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The primary audience for this book are advanced undergraduate students and graduate students. Computer architecture, as it happened in other fields such as electronics, evolved from the small to the large, that is, it left the realm of low-level hardware constructs, and gained new dimensions, as distributed systems became the keyword for system implementation. As such, the system architect, today, assembles pieces of hardware that are at least as large as a computer or a network router or a LAN hub, and assigns pieces of software that are self-contained, such as client or server programs, Java applets or pro tocol modules, to those hardware components. The freedom she/he now has, is tremendously challenging. The problems alas, have increased too. What was before mastered and tested carefully before a fully-fledged mainframe or a closely-coupled computer cluster came out on the market, is today left to the responsibility of computer engineers and scientists invested in the role of system architects, who fulfil this role on behalf of software vendors and in tegrators, add-value system developers, R&D institutes, and final users. As system complexity, size and diversity grow, so increases the probability of in consistency, unreliability, non responsiveness and insecurity, not to mention the management overhead. What System Architects Need to Know The insight such an architect must have includes but goes well beyond, the functional properties of distributed systems.
There are no easy decisions in software architecture. Instead, there are many hard parts--difficult problems or issues with no best practices--that force you to choose among various compromises. With this book, you'll learn how to think critically about the trade-offs involved with distributed architectures. Architecture veterans and practicing consultants Neal Ford, Mark Richards, Pramod Sadalage, and Zhamak Dehghani discuss strategies for choosing an appropriate architecture. By interweaving a story about a fictional group of technology professionals--the Sysops Squad--they examine everything from how to determine service granularity, manage workflows and orchestration, manage and decouple contracts, and manage distributed transactions to how to optimize operational characteristics, such as scalability, elasticity, and performance. By focusing on commonly asked questions, this book provides techniques to help you discover and weigh the trade-offs as you confront the issues you face as an architect. Analyze trade-offs and effectively document your decisions Make better decisions regarding service granularity Understand the complexities of breaking apart monolithic applications Manage and decouple contracts between services Handle data in a highly distributed architecture Learn patterns to manage workflow and transactions when breaking apart applications
As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company’s structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined. In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex but rewarding role in the enterprise. This book is ideal for: Software architects and senior developers looking to shape the company’s technology direction or assist in an organizational transformation Enterprise architects and senior technologists searching for practical advice on how to navigate technical and organizational topics CTOs and senior technical architects who are devising an IT strategy that impacts the way the organization works IT managers who want to learn what’s worked and what hasn’t in large-scale transformation
The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.
This book teaches you how to evaluate a distributed system from the perspective of immutable objects. You will understand the problems in existing designs, know how to make small modifications to correct those problems, and learn to apply the principles of immutable architecture to your tools. Most software components focus on the state of objects. They store the current state of a row in a relational database. They track changes to state over time, making several basic assumptions: there is a single latest version of each object, the state of an object changes sequentially, and a system of record exists. This is a challenge when it comes to building distributed systems. Whether dealing with autonomous microservices or disconnected mobile apps, many of the problems we try to solve come down to synchronizing an ever-changing state between isolated components. Distributed systems would be a lot easier to build if objects could not change. After reading The Art of Immutable Architecture, you will come away with an understanding of the benefits of using immutable objects in your own distributed systems. You will learn a set of rules for identifying and exchanging immutable objects, and see a collection of useful theorems that emerges and ensures that the distributed systems you build are eventually consistent. Using patterns, you will find where the truth converges, see how changes are associative, rather than sequential, and come to feel comfortable understanding that there is no longer a single source of truth. Practical hands-on examples reinforce how to build software using the described patterns, techniques, and tools. By the end of the book, you will possess the language and resources needed to analyze and construct distributed systems with confidence. The assumptions of the past were sufficient for building single-user, single-computer systems. But aswe expand to multiple devices, shared experiences, and cloud computing, they work against us. It is time for a new set of assumptions. Start with immutable objects, and build better distributed systems. What You Will Learn Evaluate a distributed system from the perspective of immutable objects Recognize the problems in existing designs, and make small modifications to correct them Start a new system from scratch, applying patterns Apply the principles of immutable architecture to your tools, including SQL databases, message queues, and the network protocols that you already use Discover new tools that natively apply these principles Who This Book Is For Software architects and senior developers. It contains examples in SQL and languages such as JavaScript and C#. Past experience with distributed computing, data modeling, or business analysis is helpful.
