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Robert Maldron was a field doctor at the Battle of Gettysburg. At dusk lying mortally wounded, the dead and dying were visited by a band of traveling vampires and its leader befriended Maldron. Turning him enough for Maldron to recover, he has the life expectancy of a vampire and many of their attributes while still retaining his human identity. The vampire is one of many species that exist on the Continuum plain, a plain whose occupants have been slowly dying over millennia through a lack of quality sustenance.....blood. The Continuum council and its members were responsible for the creation of earth millions of years earlier as an experiment to guarantee much-needed quality sustenance. Blood on the Continuum plain had become infected with a virus rendering it useless, so it had to be recreated in a sustainable virus-free way in isolation, so earth and its universe was created. The experiment had been successful until modern times with the advent of human drug abuse, alcohol and blood diseases. The harvesting of human blood during periods of rest was no longer providing the required food to furnish immortality for species of the Continuum. In frustration, some species are finding access to earth without the permission of the Continuum council, access courtesy of man's mistreatment of planet earth. Access to the earth environment in an uncontrolled way causes some species to react uncharacteristically and they cause havoc and death amongst humans close to where breaches have occurred. Maldron's vampire mentor, Max Von Konstein as the Continuum representative on earth,, occasionally calls upon his help to deal with those creatures from the Continuum plain.
Its 1955 and the most recent expedition to the Himalayas has failed. Its purpose was to locate the whereabouts of the mythical Soma plant. The Soma plant is supposedly unique to the Himalayan Mountains and according to Nepalese legend, it has restorative powers to cure and heal and some say to prolong life. Its exact location was thought to have been found 10 years earlier with the discovery of a photograph of a strange plant that resembled a 4-leaf clover. It was amongst equipment salvaged from a previous expedition where all participants perished.This had fueled further exploration, financed by large pharmaceutical companies keen to find the plant and synthesis medicines that might make millions of dollars for their shareholders. The latest attempt present day saw the expedition team killed under mysterious circumstances, with the exception of one Sherpa guide. The survivor escapes with two broken legs having jumped from a cliff edge, while his compatriots were left back at base camp mutilated. The Sherpa's account spoke of an attack, rather than an avalanche. An attack by a mountain man as the locals term the creature. Western culture call it a Yeti or an Abominable Snowman. The Dakin Foundation, a leading pharmaceutical research company who provided funding for the expedition is undeterred and it seeks help from New York University School of Medicines top researcher, Eleanor Steed, to carry out a second expedition to find the Soma plant. Steed is terminally ill with months to live and accepts the commission, keeping her condition a secret. She does not necessarily believe in the plant's existence or its properties, it is just an opportunity to be involved in one last piece of fieldwork in a place she had never visited. Her condition is managed through medication. Elsewhere in the world a number of countries are testing bombs in the pacific and Australian outback. These man made effects on the earth's environment create a number of breaches between the earth plain and that of the Continuum. As was the case several thousand years earlier a breach opened briefly amongst the Himalayan Mountains. The Continuum Council acts swiftly to close the doorway but not before a creature called a Yetiad steps through. Unlike the family of Yetiad that did the same thousands of years before this single Yetiad comes through unprepared. Instead of a wise, knowledgeable creature living in harmony with Tibetans, it is an angry, murderous creature whose sole objective is to find the Soma plant now it has tested blood. Blood and the sap of the Soma plant combined prolong the life of the Yetiad and has the capability of doing the same for humans. The Continuum Council contacts Project Earth Director, Max Von Konsetin, telepathically seeking his help to stop the rampant Yetiad. Max in turn asks for the help of part human, part vampire, Robert Maldron. Maldron is seconded into Steed's team. While Steed searches for the Soma plant, Maldron must deal with the Yeti, the shortened name given by the Tibetan monks.
A woman born in 1925 and abducted in 1955 has not been seen since until now. Still physically 30 years old she appears from a bright white light on a remote section of Highway 45 in present day. It's a doorway between the earth plain and a parallel plain on the Continuum. The woman is heavily pregnant, abnormally so and due to give birth. Luckily, she appears just as highway patrolman, Ewan Teal is returning from his shift. He takes her in his cruiser to the town's hospital where she gives birth , with the help of the town's veterinarian, to something strange, a freak of nature, but whose nature? The delivery team are unaware though that the infant's father has followed the mother though in to this world and is determined to take his son home by whatever means.
A threat looms at the edge of the galaxy... Years have passed since the battle of Kublar, and Wraith is in deep cover for Legion Dark Ops, living a second life on the edge as an irreverent smuggler and bounty hunter under the alias of Captain Keel. As he fights off pirates and double-crossing rebels, Keel comes to realize that the old lines between right and wrong have blurred as the Legion sinks further under the corrupting influence of the House of Reason and its points. When a lucrative night market contract is offered directly to Wraith to hunt down an enigmatic warlord, the former legionnaire winds up on a galactic-wide search that brings him face to face with the galaxy's most notorious bounty hunter, a living legend known as Tyrus Rechs. The pair soon discover that the man they both hunt is more powerful than either imagined... and is poised to overthrow the Republic. With a cloud of darkness growing and a planet pitched in war, Wraith must choose whether his true allegiances lie with himself... or with his brothers still in the Legion. Military sci-fi meets space opera in this world-spanning adventure. Start reading now to see how expansive Galaxy's Edge is with this brief interlude in the ongoing story of the legionnaires of Victory Company!
