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What Is Domed City In the next 100 years, humanity must find suitable inhabited areas beyond Earth. In reaction to human-caused disruptions in planetary systems, physicist Stephen Hawking urged in 2017. Elon Musk, an entrepreneur, met with 60 scientists and engineers in Colorado a year later to explore Mars colonization. Turning to our own planet, a small group of architects is creating ingenious shelters to survive the effects of climate change. A domed metropolis is a fictitious construction that encloses a big urban area beneath a single roof. Most accounts describe an airtight and pressurized dome that creates a habitat that can be managed for air temperature, composition, and quality, generally due to an external atmosphere (or lack thereof) that is hostile to living for one or more reasons. Domed cities, which can be found on Earth, a moon, or another planet, have been a staple of science fiction and futurology since the early twentieth century. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Domed City Chapter 2: Geodesic Dome Chapter 3: Dyson Sphere Chapter 4: Concrete Shell Chapter 5: Ellipsoidal Dome Chapter 6: Onion Dome Chapter 7: Elliptical Dome Chapter 8: Monolithic Dome Chapter 9: Radome (II) Answering the public top questions about domed city. (III) Real world examples for the usage of domed city in many fields. (IV) 17 appendices to explain, briefly, 266 emerging technology in each industry to have 360-degree full understanding of domed city' technologies. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of domed city.
He's passed his college entrance exams with flying colors. He can do pretty much whatever he wants. But what teenager Ron Morgan wants most is for his father to quit telling him what to do. Quit running his life. What better way to unwind than having a last blowout on Labor Day in the domed playground of Fun City: Manhattan. Inside the dome, however, Ron loses his wallet and identity card. Worse, he's trapped when the dome closes for the season. There's no way out. Gangs roam the street. Food is scarce. Ron is on his own. All Ron wanted was some fun. He'll be lucky to escape New York alive.... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
DC heroes and villains are reimagined as bikers in this new series inspired by the DC Collectibles statue line, GOTHAM CITY GARAGE VOL. 1! It's been decades since Governor Lex Luthor turned Gotham City into a modern utopia, saving his people from the devastation that made the rest of the continent a wasteland. But his city isn't paradise for everyone. If the Lexes Network misfires, and a citizen wakes up and steps out of line, the Bat and his minions are brutal in restoring the status quo. So when young Kara Gordon, whose ridealong tech has never functioned optimally, rushes headlong into the Freescape, she's shocked to find Gotham City Garage--where new friends might become family, if she lives long enough! A new world featuring the greatest characters from the DC Universe is born in GOTHAM CITY GARAGE VOL. 1! Collects GOTHAM CITY GARAGE #1-6
Return to the dazzling world of Revelation Space with this British Science Fiction Award-winning space opera about a young man hell-bent on revenge on the surface of a twisted, disease-corrupted planet. The once-utopian Chasm City -- a domed human settlement on an otherwise inhospitable planet -- has been overrun by a virus known as the Melding Plague, capable of infecting any body, organic or computerized. Now, with the entire city corrupted -- from the people to the very buildings they inhabit -- only the most wretched sort of existence remains. For security operative Tanner Mirabel, it is the landscape of nightmares through which he searches for a lowlife postmortal killer. But the stakes are raised when his search brings him face to face with a centuries-old atrocity that history would rather forget. One of Locus and Science Fiction Chronicle's "Best SF Novels of the Year"
A crystal city, shrouded in myth. An ancient civilisation, long forgotten. One woman’s path will decide the destiny of worlds… In the last human city on a dying Earth, Evelyn Carter lives a life of monotony, yearning for a spark of the extraordinary. But a chance fall through a rift in reality transports her to Lor'Iyslar—a realm of myth and forgotten magic. Here, she encounters Finn, exiled from his world and carrying secrets of his own. As Evelyn grapples with her startling new reality, she finds herself drawn into Finn's quest to uncover the lost history of Lor'Iyslar and the mysterious floating crystal city—a legend filled with ancient fae magic, and a history erased by time and war. With Finn as her guide, Evelyn embarks on a perilous journey through the fae world. Legends of ancient artefacts, hidden relics, and the power to reshape destinies come to life as they battle against time and darkness, where the very future of Lor'Iyslar hangs in the balance. But as she stands at the crossroads of two worlds, Evelyn's quest transcends mere survival, challenging her to confront truths about herself and the realities she straddles. Faced with the choice to return to her old life or embrace the wonders of Lor'Iyslar, Evelyn stands before the crystal spire, where a single choice will shape the future of both realms to ultimate glory...or utter destruction. The Crystal Spire is the first novel in the spellbinding Tales of Lor’Iyslar series, blending fantasy and magic with mystery and myth. Evelyn, Finn, and their friends must locate the floating city before mysterious forces do—for whoever possesses the crystal's power holds the fate of the fae world in their hands.
The pleasant little American city of Middletown is the first target in an atomic war - but instead of blowing Middletown to smithereens, the super-hydrogen bomb blows it right off the map - to somewhere else! First there is the new thin coldness of the air, the blazing corona and dullness of the sun, the visibility of the stars in high daylight. Then comes the inhabitant's terrifying discovery that Middletown is a twentieth-century oasis of paved streets and houses in a desolate brown world without trees, without water, apparently without life, in the unimaginably far-distant future.
The truth is worse than demons and vampires. For a thousand years, humans cowered beneath the rule of the Night Terrors, but Jaden's five-year-old sister is prophesied to stop them…if they don’t get to her first. To protect her, Jaden leads a rebellion against the Night Terrors, but when he is captured in battle and dragged before the demonic queen Ashra, he realizes that he has seen her face before…every night in his dreams. Ashra is fighting her own battle for survival against enemies without and treachery within. But when Jaden stumbles upon Ashra's darkest secret and uncovers the truth about the city of eternal night, he realizes that nothing may be what it seems…including himself. If Jaden and Ashra cannot unite humans, vampires, and demons to battle through the night…if they cannot survive the light of day… their millennium of misery and darkness would have been for nothing. If hope dies, this time, it will be forever… This award-winning e-book collection includes: 1. Eternal Night 2. Eternal Dawn 3. Eternal Day 4. Nocturnes (bonus novella--exclusive to this collection) "…a stunningly original take on post-apocalyptic sci fi, fantasy, paranormal, adventure, and (a touch of) romance…"
In a post-apocalyptic world in 2169, Corey Tusk has been handed down the presidency from his father. When he is introduced to a community with telepathic powers and the ability to heal with their hands, he discovers that his ancestors were inoculated with DNA changing nanobots during a pandemic generations before. Since then, society has become more violent and is ruled by the corporate elite. With the help of his colleagues and friends, Corey sets out to help correct the damage that was done so the people of all the different class societies can obtain their freedom and sovereignty. To do so, they must find their connection to each other and to Source Consciousness once again, before the foretold Event Horizon is upon them.
The weatherman was always right: Temperature, 59; humidity, 47%; occasional light showers—but of what?
Shanti's quest hangs on the edge of a knife... With Isaru's state critical, Shanti and the crew must leave him in the Hollow. They return to Colonia, this time with leverage that might see her parents saved. But things go from bad to worse when the Sanctum seeks retribution. Shanti finds herself a hunted woman. Former friends have turned to enemies as she flees to the Ruins. There, she hopes vainly that the Sphere Priests will know the true location of Anna's prophecy. They point her in the last place she expected -- the domed cities of the Shen Collective. When she meets with the Collective's overseer, a godlike AI, she learns the incredible truth. That truth will change everything...