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In this book the author explains domain engineering and the underlying science, and he then shows how we can derive requirements prescriptions for computing systems from domain descriptions. A further motivation is to present domain descriptions, requirements prescriptions, and software design specifications as mathematical quantities. The author's maxim is that before software can be designed we must understand its requirements, and before requirements can be prescribed we must analyse and describe the domain for which the software is intended. He does this by focusing on what it takes to analyse and describe domains. By a domain we understand a rationally describable discrete dynamics segment of human activity, of natural and man-made artefacts, examples include road, rail and air transport, container terminal ports, manufacturing, trade, healthcare, and urban planning. The book addresses issues of seemingly large systems, not small algorithms, and it emphasizes descriptions as formal, mathematical quantities. This is the first thorough monograph treatment of the new software engineering phase of software development, one that precedes requirements engineering. It emphasizes a methodological approach by treating, in depth, analysis and description principles, techniques and tools. It does this by basing its domain modeling on fundamental philosophical principles, a view that is new for a computer science monograph. The book will be of value to computer scientists engaged with formal specifications of software. The author reveals this as a field of interesting problems, most chapters include pointers to further study and exercises drawn from practical engineering and science challenges. The text is supported by a primer to the formal specification language RSL and extensive indexes.
A textbook covering data-science and machine learning methods for modelling and control in engineering and science, with Python and MATLAB®.
A proposal that computing is not merely a form of engineering but a scientific domain on a par with the physical, life, and social sciences. Computing is not simply about hardware or software, or calculation or applications. Computing, writes Paul Rosenbloom, is an exciting and diverse, yet remarkably coherent, scientific enterprise that is highly multidisciplinary yet maintains a unique core of its own. In On Computing, Rosenbloom proposes that computing is a great scientific domain on a par with the physical, life, and social sciences. Rosenbloom introduces a relational approach for understanding computing, conceptualizing it in terms of forms of interaction and implementation, to reveal the hidden structures and connections among its disciplines. He argues for the continuing vitality of computing, surveying the leading edge in computing's combination with other domains, from biocomputing and brain-computer interfaces to crowdsourcing and virtual humans to robots and the intermingling of the real and the virtual. He explores forms of higher order coherence, or macrostructures, over complex computing topics and organizations. Finally, he examines the very notion of a great scientific domain in philosophical terms, honing his argument that computing should be considered the fourth great scientific domain. With On Computing, Rosenbloom, a key architect of the founding of University of Southern California's Institute for Creative Technologies and former Deputy Director of USC's Information Sciences Institute, offers a broader perspective on what computing is and what it can become.
Software practitioners are rapidly discovering the immense value of Domain-Specific Languages (DSLs) in solving problems within clearly definable problem domains. Developers are applying DSLs to improve productivity and quality in a wide range of areas, such as finance, combat simulation, macro scripting, image generation, and more. But until now, there have been few practical resources that explain how DSLs work and how to construct them for optimal use. Software Language Engineering fills that need. Written by expert DSL consultant Anneke Kleppe, this is the first comprehensive guide to successful DSL design. Kleppe systematically introduces and explains every ingredient of an effective language specification, including its description of concepts, how those concepts are denoted, and what those concepts mean in relation to the problem domain. Kleppe carefully illuminates good design strategy, showing how to maximize the flexibility of the languages you create. She also demonstrates powerful techniques for creating new DSLs that cooperate well with general-purpose languages and leverage their power. Completely tool-independent, this book can serve as the primary resource for readers using Microsoft DSL tools, the Eclipse Modeling Framework, openArchitectureWare, or any other DSL toolset. It contains multiple examples, an illustrative running case study, and insights and background information drawn from Kleppe’s leading-edge work as a DSL researcher. Specific topics covered include Discovering the types of problems that DSLs can solve, and when to use them Comparing DSLs with general-purpose languages, frameworks, APIs, and other approaches Understanding the roles and tools available to language users and engineers Creating each component of a DSL specification Modeling both concrete and abstract syntax Understanding and describing language semantics Defining textual and visual languages based on object-oriented metamodeling and graph transformations Using metamodels and associated tools to generate grammars Integrating object-oriented modeling with graph theory Building code generators for new languages Supporting multilanguage models and programs This book provides software engineers with all the guidance they need to create DSLs that solve real problems more rapidly, and with higher-quality code.
