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NEW KID ON THE BLOCK After his victory against the evil Dragonlord, Kleo returned to the Kingdom of GreatTree in triumph. But Kleo’s not the only Monster Master in the world, and one of them’s got a bone to pick with him. Dino is a hard-edged kid from the next kingdom over, and he’s gunning to prove himself and his monsters by taking Kleo down!
In the Underground Palace, Hyunckel, who has a grudge against Avan, leads the Undead Legion. Dai, Popp, and Maam arrive in Papnica only to find the Undead Legion has devastated Princess Leona’s homeland! Meanwhile, the Blizzblaze Legion’s Flazzard schemes to gain status among his rival Dark Army commanders. -- VIZ Media
Before his adventure begins, Dai lives in peace as the lone human among monsters on Dermline Island. While he dreams of becoming a hero, a group of fakes shows up to kidnap the Golden Metal Slime! Then, when Princess Leona arrives in need of a hero, Dai is ready to answer her call...but he needs more training! Will a tutor come along to help him? -- VIZ Media
After his victory against the evil Dragonlord, Kleo returned to the Kingdom of GreatTree in triumph. But Kleo's not the only Monster Master in the world, and one of them's got a bone to pick with him. Dino is a hard-edged kid from the next kingdom over, and he's gunning to prove himself and his monsters by taking Kleo down!
Join Zick, Elena, and Elena’s friend Charlie Shuster as they go head-to-head with more monsters than ever before in this exciting third volume! In this thrilling third installment of Monster Allergy, Zick and Elena return from summer vacation to start a new school year and continue their incredible adventures in Oldmill Village, a hideaway for all kinds of ghosts and monsters. Now these friends will have to face bullies, homework, and tests on top of Oldmill’s usual monster shenanigans—including a new group of monsters that has just moved in next door! Then, when Elena’s best friend, Charlie Shuster, comes to town, Zick is left feeling jealous. Like Zick, Charlie can see monsters, but otherwise the two couldn’t be more different. However, when a school field trip turns into a submarine adventure and Zick must escape from aquatic phantoms, Zick and Elena learn that Charlie isn’t quite what he seems. In this village full of monsters, anything can happen!
New dangers and new recipes await the party in the third installment of the utterly unique and endearing Delicious in Dungeon!
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.
Dai and his new companion Popp run into trouble after setting out for Romos. The magical gun-wielding warrior priest Maam lends unexpected help, but that isn’t her only surprise—she also has a history with Avan! The trio must learn to work together or face defeat at the hands of Furfang Legion commander Crocodine... -- VIZ Media
Celebrate the imaginative art of 30 years of the Dragon Quest video games, as designed and illustrated by Akira Toriyama, legendary creator of Dragon Ball. Akira Toriyama (Dragon Ball) brought the world of the renowned Dragon Quest video games to life through his creative, fun and inventive design work. Thirty years of genius are on display in this stunning comprehensive hardcover collection of over 500 illustrations from the Dragon Quest video games, from Dragon Quest (originally released as Dragon Warrior in English) to Dragon Quest Heroes II. Includes fold-out poster of the Dragon Quest timeline.
Kleo dreams of becoming a gallant, monster-slaying hero, and when a twist of fate sees him whisked off to a strange and distant land, it seems he's finally got his chance. But the king doesn't want Kleo slaying monsters--he wants him training them, preparing mighty creatures to fight against the forces of darkness. Unfortunately, the kingdom's a little short on monsters at the moment...and Kleo's journey begins with only one sassy slime to back him up. It's a quirky quest with one majorly reluctant hero!