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The Interscholastic Auradon Fashion Contest is the biggest fashion event of the year and students across the United States of Auradon are buzzing with anticipation. No one is more excited than Evie, the Villain Kids' (VKs) resident fashionista and designer extraordinaire! The other VKs roll up their sleeves to help their friend, but with another Auradon student competing for the top prize alongside her, will Evie be able to reach the top spot? And just how far are the other competitors prepared to go to win first place? This is the final book of the series.
Wickedly Good Following the Neon Lights Ball, it looks like the Auradon Kids and Villain Kids are finally getting along. But when they try to get ready for the party of the year—the Jewel-bilee—things start to go wrong. First, no one can find Mal's jewel. And then a dance rehearsal goes wild, someone causes a dangerous chemical reaction, and everyone's voices become bewitched! Is there a new troublemaker on the scene? Or could Mal be following in her motherÕs evil footsteps after all? Experience Mal and Evie's wicked new adventures in Disney Descendants: Wicked World Cinestory Comic Volume 3, and find out if good really is the new bad.
You don’t become a legend by being nice. She wasn’t born Cruella. Gifted with talent, innovation, and ambition, Estella dreamed of becoming a fashion designer, but the world seemed intent on making sure her dreams would never come true. The life of an amateur thief is hardly a glamourous one, but in 1970s London, at the crossroads of fashion, Estella has a vision for herself and her designs, if only she can afford it! Witness Estella’s life on the streets with her best friends and partners in (petty) crime, Horace and Jasper, before the infamous diva Cruella emerges to make sure no one gets in her way! -- VIZ Media
An Adventure North... Why was Elsa born with magical powers? The answer is calling her and threatening her kingdom. Together with Anna, Kristoff, Olaf, and Sven, she’ll set out on a dangerous but remarkable journey to discover her past in order to save their future. Are Elsa’s powers enough to see her through their adventure into the unknown? © Disney -- VIZ Media
(Piano/Vocal/Guitar Songbook). A dark force threatens the people of Auradon, and it's up to Mal and the VKs to save everyone in their most epic battle yet! Our matching songbook to the final installment of the 2019 Disney trilogy features eight songs arranged for piano and voice with guitar chord frames and six pages of color photos. Songs include: Break This Down * Dig a Little Deeper * Do What You Gotta Do * Good to Be Bad * My Once upon a Time * Night Falls * One Kiss * Queen of Mean.
Descendants 2 fans will adore this all-new Spell Book. When Mal first got to Auradon, she used her spell book to try and destroy the place, and then she used it to fit in there. And then it fell into the wrong hands. . . Or should we say tentacles? This spell book has been completely updated with fresh spells, plus brand new comments, photos, and inside information from villain kids Mal, Evie, Jay, Carlos. . . and Uma. This is the next chapter in their story.
Evie may be from the Isle, but she loves her new life in Auradon. School is amazing, her friends are wicked, and she started her own fashion line. DREAMS DO COME TRUE! Evie's Fashion Book is filled with all of her design sketches, plus style tips, notes, and photos of her and her friends. Get a glimpse into Evie's stylish world!
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
Inspired by the hit Disney movie, Tangled. Rapunzel has lived inside an isolated tower all her life, able to see the world outside her window but forbidden by her mother to leave. When the notorious thief Flynn Rider shows up, she makes a deal with him to finally break free and experience the world outside her prison. Is the world as scary as Mother Gothel promised it would be? Or will she find the answers behind her magical, flowing hair and the truth about her childhood?
Opening the bridge between Auradon and the Isle was the easy part - bringing two disparate cultures together will be the real challenge that Mal must face. Realizing that she needs help, Mal brings on as consuls the two people who best personify their respective homes: Audrey for Auradon and Uma for the Isle of the Lost. They're charged with helping Mal introduce their own cultures to a whole new audience... but how? As far as Mal sees it, they can only really truly understand the issues that the people of Auradon and the Isle of the Lost will face by first experiencing it for themselves, which means that Audrey will need to live a day in Uma's life on the Isle and Uma in Audrey's shoes in Auradon. This experience - full of embarrassing missteps and unexpected situations - opens up Audrey and Uma's eyes to just how inattentive they'd been to the challenges faced by those who'd grown up elsewhere and inspires them to join forces with Mal to find a better solution to truly integrate their cultures.