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A computer that imbibes human characteristics is considered to have a digital personality. The character is akin to real-life human with his/her distinguishing characteristics such as history, morality, beliefs, abilities, looks, and sociocultural embeddings. It also contains stable personality characteristics; fluctuating emotional, cognitive, SOAR technology, and motivational states. Digital Personality focuses on the creation of systems and interfaces that can observe, sense, predict, adapt to, affect, comprehend, or simulate the following: character based on behavior and situation, behavior based on character and situation, or situation based on character and behavior. Character sensing and profiling, character-aware adaptive systems, and artificial characters are the three primary subfields in digital personality. Digital Personality has attracted the interest of academics from a wide range of disciplines, including psychology, human-computer interaction, and character modeling. It is expected to expand quickly as technology and computer systems become more and more intertwined into our daily lives. Digital Personality is expected to draw at least as much attention as Affective Computing. The goal of affective computing is to enable computers to comprehend both spoken and nonverbal messages from people, use implicit body language, gaze, speech tones, and facial expressions, etc. to infer the emotional state and then reply appropriately or even show affect through interaction modalities. More natural and seamless human-computer connection would be the larger objective. Users will benefit from a more individualized experience as a result. Additionally, this will affect how well the user performs since they will have the assistance of the robots to do their jobs quickly and effectively. This book provides an overview of the character dimensions and how technology is aiding this area of study. It offers a fresh portrayal of character from several angles. It also discusses the applications of this new field of study.
This book delves into the very core of our digital existence, unearthing the essence of a digital persona. It's a realm where authenticity meets multiplicity, as we decipher the nuanced art of crafting and managing our online identities. We confront issues of privacy and ethics, exploring the profound impact of our digital footprints on our lives and society. The integration of AI paves the way for an intriguing future, with predictions that challenge our understanding of self in the digital age. Welcome to a world where your digital personality is more than just data; it's a reflection of who you are and who you can be. The main goal of this book is to enable more seamless and natural human–computer interaction. This will provide better personalized experience. Further, this will influence the performance of the user, wherein they will have the support of the machines to achieve their tasks in the most efficient way. This book is the first of a kind in introducing Digital Personality. It provides an overview of the character dimensions and how state-of-the-art technologies would accommodate such a research field. It includes novel representation of character from various perspectives. It also provides instances of applications of this emerging research field.
Your Digital Personality is the pool of digital information available to anyone with the right access, tools and motivation to find it. Increasingly it is the first impression that you make upon others, and first impressions are important.---- This book explores the growth of this phenomenon. It identifies the ways that businesses and ordinary people are creating, using, sharing and storing increasing amounts of personal information.---- It explains how business tools are emerging to link our Digital Personalities together to create comprehensive views of each of us---- Your information legally belongs to the businesses that hold it. They can manipulate, use, trade and store endless amounts of it and yet we currently have limited legal rights to challenge this situation. The book explores how to rebalance this inequality.---- The key message is that privacy will soon become impossible and if we want to control of our first impressions, we must learn to manage our own Digital Personalities.
The Fourth Edition of Pieces of the Personality Puzzle features insightful readings in personality psychology from a wide range of voices, with nearly a third of the readings new to this edition.
