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For sophomore courses on digital design in an Electrical Engineering, Computer Engineering, or Computer Science department. & Digital Design, fourth edition is a modern update of the classic authoritative text on digital design.& This book teaches the basic concepts of digital design in a clear, accessible manner. The book presents the basic tools for the design of digital circuits and provides procedures suitable for a variety of digital applications.
Note from the publisher: The Interactive Resource Center is an online learning environment where instructors and students can access the tools they need to make efficient use of their time, while reinforcing and assessing their understanding of key concepts for successful understanding of the course. An access card with redemption code for the online Interactive Resource Center is included with all new, print copies or can be purchased separately. (***If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code - ISBN: 9781118922248). The online Interactive Resource Center contains resources tied to the book, such as: Interactive Resources: Flashcards featuring images from book for image identification self-study Self-test assessment by chapter Image Gallery featuring key designers and their work Downloadable Resources: Indices of key terms and people ***Winner of the First-Ever QED (Quality, Excellence, Design) award by Digital Book World*** This is the unrivaled, comprehensive, and award-winning reference tool on graphic design recognized for publishing excellence by the Association of American Publishers. Now, this Fifth Edition of Meggs' History of Graphic Design offers even more detail and breadth of content than its heralded predecessors, revealing a saga of creative innovators, breakthrough technologies, and important developments responsible for paving the historic paths that define the graphic design experience. In addition to classic topics such as the invention of writing and alphabets, the origins of printing and typography, and postmodern design, this new Fifth Edition presents new information on current trends and technologies sweeping the graphic design landscape—such as the web, multimedia, interactive design, and private presses, thus adding new layers of depth to an already rich resource. With more than 1,400 high-quality images throughout—many new or newly updated—Meggs' History of Graphic Design, Fifth Edition provides a wealth of visual markers for inspiration and emulation. For professionals, students, and everyone who works with or loves the world of graphic design, this landmark text will quickly become an invaluable guide that they will turn to again and again.
This completely rewritten adaptation of Giesecke utilizes an abundance of hands-on activities and clear step-by-step descriptions to teach users freehand sketching and visualization skills for engineering graphics. The eighth edition features reorganized, consolidated coverage of Solid Modeling, new drawing problems, and fully proofed drawings. Other chapter topics include design and graphic communication, introduction to cad and solid modeling, freehand sketching and lettering techniques, geometric construction and modeling basics, multi-view sketching and projection, pictorial sketching, sectional views, dimensioning, and tolerancing, For individuals interested in the fields of technical drawing and engineering graphics.
Offers insight and information to help design students apply their skills to the commercial industry. Graphic design is a fast growing industry with thousands of new designers and students joining its ranks every year. The explosion of the graphic design field has resulted in the release of hundreds of new books, with subjects ranging from logo design to web design, design history to design criticism; today there are very few subjects related to the industry that have not been written about in one form or another. While the wealth of information and resources available to the graphic designer is extensive, it makes it hard to gain an overall perspective of graphic design and its practical applications in the field, as the content and subject matter of most books is very specialized. Design educators, especially at the collegiate level, have an increasingly difficult task of teaching a well-rounded course in graphic design, as they have to pull curriculum ideas from many sources, and require the students to purchase numerous texts. The Complete Graphic Designer is that well-rounded course in graphic design. It is not an instructional “how to� book, nor will it feature a series of suggested curriculum or problems for designers or students to solve. Rather, this book will be a concise overview of the many facets of graphic design, such as communication theory and why it is important; various types of problems that designers confront on a daily basis; and the considerations that must be made when trying to solve those visual problems. In addition, it features prominent designers and design firms that are renown for work in a certain type of design, and frequent “sidebars� or articles that include useful information on graphic design. This book provides a complete an comprehensive look at what graphic design is and what it means to be a graphic designer from an applied perspective, with chapters including Design for Communication, The Design Process, Page Layout, Visual Problems, Corporate Identity, and Branding.
Una guía definitiva para diseñadores y creativos sobre la historia y el presente del diseño gráfico. El desarrollo, la teoría y la práctica de la disciplina del diseño gráfico desde sus raíces hasta la actualidad, así como el impacto revolucionario que el diseño gráfico ha tenido en la tipografía y los soportes de comunicación que ha utilizado a lo largo de la historia. Con generosos ejemplos en cada uno de los apartados, sencillos y didácticos, se muestran los fundamentos de la materia en todas sus áreas, cuestiones, contextos y aplicaciones esenciales, para ampliar los conocimientos y la comprensión del fértil mundo de la comunicación visual. El diseño gráfico es una cuestión de enorme amplitud: es una práctica, una técnica, un oficio, una disciplina, una profesión y toda una industria, y converge con casi todos los aspectos de la sociedad humana, desde los negocios y la política hasta el arte y la cultura. Narrar toda la historia del diseño gráfico requiere abordar hitos humanos tan dispares como el desarrollo del alfabeto hace cuatro mil años, las inscripciones lapidarias de los talladores griegos y romanos, los manuscritos de los escribas medievales, el nacimiento de la imprenta, el advenimiento de la Revolución Industrial y el capitalismo de consumo que esta engendró, hasta llegar a la invención de internet a finales del siglo XX y a lo que pueda depararnos el futuro. Afortunadamente, el diseño gráfico aún es una tarea humana. El mejor diseño gráfico integra creatividad, ideas y concepto, y requiere una combinación de corazón, alma, cerebro y gusto, y no solo tener ojos.
Hay un hilo secreto que conecta las pinturas rupestres de la cueva de Altamira, los bestiarios medievales, las campañas de reclutamiento de soldados durante la Primera Guerra Mundial, los posters psicodélicos de los conciertos de rock, las tapas de las revistas de moda, la apropiación de productos de consumo en obras del arte pop y la irrupción de las nuevas tecnologías en la vida cotidiana. En cada uno de los momentos en que el ser humano tuvo necesidad de comunicar algo mediante signos, el diseño gráfico estuvo presente, a veces de manera solapada, pero a medida que se consolidó el capitalismo llegó a convertirse en una actividad crucial de nuestra cultura. Johanna Drucker y Emily McVarish recorren esa historia y organizan, de manera cronológica y a partir de una impactante profusión de imágenes, los hitos que marcan sus hallazgos y rupturas.
In this volume, Jens Müller traces 130 years of graphic design, designers, and developments from the late 19th century through the economic boom after World War II until today. Year-by-year spreads are combined with in-depth features on dozens of landmark projects and industry-leader profiles.
Diseño gráfico: Nuevos fundamentos ha pasado a la categoría de clásico por aportar un nuevo enfoque en el aprendizaje del diseño gráfico. Ellen Lupton y Jennifer Cole Phillips analizan las estructuras formales del diseño y se las explican a los estudiantes con un lenguaje actual, lleno de referencias contemporáneas y numerosos ejemplos visuales. El resultado es un magnífico manual básico de diseño, riguroso y atractivo, dirigido a todos aquellos que quieran comprender el diseño gráfico desde una perspectiva crítica e informada. El libro, renovado y ampliado con nuevos ejemplos en esta segunda edición, analiza los elementos y estructuras que subyacen a todo proyecto de diseño (ya sea un logotipo, un cartel, o un sitio web) y nos enseña a manipularlos de forma práctica, a jugar con soltura y solidez con la escala, el ritmo, el color, la jerarquía, las retículas, etc. Así, el estudiante de diseño aprenderá a crear construcciones ricas y complejas partiendo de relaciones básicas y simples.