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Digital Storytelling and Ethics: Collaborative Creation and Facilitation provides a method for analyzing digital storytelling practices that focuses on the rhetorical, dialogic, co-productive, creative storymaking space rather than the finished stories or the technologies. Looking through a new media lens, Amanda Hill situates the digital storytelling genre and writing practice as a co-creative media process created between writers, storytellers, educators/facilitators, institutions, and the audience, and discusses the inter-relationships within the collaborative writing workshop as well as in those found in the dissemination of the final digital stories. Digital Storytelling and Ethics provides a reflexive look at the responsibility of the facilitator in co-creative digital storytelling writing spaces and makes use of diverse international case studies as examples. Hill shows that writing educators/facilitators should interpret their roles within the collaborative creation process. This will ensure that responsible facilitation practices based in witnessing guide the storytelling process and create an environment that treats participants as subjects with the ability to respond to the world. This innovative book is an essential read for collaborative digital writers and facilitators.
Gubrium and Harper describe how visual and digital methodologies can contribute to a participatory, public-engaged ethnography. These methods can change the traditional relationship between academic researchers and the community, building one that is more accessible, inclusive, and visually appealing, and one that encourages community members to reflect and engage in issues in their own communities. The authors describe how to use photovoice, film and video, digital storytelling, GIS, digital archives and exhibits in participatory contexts, and include numerous case studies demonstrating their utility around the world.
6th and updated edition of textbook on Digital Storytelling
Listen deeply. Tell stories. This is the mantra of the Center for Digital Storytelling (CDS) in Berkeley California, which, since 1998 has worked with nearly 1,000 organizations around the world and trained more than 15,000 people in the art of digital storytelling. In this revised and updated edition of the CDS's popular guide to digital storytelling, co-founder Joe Lambert details the history and methods of digital storytelling practices. Using a "7 Steps" approach, Lambert helps storytellers identify the fundamentals of dynamic digital storytelling--from seeing the story, assembling it, and sharing it. As in the last edition, readers of the fourth edition will also find new explorations of the applications of digital storytelling and updated appendices that provide resources for budding digital storytellers, including information about past and present CDS-affiliated projects and place-based storytelling, a narrative-based approach to understanding experience and landscape. A companion website further brings the entire storytelling process to life. Over the years, the CDS's work has transformed the way that community activists, educators, health and human services agencies, business professionals, and artists think about story, media, culture, and the power of personal voice in creating change. For those who yearn to tell multimedia stories, Digital Storytelling is the place to begin.
This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application. This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice. The Open Access version of this book, available at http://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license
"This book provides a theoretical-analytical framework for a hermeneutic narrative ethics, which articulates the ethical potential and risks of narrative practices. It analyzes how narratives shape our sense of the possible by enlarging and diminishing the dialogic spaces of possibilities in which we act, think, and re-imagine the world"--
"The Storytelling Non-Profit is a portable consultant for fundraisers, communicators and executive directors who want to tell great stories. In this book, professionals will learn a process for telling a story that inspires and resonates with a target audience."--Back cover.
Extraordinary insight into New Zealand women’s lives with gangs. In 1977 an idealistic young doctor’s daughter, fresh out of university, knocked on the door of a run-down old house in inner-city Wellington. She was greeted by a woman in a Black Power T-shirt with metal in her nose and a spidery tattoo on her left cheek. ‘Whaddya want?’ the woman growled. So began Pip Desmond’s extraordinary time as a member of Aroha Trust, a work cooperative set up in the heady years of feminism, community activism and the first stirrings of the Maori renaissance. For three years this unique, unruly group of girls did physical ‘men’s work’, lived together, and stood side by side against a backdrop of gang violence, police harassment and a society that didn’t want to know. When the government changed the rules for relief work, Aroha Trust folded, but the friendships endured. Trust tells the women’s stories – much of it in their own words – with the respect and compassion that comes from a shared bond over 30 years. By turns angry, funny, hair-raising, tender, frightening and heartbreaking, the New Zealand Post Book Awards-winning Trust above all celebrates the women’s struggles to overcome their pasts and build a future for their children. As a unique insight into New Zealand’s social history and a way to understand women and gangs, it is without peer.
As digital life stories continue to assume more and more significance across a range of institutions, so too does their potential to bring into focus once marginalised and neglected voices. Breaking new ground by reframing multimedia life stories as a resource for education, public health, and policy, this book challenges policymakers, professionals, and researchers to reimagine how they find out about and respond to people’s daily lives and experiences of health, disability, and well-being. The book develops theoretical, methodological, and practical resources for listening to digital stories through a series of carefully selected international case studies, from dementia care education to campaigns in the UN to ban cluster munitions. The case studies explore and illuminate different ways that digital stories have – and have not – been listened to in the past. The authors expose the great potential as well as the complexity of using powerful personal stories in practice. Together, the case studies highlight that processes of listening to, learning from, and making use of digital stories involve unavoidable processes of reinterpretation, recontextualisation, and translation which have significant ethical and political implications for storytellers, listeners, and society. In mapping and theorising the movement of stories into new contexts of policy and practice, the book offers a critical lens on the widely celebrated democratising potential of digital storytelling and its capacity to amplify marginalised voices. Digital Storytelling in Health and Social Policy develops an authoritative and original re-conceptualisation of digital life stories and their use for social justice ends, and will be important reading for researchers and practitioners from a range of backgrounds, including social policy, digital media, communication, education, disability, and public health.
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.