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The warrior woman known as Infidel is legendary for her superhuman strength and skin tough as chain mail. She’s made few friends during her career as a sword-for-hire, and many powerful enemies. Following the death of her closest companion, Infidel finds herself weary of life as a mercenary and sets her eyes on one final prize that will allow her to live out the rest of her days in luxury, the priceless treasure trove of Greatshadow. Greatshadow is the primal dragon of fire. His malign intelligence spies upon mankind through every flickering candle, patiently waiting to devour victims careless with even the smallest flame. The Church of the Book has assembled a team of twelve battle-hardened adventurers to slay the dragon once and for all. But tensions run high between the leaders of the quest who view the mission as a holy duty and the super-powered mercenaries who add power to their ranks, who dream only of Greatshadow’s vast wealth. If the warriors fail to slay the beast, will they doom mankind to death by fire? Greatshadow is the first book in an exciting new adventure series, blending superheroes and epic fantasy into a unique take on both genres.
Bad girls, big dragons! An eclectic band of female adventures must come together to save the world from the primal dragons. DRAGON APOCALYPSE: THE COMPLETE COLLECTION, gathers all four novels of the critically acclaimed series by James Maxey, author of the bestselling BITTERWOOD series. It also includes the novella GREATSHADOW: ORIGINS, the story that provided the inspiration for the novels.
Abolish an Ancient Evil Threatening Devastation in this Adventure for the World’s Greatest Roleplaying Game Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms. • An epic adventure for characters levels 1 – 15, the Elemental Evil™ story arc, Princes of the Apocalypse provides everything a Dungeon Master needs to create an exciting and memorable play experience. • Includes new elemental spells and the element-touched genasi as a new playable race. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Sasquatch Game Studio LLC.
Ethan Sayer had felt the call of God on his life, but he had ignored it. Today, God would get his attention. Plucking Ethan from his car, God would bring Ethan before his throne and ask him to go one more time. Where would he send him? Ethan Sayer and his three daughters will travel around the world with his emissaries. Who are these emissaries? They are dragons. That is not all. God assigns an angel to take Ethan back in time. He is to be a witness to five saints in history. These saints singlehandedly changes the course of history of the nations in which they live. God would break Ethan’s heart for the peoples of the world. He walked and lived among them. He would see kingdoms rise and fall. What is the purpose of his trip through time? When Ethan is returned to the current time, he is shocked to find that he had only been gone for a few hours not the months and years that he has witnessed. Now he must convince his wife, daughters and a US senator that he is not crazy. This is a test for the nations. The first treasure will be revealed by the angel, but they must be told of it beforehand to prove it is from God. Politics and family dynamics crash into their lives. Together, they will uncover the four remaining treasures hidden in the nations that Ethan visited in time. With little else to guide them. How will the Sayers find them? This first book will tell the story of these saints, the birth of the dragons and the training that allows them to fly their dragons around the world!
A science fiction fantasy novel for young and old alike. In a world where mankind has been devastated by his own arrogance the creatures thought to be folklore and myth have returned. Now with the dragons and elves in charge, mankind has a new hope for its survival along side the new rulers of Earth. Unfortunately with this hope comes a new danger from an old enemy and the only way now to save mankind and the governing races is to enlist the help of a very unique man from Earth's past. But can he do it?
The final book of the Bible, Revelation prophesies the ultimate judgement of mankind in a series of allegorical visions, grisly images and numerological predictions. According to these, empires will fall, the "Beast" will be destroyed and Christ will rule a new Jerusalem. With an introduction by Will Self.
Yo, creepy two-leggers. Im Bruce, the giant spider- killing machine and comedian for hire. Hear my words and vibrate with terror. Dragons are doomed! Magic di o!! The City of Monsters is CARKING!!! But all aint lost. My Dead Gang buds can save the worlds vibrating butt. That is, if we can survive: a brainwashed grommet king! a webbing SNAKE GOD! and MY SCARY-ASS MAMA and CANNIBAL BRIDE!!!
Life is not a game... until a portal opens. Still reeling from his divorce, Ted spends his time focusing on three things: work, soap operas and video games. When Ted and his brother are the first to complete an epic quest in the game Wind and War, they are excited to discover what will be the reward for their achievement. A unique game opportunity seems to follow, but the brothers quickly find out it's much more. A click of a button and the brothers not only start a new quest, they open a portal that brings the game to Earth. The challenge of the game becomes the challenge on Earth, complete with dragons, a wizard, a fairy and other fantasy characters. Despite being out of their element, the new arrivals battle alongside the brothers and the US Army to defeat the dragons who are turning Pennsylvania to ash. Reality meets game world. This time it is a challenge the brothers cannot lose.
A magic apocalypse. Refugees from Earth. A new world. Elves, orcs, and dragons! Portals from Overworld have appeared on Earth, and beings intent on conscripting humanity into the mysterious Trials have invaded. Earth is doomed. Humanity has been exiled. Can Jamie save mankind? Jamie Sinclair, a young man with unique gifts, must find a way for his family and friends to survive Earth's destruction and build a new home in Overworld. The Trials is not a game. Will Jamie survive its challenges? Join Jamie as he struggles through the brutal Trials while wrestling with his new magics and Overworld's game-like dynamics. A fantasy post-apocalyptic survival story of one man's journey to save humanity.
The stunning conclusion to the Dragon Apocalypse saga! Cinder is the daughter of Infidel and Stagger, a child conceived in the land of the dead by a living mother and a phantom father. Now an adult, Cinder possesses the power to travel freely between the realms of the living and the dead. Due to her unique talent, she’s recruited by the ghost of Father Ver to journey to Hell to rescue Sorrow, Slate, and the Romers, friends of her mother who’ve become trapped in Hell after their escape from Limbo. But when the primal dragons turn their wrath against mankind, will there be a living world left to come home to?