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Five Call of Cthulhu Adventures
Dive into A Brush of Darkness, the first book in the Abby Sinclair trilogy. The man of her dreams might be the cause of her nightmares. Six months ago, Abby Sinclair was struggling to pick up the pieces of her shattered life. Now, she has an enchanted iPod, a miniature unicorn living in her underwear drawer, and a magical marketplace to manage. But despite her growing knowledge of the OtherWorld, Abby isn’t at all prepared for Brystion, the dark, mysterious, and sexy-as- sin incubus searching for his sister, convinced Abby has the key to the succubus’s whereabouts. Abby has enough problems without having this seductive shape-shifter literally invade her dreams to get information. But when her Faery boss and some of her friends vanish, as well, Abby and Brystion must form an uneasy alliance. As she is sucked deeper and deeper into this perilous world of faeries, angels, and daemons, Abby realizes her life is in as much danger as her heart—and there’s no one she can trust to save her.
Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death.
Call of Cthulhu scenarios
Beyond the Black Door is a young adult dark fantasy about unlocking the mysteries around and within us—no matter the cost... Everyone has a soul. Some are beautiful gardens, others are frightening dungeons. Soulwalkers—like Kamai and her mother—can journey into other people's souls while they sleep. But no matter where Kamai visits, she sees the black door. It follows her into every soul, and her mother has told her to never, ever open it. When Kamai touches the door, it is warm and beating, like it has a pulse. When she puts her ear to it, she hears her own name whispered from the other side. And when tragedy strikes, Kamai does the unthinkable: she opens the door. A.M. Strickland's imaginative dark fantasy features court intrigue and romance, a main character coming to terms with her asexuality, and twists and turns as a seductive mystery unfolds that endangers not just Kamai's own soul, but the entire kingdom ... An Imprint Book “I couldn’t put down this deliciously dark dream of a fantasy.” —New York Times bestselling author Lisa Maxwell “A dark delight, gorgeously written and as twisty and enigmatic as a labyrinth at twilight. I wanted to stay lost in its pages forever, wandering ever deeper into the maze of Strickland’s beguiling, intricately imagined world.” —Margaret Rogerson, New York Times bestselling author of An Enchantment of Ravens
As news reports of the horrific December 2004 tsunami in Asia reached the rest of the world, commentators were quick to seize upon the disaster as proof of either God s power or God s nonexistence, asking over and over, How could a good and loving God if such exists allow such suffering? In The Doors of the Sea David Bentley Hart speaks at once to those skeptical of Christian faith and to those who use their Christian faith to rationalize senseless human suffering. He calls both to recognize in the worst catastrophes not the providential will of God but rather the ongoing struggle between the rebellious powers that enslave the world and the God who loves it wholly.
Mansions of Madness Vol. 1 contains five scenarios for use with the Call of Cthulhu Starter Set or the 7th Edition Call of Cthulhu: Keeper Rulebook. It includes two fully updated and revised classics, along with three brand new adventures, and all can be played as standalone adventures, used as sidetracks for ongoing campaigns, or strung together to form a mini-campaign spanning the 1920s. Suitable for up to six players and their Keeper, each scenario should take between one and three sessions to play through, and are an ideal next step for those who have already experienced the horrors contained within the scenario collections Doors to Darkness and Gateways to Terror.
Call of Cthulhu 7th edition scenarios
Sourcebook and scenarios for the Call of Cthulhu 7th edition roleplaying game.