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A young woman retracing her roots in Turkey stumbles upon an astonishing legend in this thrilling erotic adventure comic. Fifty years ago, Jade served the Black Sultan as part of the Imperial Harem, but Jade was no ordinary harem girl—she was the sultan’s favorite. Rumored to be a djinn from the Ottoman Empire, she had the power to manipulate men’s hearts, subtly alter their convictions, and even affect the course of an entire war. The legends also say that Jade, and Jade alone, knew where the Black Sultan hid his treasure . . . a treasure that no one has ever managed to unearth. Now, fifty years later, Kim Nelson is reliving the life of her ancestor Jade in modern Istanbul, hoping to find answers that have been lost to history. It will be a long journey, a journey that will change her life forever. Contains Djinn 1 and Djinn 2
Volume I from a set of 5 volumes, DJINN, SIHR AND SPIRITISM: Vocabulary, Phraseology And Dictionary Of The Languages Of Sahiriin, Djinn, Afarit, Shayatiin, Spirits, Witchcraft. Published by Times Square Press. New York. Also available in a mega book containing the whole set of 5 volumes. There is no way in the world would you be able to summon and communicate with spirits, Djinns, Afarit, demons and even Noble Souls (Arwaah Tahira) if you are not familiar with the terminology, vocabulary and phraseology of their languages and the Sihr language. This book will teach you all of the above, and provide you with most useful phrases needed in your conversation with summoned spirits and entities. It is easy, fun, and fast!
What exactly is a harem for? For the pleasure of a sovereign, of course. But he would be foolish to limit it to this sole purpose. They say that if you can satisfy a man, he'll give you all the treasures of the earth. Including the spoils of war. Sultan Murati's harem is a far more powerful weapon than the British and German armies, both of which are seeking his alliance. The flower of all flowers, the weapon of all weapons, Jade, the Sultan's new favorite, is entrusted with the Sultan's scheme to launch an assault on an English diplomat. A model of British calm and impregnability, like all men, Lord Nelson has his Achilles' heel: his wife... 50 years later, Jade's granddaughter, Kim, is trying to trace the footsteps of her fascinating ancestor in a modern Istanbul, where the harems have all but disappeared. But not the brothels, as Kim discovers at her own expense. But Kim's not just trying to find her roots. Legend has it that Jade, and Jade alone, knew where the Black Sultan hid his treasure, a treasure that no one has ever managed to unearth...
Volume 4 from a set of 5 volumes, DJINN, SIHR AND SPIRITISM: Vocabulary, Phraseology And Dictionary Of The Languages Of Sahiriin, Djinn, Afarit, Shayatiin, Spirits, Witchcraft. Published by Times Square Press. New York. Also available in a mega book containing the whole set of 5 volumes. There is no way in the world would you be able to summon and communicate with spirits, Djinns, Afarit, demons and even Noble Souls (Arwaah Tahira) if you are not familiar with the terminology, vocabulary and phraseology of their languages and the Sihr language. This book will teach you all of the above, and provide you with most useful phrases needed in your conversation with summoned spirits and entities. It is easy, fun, and fast!
When Surka, a ruthless criminal warlord, escapes her prison pit, she unleashes a wave of destruction that ripples across Tartarus, a vital colony in an everlasting galactic war. Years later, when young cadet Tilde learns that shes Surka's daughter, will she continue to fight on the side of galactic order, or will she reclaim her mother's dark crown? From New York Times #1 bestseller JOHNNIE CHRISTMAS (FIREBUG, William Gibson's Alien 3) and visionary artist JACK T. COLE (The Unsound) comes a sci-fi adventure for the ages. Collects TARTARUS #1-5
ENCYCLOPEDIC DICTIONARY OF DJINN, SIHR AND SPIRITISM LANGUAGES.Vocabulary, Phraseology And Dictionary Of The Languages Of Sahiriin, Djinn, Afarit, Shayatiin, Spirits, Witchcraft There is no way in the world would you be able to summon and communicate with spirits, Djinns, Afarit, demons and even Noble Souls (Arwaah Tahira) if you are not familiar with the terminology, vocabulary and phraseology of their languages and the Sihr language. This book will teach you all of the above, and provide you with most useful phrases needed in your conversation with summoned spirits and entities. It is easy, fun, and fast!
SIHR DJINN AFARIT AND HOW TO SUMMON THEM: The Banned Book Of Sorcery, Spells, Magic and Witchcraft. 3rd Edition. Published by Times Square Press, New York. "This is a heavy-duty Kitab (Book) on Sihr (Magic, Witchcraft, Sorcery), Djinns, Afarit, Kitabaat (Magical writings), and Talasem (Talismans). As a practitioner of Ilmu Al Sihr, you will have the rare and unprecedented opportunity to polish and perfect your practice. As a novice and a researcher, you will learn quite a lot about all these subjects which were never before discussed and explained in any other language than in Arabic. As you already know, Djinns, Afarit and Sihr originated in the ancient Middle East, Arab Peninsula and North Africa, and the Saher (Magician, Sorcerer) used only Arabic, and the secret languages of Al-Arwaah (Spirits) and "Etheric Entities" to summon multiple and various categories of Spirits and entities which remained shrouded in absolute secrecy for centuries." Honorable Ulema Master Farid Tayara.
This collected edition features volumes 5 through 9 of the best- selling erotica series, as well as exclusive new content, including lavishly illustrated behind-the-scenes accounts by the authors.The second cycle of the series alternates between Englishwoman Kim Nelson in the present day, and the legendary Jade, her ancestor. Jade has become the African goddess Anaktu and aims to regain the continent's lost dignity. Meanwhile, Kim, who has become a djinn herself, prepares to face untold dangers after finding the black pearl.
An astonishing journey through the creation of the seminal role playing epic, officially available in English for the first time ever! This holy grail of Final Fantasy fandom is packed full of original concept art, process pieces, and notes from the original artists and designers chronicling the creation of these timeless games. Dark Horse and Square Enix are thrilled to offer the first of three volumes celebrating the entrancing lore and exciting development of the initial six entries into the Final Fantasy saga. Totaling over three-hundred pages and collected in a high-quality hard-cover binding, Final Fantasy Ultimania Archive Volume 1 remains faithful to its original Japanese source material while simultaneously offering unparalleled accessibility for Western readers. No Final Fantasy collection is complete without this beautiful tome of art, lore, and history.
The Magical Kingdom of Klyrode summons hundreds of heroes from other worlds every year to fight in their war against the Dark One and his army of powerful demons. Banaza is one of those heroes, summoned from the Royal Capital Paluma, but something’s not right—Banaza is only an average merchant. He has no magic, no fighting ability, and his stats are abysmal. Worse, a mishap leaves him unable to return home! Rejected as a hero and stranded in another world, abandoned to the far reaches of the kingdom by a cruel king who just wants him gone, Banaza’s fate looks pretty bleak. But what will happen once the failed hero candidate finds himself with super cheat powers once he hits level two?