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Technological advances in hardware and software provide powerful tools with the potential to design interfaces that are powerful and easy to use. Yet, the frustrations and convoluted "work-arounds" often encountered make it clear that there is substantial room for improvement. Drawn from more than 60 years of combined experience studying, implement
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.
Many computer applications require microprocessors to reliably interconnect and communicate with other peripherals in order to perform their intended functions. Interface design, which includes the development of the methods and processes by which two or more components communicate, is a crucial step in the deployment of microprocessors in an embedded computing environment. ARM-based microprocessors are a leading technology in this field, offering a wide range of performance for different applications. This book provides a comprehensive treatment of interface design from basic logical and theoretical principles to practical implementation on an ARM-based microprocessor, addressing both hardware and software considerations. The microprocessor’s high level of complexity is carefully analysed in the text to provide clear guidance for the reader in the design of new applications, resulting in an invaluable reference resource for graduates and engineers involved in the design of electronic products and systems. Key Features: Brings together aspects of digital hardware, interface design and software integration in a single text to make clear the link between low and high level languages for interface control Categorises interface techniques into easily distinguished chapters, progressively involving greater complexity, enabling the reader to quickly find relevant material for a particular application Provides many practical C-coded examples showing both the preparation and use of complex programmable subsystems implemented in a typical commercial product Presents in each chapter an introduction to the essential theoretical aspects and the development of simple interface designs using basic logical building blocks
Although speech is the most natural form of communication between humans, most people find using speech to communicate with machines anything but natural. Drawing from psychology, human-computer interaction, linguistics, and communication theory, Practical Speech User Interface Design provides a comprehensive yet concise survey of practical speech
"Design Wise" explains what interface design is and how to evaluate it. Information is included on the importance of interface design to users, how a product gets designed, a design evaluation template, and design analyses of CD-ROMs, Web sites, and online providers.
Through hundreds of photographs, this dynamic guide demonstrates how to expertly apply design principles in a variety of devices, desktops, web pages, mobile and other touchscreen devices.
Ecological Interface Design delivers the techniques and examples that provide you with a foundation to succeed in designing advanced display graphics. The opening chapters introduce the "art" of interface design by exposing the analytical methods behind designs, the most common graphical forms, and how these methods and forms are pulled together to create a complete design. The book then incorporates case studies that further emphasize techniques and results. Each example exemplifies a solution to a certain part of the EID puzzle. Some of the examples demonstrate the analysis phase, while others apply more scrutiny to graphical design. Each is unique, allowing allowing you to use them in the development of your own designs. The volume concludes with an analysis that connects ecological interface design with other common interface design methods, enabling you to better understand how to combine approaches in the creation of design solutions.
Browsing for information is a significant part of most research activity, but many online collections hamper browsing with interfaces that are variants on a search box. Research shows that rich-prospect interfaces can offer an intuitive and highly flexible alternative environment for information browsing, assisting hypothesis formation and pattern-finding. This unique book offers a clear discussion of this form of interface design, including a theoretical basis for why it is important, and examples of how it can be done. It will be of interest to those working in the fields of library and information science, human-computer interaction, visual communication design, and the digital humanities as well as those interested in new theories and practices for designing web interfaces for library collections, digitized cultural heritage materials, and other types of digital collections.
Well-designed graphical user interfaces (GUIs) for business systems can greatly increase user productivity, but designing them can be difficult and time consuming. This book walks developers through the basics of good interface design, using real-world examples from systems that are proven successes. Galitz is an internationally recognized consultant, author, and instructor with many years of experience with information systems and user interface design. Written especially for developers who may be designing user interfaces for the first time, but also extremely useful for any developer involved in GUI or Web site design. Revised to reflect the profound enhancements in interface design, specifically how Web page design has revolutionized interface design. New information covers a variety of platforms, both traditional and Web-based.