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The mind-stretching puzzles in [these books] help students become fluent, flexible problem solvers who can generate different solutions and different ways to find solutions. Students start with given criteria, determine possible solutions, evaluate them, and then eliminate possibilities before determining a final solution. The puzzles are perfect for school, home, and travel. They are very popular as brain-start, extra credit, sponge, or reward activities. Try one and you'll be hooked! [These books] includes seven engaging verbal and visual skills puzzles: Word Morphs, Codeword Clusters, Secret Word Puzzles, Telephone Code Puzzles, Dooriddles, Shape Puzzles, Line Puzzles. Easy-to-follow directions and answers are included.--Publisher website.
Presented at a symposium held in 1990 to celebrate the Getty Museum's acquisition of the only known illuminated copy of The Visions of Tondal, twenty essays address the celebrated bibliophilic activity of Margaret of York; the career of Simon Marmion, a favorite artist of the Burgundian court; and The Visions of Tondal in relation to illustrated visions of the Middle Ages. Contributors include Maryan Ainsworth, Wim Blockmans, Walter Cahn, Albert Derolez, Peter Dinzelbacher, Rainald Grosshans, Sandra Hindman, Martin Lowry, Nigel Morgan, and Nigel Palmer.
Simple logic puzzles designed to help develop comprehension, deductive reasoning, visual tracking, and motor skills.
Standards-based higher-order activities develop analysis, synthesis, and vocabulary skills reguired for exceptional reading comprehension.
Teaches how to distinguish between correct and incorrect analogies, such as "mouth is related to eat as teeth are related to chew" (correct) versus "mouth is related to eat as stomach is related to liver" (incorrect).