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Set in a retro-future populated by canines, Dogs of Mars follows the travails of Sasuke Hattori and his crew of prototype super-soldiers, known as the X-dogs. Created by Mars to defend her during the war with Earth, the X-dogs face a new threat in this peaceful age; a rampant alien bio-weapon known simply as the Mold. Armed with Sasuke’s latest invention, the RIG, the X-dogs must not only navigate Mold-infected space stations, but also the demands and foibles of a society that shuns them.
"Nocturnal monsters stalk astronauts marooned on Mars. Isolated on the farthest frontier of civilization, order breaks down when the unfamiliar hostile invades." --back cover.
IMPERIUM LUPI A decade has passed since the last Howler War and the City of Lupa stands peaceful again under the choking clouds of the Ashfall. The wild hyenas have been conquered, the little beasts remain subdued, and the wolf packs preserve their uneasy oligarchy thanks to the noxious power of imperium. However, new threats fester within the Lupan Wall. There are those who would overturn the rule of the Den Fathers, if not the dominion of wolfkind altogether, by persuasion, murder, even genocide, if that’s what it takes. Imperium Lupi is a gritty, steampunk, fantasy adventure packed with intrigue and flexible morals. The true monsters are not the giant insects that stalk the wild world of Erde, but the beasts who don the mask of civility to cover their crooked convictions. "For the Republic Lupi!"
MONGOL MADNESS When the Martian invasion swept the Earth, the extraterrestrial aggressors used high-tech weapons of death. As they expected, nothing on Earth could match their potential for destruction. But they didn't reckon with the descendants of Genghis Khan, history's greatest and most terrible warlord. Armed only with automatic rifles and modern bows and arrows, the war dogs of the Golden Horde proved their prowess. But how could even the unstoppable Mongol forces of Qasar Khan cope with an enemy who could vaporize them at the slightest whim?
An epic interstellar tale of war from a master of science fiction. One more tour on the red. Maybe my last. They made their presence on Earth known thirteen years ago. Providing technology and scientific insights far beyond what mankind was capable of. They became indispensable advisors and promised even more gifts that we just couldn't pass up. We called them Gurus. It took them a while to drop the other shoe. You can see why, looking back. It was a very big shoe, completely slathered in crap. They had been hounded by mortal enemies from sun to sun, planet to planet, and were now stretched thin -- and they needed our help. And so our first bill came due. Skyrines like me were volunteered to pay the price. As always. These enemies were already inside our solar system and were moving to establish a beachhead, but not on Earth. On Mars.
Dogs in space visit each of the planets in the solar system, finding no one at home anywhere, and return to Earth.
Milo doesn't get it: What's the big deal about moms? They're just slave-driving broccoli bullies. Yet they are worshipped the world over! Perhaps even the galaxy over-because here come Martians and they're after one thing only: moms. Milo's mom in particular! That's quite a long way to come for a mom-could it be that Milo has been overlooking something special?
“One of finest current writers of speculative fiction pays loving homage to its Golden Age in this ninth title in the Young Wizards series.” —Kirkus Reviews In the hotly anticipated ninth installment of the Young Wizards series, Kit Rodriguez and Nita Callahan become part of an elite team investigating the mysterious “message in a bottle,” which holds the first clues to the secrets of the long-lost inhabitants of Mars. But not even wizardry can help them cope with the strange events that unfold when the “bottle” is uncorked and a life form from another era emerges. Though the Martians seem friendly, they have a plan that could change the shape of more than one world. As the shadow of interplanetary war stretches over both worlds, Kit and Nita must fight to master the strange and ancient synergy binding them to Mars and its last inhabitants. If they don’t succeed, the history that left Mars lifeless will repeat itself on Earth. Praise for the Young Wizards series “Duane is tops in the high adventure business . . . This rollicking yarn will delight readers.” —Publishers Weekly “High Wizardry is . . . high entertainment.” —Locus “Recommend this series to young teens who devour books about magic and wizards . . . or kids looking for ‘Harry Potter’ read-alikes.” —School Library Journal “Stands between the works of Diana Wynne Jones . . . and Madeleine L’Engle . . . An outstanding, original work.” —The Horn Book
The tranquility of Mars is disrupted by humans who want to conquer space, colonize the planet, and escape a doomed Earth.
"This second edition of Max goes to Mars contains a set of fully updated Big Kid Boxes designed to incorporate the latest scientific discoveries about Mars."--title page verso.