighty Marvel Universe and some of the most popular comic book characters of all time comes an in-depth comics drawing instruction book revealing the tools, styles, and techniques of today's top comics artists. Focusing on topics like anatomy, perspective, and character design, as well as brand new topics like manga art styles, digital art, and more, Stan Lee's Master Class is the next step for those looking to perfect their superhero rendering and create fantastic worlds perfect for today's modern comic book audience. With examples from his classic collaborations at Marvel Comics and from today's top comics artists, Lee builds on concepts only touched upon in his previous instructional offerings and provides a pathway for aspiring artists to bring their comic book artwork to professional-quality levels. Advance praise for Stan Lee’s Master Class “Stan Lee dedicated his life to perfecting the art and craft of comic book storytelling. Stan Lee’s Master Class distills his decades of experience into practical and clearly explained lessons to help you make the best comics you can. It’s like having Stan looking over your shoulder.”—Danny Fingeroth, longtime colleague of Stan Lee, and author of A Marvelous Life: The Amazing Story of Stan Lee
What does every aspiring comic artist REALLY want to draw? Action, of course! Learn how to render all aspects of adrenalin-filled movement, from jaw-dropping superhero antics to kick-ass fistfights. The hallmark of the comic book, the action is what draws a reader in and keeps them hungry for more - in this classic guide all the skills you need to make your action fast-paced and full of movement are laid out on the page, from one of the best creators working in comics today. Techniques for drawing every dynamic action are explained, from body contact and flying through to fistfights, group rumbles and full-on battles. Clever exercises show how to achieve convincing movement, from dynamic standing poses, to running, swinging, flying and fighting. An Action File of comic character drawings in dynamic poses forms an invaluable resource for practice and reference, making drawing action the easiest thing in the world!