The greatest conflict the galaxy has ever known... They were the Savages. Raiders from our distant past. Elites who left Earth to create tailor-made utopias aboard the massive lighthuggers that crawled through the darkness between the stars. But the people they left behind on a dying planet didn't perish in the dystopian nightmare the Savages had themselves created: they thrived, discovering faster-than-light technology and using it to colonize the galaxy ahead of the Savages, forming fantastic new civilizations that surpassed the wildest dreams of Old Earth. Until the Savages came in from the Darkness... When a Savage hulk lands on glittering New Vega, one of the crown jewels of the post-Earth galaxy, a coalition of planetary governments amasses their forces to respond to the post-human Savage Marines who've come to sack and enslave. But what the coalition forces find is something far more sinister than the typical Savage hit-and-run: this time, the Savages have come to stay. Witness the intense beginning of THE SAVAGE WARS, the epic conflict, built into the lore of GALAXY'S EDGE, that will encompass over a thousand years of brutal fighting. Only the greatest military force in the galaxy can bring this war to an end... and the galaxy will never again be the same. Experience the beginning of the Legion. Experience the Savage Wars. Also available in audio book format performed by Stephen Lang (Avatar, Gods & Generals).
The Coalition is reeling. New Vega and its other worlds have fallen beneath the boot of the newly allied Savage marines, and the death count continues to rise at a staggering rate. One thing is clear: the war to come will be a fight for the very survival of the species. For both sides in this conflict, now is the time to become what fate, and victory, demand. The Savages--post-human monsters who believe themselves to be gods--are intent on remaking civilization in their own violent and pathological image. Yet their alliance is tenuous. Among the many tribes of the Uplifted, as they call themselves, the struggle for supremacy rages on. All know that in the end there can be only one tribe. One leader. One truth. Meanwhile humanity's last, desperate hope is the formation of a new kind of fighting force: The Legion. Those select few who are hardy enough--or foolish enough--to undertake the relentless, grueling, and merciless candidate training will have the chance to be transformed into mythical heroes... or die trying. They will be pushed beyond their physical and mental limits as they seek to survive an unforgiving planet, lost and derelict ghost spaceships, and worst of all, the cold, unflinching brutality of Tyrus Rechs. At the end of this crucible, only the one percent of the one percent will earn the right to be called... ... Legionnaires. Also available in audio book format performed by Stephen Lang (Avatar, Tombstone), Galaxy's Edge: Gods & Legionnaires brings you into the mind of the Savage marines and shows you the heart required to enter the Legion in the second epic installment of Galaxy's Edge: Savage Wars
A hostile force ambushes Victory Company during a diplomatic mission. Stranded behind enemy lines, a sergeant must lead a band of survivors against merciless insurgents on a deadly alien world. With no room for error, the Republic¿s elite fighting force must struggle to survive under siege while waiting on a rescue that might never come.
The End of the Republic begins now. The galaxy ignites as Goth Sullus and his fleet unleash a devastating surprise assault on the Republic. All that stands in his way are the 7th Fleet and the Legion. But with allies hidden in the very heart of the Republic, Sullus looks to reshape the galaxy in his own image. Fleets collide in a moment-by-moment account of tactics, heroism, sacrifice, and the start of the final war of the Republic. The stakes have never been higher--and it's winner take all.
The galaxy is spiraling into all-out war. The Battle of Tarrago was just the beginning. Following Goth Sullus's ruthless onslaughts against the Republic, a desperate House of Reason searches for scapegoats-and finds one, deserving or not, in Commander Ellek Owens. His sentence is cruel, unjust-and final. Unless Victory Squad has anything to say about it. When Chhun undertakes a daring raid on the prison planet Herbeer to rescue his commander, Wraith's loyalties are put to the test, as he's forced to choose between his responsibilities to the Legion... and his responsibilities to his captured crew. Meanwhile, in the Umnar system, the soulless menace known as the Cybar seeks to break Prisma Maydoon-and set the stage for the total annihilation of not only the Republic, but all life in the galaxy.
Choose your legacy. Captain Chhun's Dark Ops squad is reunited with Wraith, and they are entrusted with the task of denying Goth Sullus the shipyards he so eagerly desires. But when the mission doesn't go as planned, Chhun and Wraith must find a way to stop the Black Fleet's advance--even if it costs them their lives. Meanwhile, an old friend from Nether Ops executes a covert operation that will turn the focus of the Last War of the Republic in a terrible new direction. Daring heroics, sacrifice, and courage come together as the Legion attempts to contain the fire sparked at the Battle of Tarrago.