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• Based on actual martial-arts techniques • Great for comic-book and storyboard artists at any level The all-important fight scene is key to most comic books and graphic novels, whether the fight involves a superhero smashing his archenemy or some poor sap getting mugged on the street. But many artists are…well, let’s just say they're more lovers than fighters. Fortunately, Jeff Johnson, a martial-arts expert and renowned artist, is ready to show even the puniest weaklings how to drawrealfights. Step-by-step instructions start with an explanation of different body types. Then the author applies these basics to actual martial arts and other fighting techniques, including karate, kung fu, aikido, fencing, street fighting, and more, while explaining how to choreograph. Extra information on composition, environment, pacing, and special effects makes this the book all artists will want ontheirside.
Comic book artist Andrew Smith presents advice, example illustrations, and instructions for creating one's own comics; covers such topics as three-point perspective, body shapes and facial ages, pacing and flow in page layouts, and inking.
Back to the drawing board! You want to draw comics like a pro? Now you can draw them better than a pro! Most comic artists today have drawn superhero after superhero, says author Al Bigley; they’ve almost forgotten how to draw without tons of overreaching, shading, and foreshortening.Draw Comics Like a Protakes artists back to the basic principles of good drawing, teaching with clear, detailed step-by-steps how to draw figures in powerful poses; how to use close-ups, composition, and backgrounds for optimal storytelling effect; textures; how to use shadows and frames, typography and shadow effects; how to fix problem drawings; and much more. Crammed with insider tips and secrets, this book is a smash-pow-blammo reference for comic-book creators at all levels. • Insider secrets on composition and close-ups, shadows and sound effects, much more • Detailed step-by-steps drawn by a master with more than two decades of experience
Whether a side-street skirmish or an all-out war, fight scenes bring action to the pages of every kind of fiction. But a poorly done or unbelievable fight scene can ruin a great book in an instant. In Fight Write you'll learn practical tips, terminology, and the science behind crafting realistic fight scenes for your fiction. Broken up into "Rounds," trained fighter and writer Carla Hoch guides you through the many factors you'll need to consider when developing battles and brawls. • In Round 1, you will consider how the Who, When, Where, and Why questions affect what type of fight scene you want to craft. • Round 2 delves into the human factors of biology (think fight or flight and adrenaline) and psychology (aggression and response to injuring or killing another person). • Round 3 explores different fighting styles that are appropriate for different situations: How would a character fight from a prone position versus being attacked in the street? What is the vocabulary used to describe these styles? • Round 4 considers weaponry and will guide you to select the best weapon for your characters, including nontraditional weapons of opportunity, while also thinking about the nitty-gritty details of using them. • In Round 5, you'll learn how to accurately describe realistic injuries sustained from the fights and certain weapons, and what kind of injuries will kill a character or render them unable to fight further. By taking into account where your character is in the world, when in history the fight is happening, what the character's motivation for fighting is, and much more, you'll be able write fight scenes unique to your plot and characters, all while satisfying your reader's discerning eye.
Praised by critics and teachers alike for more than 40 years, Burne Hogarth’s Dynamic Anatomy is recognized worldwide as the classic, indispensable text on artistic anatomy. Now revised, expanded, and completely redesigned with 75 never-before-published drawings from the Hogarth archives and 24 pages of new material, this award-winning reference explores the expressive structure of the human form from the artist’s point of view. The 400 remarkable illustrations explain the anatomical details of male and female figures in motion and at rest, always stressing the human form in space. Meticulous diagrams and fascinating action studies examine the rhythmic relationship of muscles and their effect upon surface forms. The captivating text is further enhanced by the magnificent figure drawings of such masters as Michelangelo, Rembrandt, Rodin, Picasso, and other great artists. Dynamic Anatomy presents a comprehensive, detailed study of the human figure as artistic anatomy. This time-honored book goes far beyond the factual elements of anatomy, providing generations of new artists with the tools they need to make the human figure come alive on paper.
Explains and provides step-by-step instructions on how to draw manga battle scenes, covering fighting, blows, punches, kicks, slaps, throws, grabs, and grappling.
What does every aspiring comic artist REALLY want to draw? Action, of course! Learn how to render all aspects of adrenalin-filled movement, from jaw-dropping superhero antics to kick-ass fistfights. The hallmark of the comic book, the action is what draws a reader in and keeps them hungry for more - in this classic guide all the skills you need to make your action fast-paced and full of movement are laid out on the page, from one of the best creators working in comics today. Techniques for drawing every dynamic action are explained, from body contact and flying through to fistfights, group rumbles and full-on battles. Clever exercises show how to achieve convincing movement, from dynamic standing poses, to running, swinging, flying and fighting. An Action File of comic character drawings in dynamic poses forms an invaluable resource for practice and reference, making drawing action the easiest thing in the world!
This title is packed with step-by-step tutorials on every aspect of manga drawing, basing the instructions around traditional sketching and colouring techniques, and including digital tools for rendering and finishing artwork.
This text details how to master the art of drawing fabulous females for comic books. From basic anatomy and musculature to more advanced poses, costumes and hairstyles, it covers all the various types of comic book women, along with how to compose a comic book panel and how to tell the story.
Thanks to Christopher Hart's simplified process, anyone can create dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart helps beginners apply these fundamentals to a variety of fun types and settings including animals, under-the-sea locales, stock characters, and popular backgrounds. Each lesson is laid out in accessible steps, accompanied by Chris's personable instruction.