Design for Emotion introduces you to the why, what, when, where and how of designing for emotion. Improve user connection, satisfaction and loyalty by incorporating emotion and personality into your design process. The conscious and unconscious origins of emotions are explained, while real-world examples show how the design you create affects the emotions of your users.This isn't just another design theory book – it's imminently practical. Design for Emotion introduces the A.C.T. Model (Attract/Converse/Transact) a tool for helping designers create designs that intentionally trigger emotional responses. This book offers a way to harness emotions for improving the design of products, interfaces and applications while also enhancing learning and information processing. Design for Emotion will help your designs grab attention and communicate your message more powerfully, to more people. - Explains the relationship between emotions and product personalities - Details the most important dimensions of a product's personality - Examines models for understanding users' relationships with products - Explores how to intentionally design product personalities - Provides extensive examples from the worlds of product, web and application design - Includes a simple and effective model for creating more emotional designs
"Digital Personality is defined as any computing that incorporates the human character within its context. The character is the individual person with all of his/her defining or describing features. This includes stable personality traits, variable affective, cognitive and motivational states as well as history, morals, beliefs, skills, appearance, and sociocultural embeddings, to name a few. In practical terms, depending on the application context, Digital Personality is a branch of advance research that deals with the design of systems and interfaces that can observe, sense, predict, adapt to, affect, understand, or simulate the following: character based on behaviour and situation, behaviour based on character and situation, or situation based on character and behaviour. Digital Personality can be divided into three main research modules: character sensing and profiling, character-aware adaptive systems, and artificial characters. Since the introduction of the term "Digital Personality" captured the attention of researchers from diverse research fields ranging from HCI, character modelling, to Psychology. Digital Personality is envisioned to be a rapidly growing field, as technologies and computer systems are becoming ubiquitously integrated into our daily life. This raised the need for a seamless, natural user interface to support daily users. This is reflected in the vast amount of research conducted in the context of user-aware and adaptive interfaces over the past years. Digital Personality will exhibit similar importance to that of the well-established Affective Computing field. Affective Computing aims to allow the machine to understand the users' verbal and nonverbal communications. For instance, use implicit facial expressions, body postures, gaze, and voice tones to infer the emotional state, as well as, responding accordingly or even exhibiting affects through the interaction modalities. The greater goal would be more seamless natural human-computer interaction. This will provide users a better personalized experience. Further, this will influence the performance of the user, where they will have the support of the machines to achieve their tasks in the most efficient way. This book is the first of a kind in introducing Digital Personality. It provides an overview of the character dimensions and how state-of-the-art technologies would accommodate such a research field. It presents a novel representation of character from various perspectives. Further, this book presents the applications of this emerging research field"--
This book explores mind over matter in a digital age and presents the importance of continued transformation of the mind to promote humane Artificial Intelligence for greater good. In doing so, it focuses on the organizational and managerial practices that are critical in creating an environment that supports mindset and organizational growth. The digital age is significantly impacting employees and organizations and steering billions of people around the world. Artificial Intelligence has created a whole new paradigm with a revolution loftier than all the industrial revolutions and the innovations of the past millennia combined. We are either headed towards restoring humanity back to the “Imago Dei”, where creative powers are unleashed in human freedom, or advocating selective breeding and “survival of the fittest”.
Academic Paper from the year 2018 in the subject Business economics - Business Management, Corporate Governance, grade: 2,0, University of applied Sciences Regensburg, language: English, abstract: This paper is about the social credit system and its implementation in China. The question is which advantages and disadvantages does this system bring?
!--StartFragment--What is the difference between choking and panicking? Why are there dozens of varieties of mustard-but only one variety of ketchup? What do football players teach us about how to hire teachers? What does hair dye tell us about the history of the 20th century? In the past decade, Malcolm Gladwell has written three books that have radically changed how we understand our world and ourselves: The Tipping Point; Blink; and Outliers. Now, in What the Dog Saw, he brings together, for the first time, the best of his writing from The New Yorker over the same period. Here is the bittersweet tale of the inventor of the birth control pill, and the dazzling inventions of the pasta sauce pioneer Howard Moscowitz. Gladwell sits with Ron Popeil, the king of the American kitchen, as he sells rotisserie ovens, and divines the secrets of Cesar Millan, the "dog whisperer" who can calm savage animals with the touch of his hand. He explores intelligence tests and ethnic profiling and "hindsight bias" and why it was that everyone in Silicon Valley once tripped over themselves to hire the same college graduate. "Good writing," Gladwell says in his preface, "does not succeed or fail on the strength of its ability to persuade. It succeeds or fails on the strength of its ability to engage you, to make you think, to give you a glimpse into someone else's head." What the Dog Saw is yet another example of the buoyant spirit and unflagging curiosity that have made Malcolm Gladwell our most brilliant investigator of the hidden extraordinary. !--EndFragment--