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“Dragon Age: Magekiller is a fun and engaging fantasy story for anyone who enjoys the genre.”—Comic Book Resources Tessa and Marius are mercenary partners who eliminate those that use magic to hurt others. When they betray a powerful patron intending to kill them, they’re forced to flee and join the Inquisition. Collects issues #1–#5 of the miniseries.
Greg Rucka! After joining the Inquisition, Marius and Tessa are sent to the Hissing Wastes. Despite the overbearing heat, savage wildlife, and copious amounts of sand, they discover a Venatori encampment utilizing slave labor for gains unknown. In order to rescue the slaves and tear down the camp, they must team up with an unlikely ally!
Greg Rucka! Cornered by demons and assassins, mercenaries Tessa and Marius are fighting for their lives. While searching for a safe haven, they rescue a village from demons, garnering the attention of the only organization trying to save the worldthe Inquisition! A new adventure taking place during the timeline of Dragon Age: Inquisition. * An essential addition to the Dragon Age canon!
**Greg Rucka writes _Dragon Age_!** Greg Rucka begins an all-new story set in the immersive dark-fantasy world of _Dragon Age_! Tessa and Marius are mercenary partners, eliminating those who use blood magic to hurt others, but when a powerful patron employs them, they realize this next job may be their last . . . * The beginning of a new adventure set in the world of Thedas! * An essential addition to the _Dragon Age_ canon! * Perfect entry point into this epic dark-fantasy world!
In Bioware's dark fantasy world of Thedas there are those who are willing to sacrifice their humanity for wealth and power, and those who will die to protect innocent people from them. The heroes of Thedas are often from unlikely places, some are pulled in to save the day by an odd string of fate, others seek adventure out on their own. These are their stories. The lonely king Alistair seeks out his father who was "lost at sea" fifteen years prior, but now he has a reason to think the old king is still alive. With the help of his friends, Varric the silver tongued Dwarven rogue and Isabella the legendary pirate, Alistair just may find out what happened to his father. The small party will face down assassins, dragons, Qunari elites, corrupted mages and more in their epic quest. As a great cataclysm causes a rift in the sky to tear open, two mercenaries find themselves pulled into fighting alongside the Inquisition against eldritch horrors from the Fade and monstrous soldiers corrupted by red lyrium. Meanwhile, across the sea, in Kirkwall, a drunken knight and his deft squire stumble upon a nefarious plot to steal a priceless relic. Their best solution: steal it first. This will be a must have collection for Dragon Age fans everywhere. Collects Dragon Age: The Silent Grove #1-6, Dragon Age: Those Who Speak #1-3, Dragon Age: Until We Sleep #1-3, Dragon Age: Magekiller #1-5, and Dragon Age: Knight Errant #1-5.
Greg Rucka! On Lelianas orders, Marius and Tessa must take on an impossible task . . . a task that could mean life or death for the Inquisitor! Corypheus and the destruction of Thedas looms . . . but has the path our heroes have chosen to follow given them peace? The final battle rages, with the worlds future at stake! In the hands of Greg Rucka, one of the best comics writers out thereîand a big fan of BioWare and Dragon Ageîit seems like its well on the way to delivering.ðîPolygon
Vaea, an elven squire, and her knight, the drunken Ser Aaron Hawthorne, arrive in Kirkwall just in time for Varric Tethras' appointment as Viscount. A talented thief, Vaea skips the party to take on an easy job recovering a hidden lock box... but when she chooses to change the terms of the deal mid-heist, she is entangled in a dangerous mission that is surely above her pay grade.
"This volume collects issues #1 through #3 of the Dark Horse comic-book series Dragon Age: Deception."--Copyright page.
Vast legions of gods, mages, humans, dragons and all manner of creatures play out the fate of the Malazan Empire in this first book in a major epic fantasy series from Steven Erikson. The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with the formidable Anomander Rake and his Tiste Andii, ancient and implacable sorcerers. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins. For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze. However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand... Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Gert finally has a face to face with Queen Cloudia. Will it she leave with her face, or will it be blasted of her rotten skull by the Queen?