Domain decomposition is an active, interdisciplinary research field concerned with the development, analysis, and implementation of coupling and decoupling strategies in mathematical and computational models. This volume contains selected papers presented at the 17th International Conference on Domain Decomposition Methods in Science and Engineering. It presents the newest domain decomposition techniques and examines their use in the modeling and simulation of complex problems.
Domain decomposition is an active, interdisciplinary research area that is devoted to the development, analysis and implementation of coupling and decoupling strategies in mathematics, computational science, engineering and industry. A series of international conferences starting in 1987 set the stage for the presentation of many meanwhile classical results on substructuring, block iterative methods, parallel and distributed high performance computing etc. This volume contains a selection from the papers presented at the 15th International Domain Decomposition Conference held in Berlin, Germany, July 17-25, 2003 by the world's leading experts in the field. Its special focus has been on numerical analysis, computational issues,complex heterogeneous problems, industrial problems, and software development.
"Domain-Driven Design" incorporates numerous examples in Java-case studies taken from actual projects that illustrate the application of domain-driven design to real-world software development.
Is this book about patterns? Yes and no. It is about software reuse and representation of knowledge that can be reapplied in similar situations; however, it does not follow the classic Alexandine conventions of the patterns community--i.e. Problem- solution- forces- context- example, etc. Chapter 6 on claims comes close to classic patterns, and the whole book can be viewed as a patterns language of abstract models for software engineering and HCI. So what sort of patterns does it contain? Specifications, conceptual models, design advice, but sorry not code. Plenty of other C++ code pattern books (see PLOP series). Nearest relative in published patterns books are Fowler's (1995) Analysis Patterns: Reusable object models and Coad, North and Mayfield. What do you mean by a Domain Theory? Not domains in the abstract mathematical sense, but domains in the knowledge--natural language sense, close to the everyday meaning when we talk about the application domain of a computer system, such as car rental, satellite tracking, whatever. The book is an attempt to answer the question ' what are the abstractions behind car rental, satellite tracking' so good design solutions for those problems can be reused. I work in industry, so what's in it for me? A new way of looking at software reuse, ideas for organizing a software and knowledge reuse program, new processes for reusing knowledge in requirements analysis, conceptual modeling and software specification. I am an academic, should I be interested? Yes if your research involves software engineering, reuse, requirements engineering, human computer interaction, knowledge engineering, ontologies and knowledge management. For teaching it may be useful for Master courses on reuse, requirements and knowledge engineering. More generally if you are interested in exploring what the concept of abstraction is when you extend it beyond programming languages, formal specification, abstract data types, etc towards requirements and domain knowledge. ADDITIONAL COPY: Based on more than 10 years of research by the author, this book is about putting software reuse on a firmer footing. Utilizing a multidisciplinary perspective--psychology and management science, as well as software--it describes the Domain Theory as a solution. The domain theory provides an abstract theory that defines a generic, reusable model of domain knowledge. Providing a comprehensive library of reusable models, practice methods for reuse, and theoretical insight, this book: *introduces the subject area of reuse and software engineering and explains a framework for comparing different reuse approaches; *develops a metric-oriented framework to assess the reuse claims of three competing approaches: patterns, ERPs, and the Domain Theory OSMs (object system models); *explains the psychological background for reuse and describes generic tasks and meta-domains; *introduces claims that provide a representation of design knowledge attached to Domain Theory models, as well as being a schema for representing reusable knowledge in nearly any form; *reports research that resulted from the convergence of the two theories; *describes the methods, techniques, and guidelines of design for reuse--the process of abstraction; and *elaborates the framework to investigate the future of reuse by different paradigms, generation of applications from requirements languages, and component-based software engineering via reuse libraries.
Domain decomposition methods are divide and conquer computational methods for the parallel solution of partial differential equations of elliptic or parabolic type. The methodology includes iterative algorithms, and techniques for non-matching grid discretizations and heterogeneous approximations. This book serves as a matrix oriented introduction to domain decomposition methodology. A wide range of topics are discussed include hybrid formulations, Schwarz, and many more.