Pattern-Oriented Software Architecture (POSA) Volume 4 furnishes significant information about a pattern language for distributed computing. The book walks you through the best practices and introduces you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. · On Patterns and Pattern Languages· On Distributed Systems· On the Pattern Language· Warehouse Management Process Control· Base-line Architecture· Communication Middleware· Warehouse Topology· The Story Behind the Pattern Story· From Mud to Structure· Distribution Infrastructure· Event Demultiplexing and Dispatching· Interface Partitioning· Component Partitioning· Application Control· Concurrency· Synchronization· Object Interaction· Adaptation and Extension· Modal Behavior· Resource Management· Database Access· A Departing Thought
Although much has been made of the impact XML is having on Web development, the most significant changes brought about by XML have been in the way distributed systems store and exchange information. XML Distributed Systems Design offers in-depth architectural models for devising open-ended systems and provides templates for complex data interchange and mining theories as related to XML. XML Distributed Systems Design addresses core XML technologies such as XSL, DTD, XML Query, Data Warehouses, Data Mining, Distributed Systems Architecture, Web-based system design, Distributed Systems Framework, SOAP, SAX and using XML enabled tools for development and problem solving. Close attention is given to the way XML changes existing development patters and paradigms. In addition, the book presents the new patterns and strategies emerging in XML system design.
A Patterns Approach to Designing Distributed Systems and Solving Common Implementation Problems More and more enterprises today are dependent on cloud services from providers like AWS, Microsoft Azure, and GCP. They also use products, such as Kafka and Kubernetes, or databases, such as YugabyteDB, Cassandra, MongoDB, and Neo4j, that are distributed by nature. Because these distributed systems are inherently stateful systems, enterprise architects and developers need to be prepared for all the things that can and will go wrong when data is stored on multiple servers--from process crashes to network delays and unsynchronized clocks. Patterns of Distributed Systems describes a set of patterns that have been observed in mainstream open-source distributed systems. Studying the common problems and the solutions that are embodied by the patterns in this guide will give you a better understanding of how these systems work, as well as a solid foundation in distributed system design principles. Featuring real-world code examples from systems like Kafka and Kubernetes, these patterns and solutions will prepare you to confidently traverse open-source codebases and understand implementations you encounter "in the wild." Review the building blocks of consensus algorithms, like Paxos and Raft, for ensuring replica consistency in distributed systems Understand the use of logical timestamps in databases, a fundamental concept for data versioning Explore commonly used partitioning schemes, with an in-depth look at intricacies of two-phase-commit protocol Analyze mechanisms used in implementing cluster coordination tasks, such as group membership, failure detection, and enabling robust cluster coordination Learn techniques for establishing effective network communication between cluster nodes. Along with enterprise architects and data architects, software developers working with cloud services such as Amazon S3, Amazon EKS, and Azure CosmosDB or GCP Cloud Spanner will find this set of patterns to be indispensable. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra -- offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience. Among the 97 principles in this book, you'll find useful advice such as: Don't Put Your Resume Ahead of the Requirements (Nitin Borwankar) Chances Are, Your Biggest Problem Isn't Technical (Mark Ramm) Communication Is King; Clarity and Leadership, Its Humble Servants (Mark Richards) Simplicity Before Generality, Use Before Reuse (Kevlin Henney) For the End User, the Interface Is the System (Vinayak Hegde) It's Never Too Early to Think About Performance (Rebecca Parsons) To be successful as a software architect, you need to master both business and technology. This book tells you what top software architects think is important and how they approach a project. If you want to enhance your career, 97 Things Every Software Architect Should Know is essential reading.