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Research on real-time Java technology has been prolific over the past decade, leading to a large number of corresponding hardware and software solutions, and frameworks for distributed and embedded real-time Java systems. This book is aimed primarily at researchers in real-time embedded systems, particularly those who wish to understand the current state of the art in using Java in this domain. Much of the work in real-time distributed, embedded and real-time Java has focused on the Real-time Specification for Java (RTSJ) as the underlying base technology, and consequently many of the Chapters in this book address issues with, or solve problems using, this framework. Describes innovative techniques in: scheduling, memory management, quality of service and communication systems supporting real-time Java applications; Includes coverage of multiprocessor embedded systems and parallel programming; Discusses state-of-the-art resource management for embedded systems, including Java’s real-time garbage collection and parallel collectors; Considers hardware support for the execution of Java programs including how programs can interact with functional accelerators; Includes coverage of Safety Critical Java for development of safety critical embedded systems.
Research on real-time Java technology has been prolific over the past decade, leading to a large number of corresponding hardware and software solutions, and frameworks for distributed and embedded real-time Java systems. This book is aimed primarily at researchers in real-time embedded systems, particularly those who wish to understand the current state of the art in using Java in this domain. Much of the work in real-time distributed, embedded and real-time Java has focused on the Real-time Specification for Java (RTSJ) as the underlying base technology, and consequently many of the Chapters in this book address issues with, or solve problems using, this framework. Describes innovative techniques in: scheduling, memory management, quality of service and communication systems supporting real-time Java applications; Includes coverage of multiprocessor embedded systems and parallel programming; Discusses state-of-the-art resource management for embedded systems, including Java’s real-time garbage collection and parallel collectors; Considers hardware support for the execution of Java programs including how programs can interact with functional accelerators; Includes coverage of Safety Critical Java for development of safety critical embedded systems.
This book describes the emerging field of self-organizing, multicore, distributed and real-time embedded systems. Self ‐organization of both hardware and software can be a key technique to handle the growing complexity of modern computing systems. Distributed systems running hundreds of tasks on dozens of processors, each equipped with multiple cores, requires self‐organization principles to ensure efficient and reliable operation. This book addresses various, so-called Self‐X features such as self-configuration, self‐optimization, self‐adaptation, self‐healing and self‐protection.
Due to the decreasing production costs of IT systems, applications that had to be realised as expensive PCBs formerly, can now be realised as a system-on-chip. Furthermore, low cost broadband communication media for wide area communication as well as for the realisation of local distributed systems are available. Typically the market requires IT systems that realise a set of specific features for the end user in a given environment, so called embedded systems. Some examples for such embedded systems are control systems in cars, airplanes, houses or plants, information and communication devices like digital TV, mobile phones or autonomous systems like service- or edutainment robots. For the design of embedded systems the designer has to tackle three major aspects: The application itself including the man-machine interface, The (target) architecture of the system including all functional and non-functional constraints and, the design methodology including modelling, specification, synthesis, test and validation. The last two points are a major focus of this book. This book documents the high quality approaches and results that were presented at the International Workshop on Distributed and Parallel Embedded Systems (DIPES 2000), which was sponsored by the International Federation for Information Processing (IFIP), and organised by IFIP working groups WG10.3, WG10.4 and WG10.5. The workshop took place on October 18-19, 2000, in Schloß Eringerfeld near Paderborn, Germany. Architecture and Design of Distributed Embedded Systems is organised similar to the workshop. Chapters 1 and 4 (Methodology I and II) deal with different modelling and specification paradigms and the corresponding design methodologies. Generic system architectures for different classes of embedded systems are presented in Chapter 2. In Chapter 3 several design environments for the support of specific design methodologies are presented. Problems concerning test and validation are discussed in Chapter 5. The last two chapters include distribution and communication aspects (Chapter 6) and synthesis techniques for embedded systems (Chapter 7). This book is essential reading for computer science researchers and application developers.
