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An isekai adventure about an ordinary boy taken under the wing of a mysterious undead girl! When Kanbara Kanata is whisked away from his mundane life to a world of adventure, he inadvertently offends the all-powerful being who brought him there. As punishment, he is sent to the bottom of the most dangerous dungeon without a single special power or ability! He is sure that he’s a goner until he meets a lich girl named Lunaère—an undead powerhouse who hates humans, but grudgingly decides to assist him all the same. With Lunaère’s help, Kanata may just grow into someone truly incredible!
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Kanata is making his way in the wider world of Locklore, despite the lich Lunaère’s warnings about its dangers. But after Lunaère’s intensive training, everyone he runs into seems strangely...weak? Still, you can't be too careful, so Kanata and his new friends make their way toward the city of Manaloch to get some alchemy ingredients. But danger lurks nearby in the form of an infestation of giant spider monsters! And somewhere in the world, Lunaère is slowly making her way back to Kanata...
Our protagonist is a college student who enjoys playing as the evil-aligned faction Arachnea in her favorite real-time strategy game. One day, she finds herself in a world similar to the one in the game; additionally, her body is now that of a fourteen-year-old girl. While things are a bit different from how they were in the game, one element has remained the same: she is the leader of the Arachnea. The insects under her control, collectively known as the Swarm, praise her and implore her to lead them to victory. In order to survive, she raises her Swarm and forms friendly relations with the elves of the neighboring forest. But after a slaver traveling through the forest murders one of her Swarm and the nearby kingdom's knights burn down the elven village and massacre its people, she prepares to launch her counterattacks in the name of revenge. However, revenge is merely a pretense for attacking the countries of this world. Her command is masterful and severe, as one who has played the game in real life...
The Unseen Hand of the Gods helped Kanata's group to take out Reniement and Lucifer, two of the vilest villains around. Too bad the higher beings' plot is well underway: they're activating Zero, the Silent Void's life-siphoning curse to obliterate Locklore. Kanata and company rush to stop the curse only to crash into the gods' final trump card--Zoras, a lich with a mastery of magic. The wicked god Naiarotop shows his face at last to herald the ultimate showdown between Kanata and the higher powers governing this world. And what is Lunaere up to?! It all ends here, in the final volume of Disciple of the Lich!
Things in Locklore just keep getting more complicated! Kanata meets a dragon-girl on the run from mysterious enemies, and he and his friends agree to help her out. But soon she leads them into dangerous, uncharted territory--the homeland of dragons! Meanwhile, Kanata may have eked out a win and saved the city of Manaloch, but his actions have also drawn attention from the beings he wants to avoid most: the gods who sent him to the world of Locklore in the first place! What lies in store once they find the level 1 character who escaped the inescapable labyrinth?
When Kanbara Kanata is whisked away from his mundane life to a world of adventure, he inadvertently offends the all-powerful being who brought him there. As punishment, he is sent to the bottom of the most dangerous dungeon without a single special power or ability! He is sure that he's a goner until he meets a lich girl named Lunaère--an undead powerhouse who hates humans, but grudgingly decides to assist him all the same. With Lunaère's help, Kanata may just grow into someone truly incredible!
Leaving the Garden of Dragons behind for Ploroque, Kanata and the gang run into an item crafter: Mel. Her store is stocked with ingenious inventions, so why is it on the brink of bankruptcy? Greed, the company CEO holding the strings of the city, seems to be responsible--but perhaps the shady underbelly of Ploroque is to blame? It's a race against the clock to clear Mel's name and stay one step ahead of the higher beings!
Grede's dirty dealings in Ploroque City are taken care of thanks to Kanata and his crew. It turns out everything was orchestrated by the Unseen Hand of the Gods and their leader, King Veranta, the Ruler of the World, and they're not too happy about Kanata's meddling. With the Hand's grasping digits in hot pursuit, Kanata tries to pull information out of the obstinate dragon Ramiel--only for King Veranta to show up at the worst possible moment! Meanwhile, Lunaère is keeping close tabs on the gang with her ill-gotten Tiamat's Eye. Good luck getting out of this one, Kanata!
Kanata and his friends have settled temporarily in the city of Manaloch after freeing it from the clutches of demons. They're trying to create the Blood Ether of the Gods, a powerful potion that Lunaère used as a vital part of Kanata's training. But their work is interrupted when Kanata makes a surprising discovery: another transplant from Japan, the mysterious Kotone, is looking for him. Is she simply hoping to connect to someone from her home world, or does she have something more sinister in mind...?