A survey of real-time systems and the programming languages used in their development. Shows how modern real-time programming techniques are used in a wide variety of applications, including robotics, factory automation, and control. A critical requirement for such systems is that the software must
This book constitutes the refereed proceedings of the 18th Ada-Europe International Conference on Reliable Software Technologies, Ada-Europe 2013, was held in Berlin, Germany, in June 2013. The 11 full papers presented were carefully reviewed and selected from various submissions. They are organized in topical sections on multi-core and distributed systems; Ada and Spark; dependability; and real-time systems.
This classroom-tested textbook describes the design and implementation of software for distributed real-time systems, using a bottom-up approach. The text addresses common challenges faced in software projects involving real-time systems, and presents a novel method for simply and effectively performing all of the software engineering steps. Each chapter opens with a discussion of the core concepts, together with a review of the relevant methods and available software. This is then followed with a description of the implementation of the concepts in a sample kernel, complete with executable code. Topics and features: introduces the fundamentals of real-time systems, including real-time architecture and distributed real-time systems; presents a focus on the real-time operating system, covering the concepts of task, memory, and input/output management; provides a detailed step-by-step construction of a real-time operating system kernel, which is then used to test various higher level implementations; describes periodic and aperiodic scheduling, resource management, and distributed scheduling; reviews the process of application design from high-level design methods to low-level details of design and implementation; surveys real-time programming languages and fault tolerance techniques; includes end-of-chapter review questions, extensive C code, numerous examples, and a case study implementing the methods in real-world applications; supplies additional material at an associated website. Requiring only a basic background in computer architecture and operating systems, this practically-oriented work is an invaluable study aid for senior undergraduate and graduate-level students of electrical and computer engineering, and computer science. The text will also serve as a useful general reference for researchers interested in real-time systems.
This fascinating new work comes complete with more than 100 illustrations and a detailed practical prototype. It explores the domains encountered when designing a distributed embedded computer control system as an integrated whole. Basic issues about real-time systems and their properties, especially safety, are examined first. Then, system and hardware architectures are dealt with, along with programming issues, embodying desired properties, basic language subsets, object orientation and language support for hardware and software specifications.
This year, the IFIP Working Conference on Distributed and Parallel Embedded Sys tems (DIPES 2008) is held as part of the IFIP World Computer Congress, held in Milan on September 7 10, 2008. The embedded systems world has a great deal of experience with parallel and distributed computing. Many embedded computing systems require the high performance that can be delivered by parallel computing. Parallel and distributed computing are often the only ways to deliver adequate real time performance at low power levels. This year’s conference attracted 30 submissions, of which 21 were accepted. Prof. Jor ̈ g Henkel of the University of Karlsruhe graciously contributed a keynote address on embedded computing and reliability. We would like to thank all of the program committee members for their diligence. Wayne Wolf, Bernd Kleinjohann, and Lisa Kleinjohann Acknowledgements We would like to thank all people involved in the organization of the IFIP World Computer Congress 2008, especially the IPC Co Chairs Judith Bishop and Ivo De Lotto, the Organization Chair Giulio Occhini, as well as the Publications Chair John Impagliazzo. Further thanks go to the authors for their valuable contributions to DIPES 2008. Last but not least we would like to acknowledge the considerable amount of work and enthusiasm spent by our colleague Claudius Stern in preparing theproceedingsofDIPES2008. Hemadeitpossibletoproducethemintheircurrent professional and homogeneous style.
Design and Analysis of Distributed Embedded Systems is organized similar to the conference. Chapters 1 and 2 deal with specification methods and their analysis while Chapter 6 concentrates on timing and performance analysis. Chapter 3 describes approaches to system verification at different levels of abstraction. Chapter 4 deals with fault tolerance and detection. Middleware and software reuse aspects are treated in Chapter 5. Chapters 7 and 8 concentrate on the distribution related topics such as partitioning, scheduling and communication. The book closes with a chapter on design methods and frameworks.