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The emergence of new digital and visualisation technologies in recent years has led to rapid changes in the field of architecture. Current drives to incorporate building information modelling as a part of architectural design are giving way to the increased use of IT and visualisation in architectural design, user participation and group collaboration. As digital methods become more mainstream, Digital Participation and Collaboration in Architectural Design provides an accessible and engaging introduction to this emerging subject. Supported by selected examples from research and practice, the book offers an overview of theories, techniques and approaches which readers can apply in their own work. In doing so, it shows how these techniques can influence communication, debate and understanding and encourages readers to see familiar buildings from original and unusual perspectives. An ideal starting point for anyone interested in the application of digital techniques, the book will help students and professionals in architectural design and digital architecture to understand and embrace new technologies.
Advanced Research and Design Tools for Architectural Heritage: Unforeseen Paths rethinks how to analyse, preserve, and adapt Architectural Heritage and its surroundings along unforeseen paths using a broad spectrum of advanced research and design tools. By delving into conceptual foundations and recent applications, it transcends disciplinary boundaries and leverages advanced design tools, such as space syntax, natural language processing, advanced photogrammetry, heritage building information modelling, and virtual reality. This book offers a comprehensive collection of collaborative research studies by a team of scholars with diverse perspectives and digital expertise from long-term projects. Encompassing case studies and recent academic experiences, the volume explores notable heritage sites in Europe, Asia, and Africa. Readers are afforded a nuanced understanding of integrated tools through a forward-looking approach. By addressing critical heritage challenges, the book contributes to reshaping architecture discourse and practice. The chapters explore the integration of advanced methodologies to address emerging societal concerns, making the book a valuable resource for architecture, archaeology, urban planning, catering to professors, trainers, and students. Additionally, its relevance extends to practitioners interested in cultural studies, urban policies, and data science, including archivists, representatives from public governmental authorities, and policy stakeholders.
This open access book focuses on the development of methods, interoperable and integrated ICT tools, and survey techniques for optimal management of the building process. The construction sector is facing an increasing demand for major innovations in terms of digital dematerialization and technologies such as the Internet of Things, big data, advanced manufacturing, robotics, 3D printing, blockchain technologies and artificial intelligence. The demand for simplification and transparency in information management and for the rationalization and optimization of very fragmented and splintered processes is a key driver for digitization. The book describes the contribution of the ABC Department of the Polytechnic University of Milan (Politecnico di Milano) to R&D activities regarding methods and ICT tools for the interoperable management of the different phases of the building process, including design, construction, and management. Informative case studies complement the theoretical discussion. The book will be of interest to all stakeholders in the building process – owners, designers, constructors, and faculty managers – as well as the research sector.
Society faces many challenges in workplaces, everyday life situations, and education contexts. Within information behavior research, there are often calls to bridge inclusiveness and for greater collaboration, with user-centered design approaches and, more specifically, participatory design practices. Collaboration and participation are essential in addressing contemporary societal challenges, designing creative information objects and processes, as well as developing spaces for learning, and information and research interventions. The intention is to improve access to information and the benefits to be gained from that. This also applies to bridging the digital divide and for embracing artificial intelligence. With regard to research and practices within information behavior, it is crucial to consider that all users should be involved. Many information activities (i.e., activities falling under the umbrella terms of information behavior and information practices) manifest through participation, and thus, methods such as participatory design may help unfold both information behavior and practices as well as the creation of information objects, new models, and theories. Information sharing is one of its core activities. For participatory design with its value set of democratic, inclusive, and open participation towards innovative practices in a diversity of contexts, it is essential to understand how information activities such as sharing manifest itself. For information behavior studies it is essential to deepen understanding of how information sharing manifests in order to improve access to information and the use of information. Third Space is a physical, virtual, cognitive, and conceptual space where participants may negotiate, reflect, and form new knowledge and worldviews working toward creative, practical and applicable solutions, finding innovative, appropriate research methods, interpreting findings, proposing new theories, recommending next steps, and even designing solutions such as new information objects or services. Information sharing in participatory design manifests in tandem with many other information interaction activities and especially information and cognitive processing. Although there are practices of individual information sharing and information encountering, information sharing mostly relates to collaborative information behavior practices, creativity, and collective decision-making. Our purpose with this book is to enable students, researchers, and practitioners within a multi-disciplinary research field, including information studies and Human–Computer Interaction approaches, to gain a deeper understanding of how the core activity of information sharing in participatory design, in which Third Space may be a platform for information interaction, is taking place when using methods utilized in participatory design to address contemporary societal challenges. This could also apply for information behavior studies using participatory design as methodology. We elaborate interpretations of core concepts such as participatory design, Third Space, information sharing, and collaborative information behavior, before discussing participatory design methods and processes in more depth. We also touch on information behavior, information practice, and other important concepts. Third Space, information sharing, and information interaction are discussed in some detail. A framework, with Third Space as a core intersecting zone, platform, and adaptive and creative space to study information sharing and other information behavior and interactions are suggested. As a tool to envision information behavior and suggest future practices, participatory design serves as a set of methods and tools in which new interpretations of the design of information behavior studies and eventually new information objects are being initiated involving multiple stakeholders in future information landscapes. For this purpose, we argue that Third Space can be used as an intersection zone to study information sharing and other information activities, but more importantly it can serve as a Third Space Information Behavior (TSIB) study framework where participatory design methodology and processes are applied to information behavior research studies and applications such as information objects, systems, and services with recognition of the importance of situated awareness.
Should all-inclusive engagement be the major task of architecture? All-Inclusive Engagement in Architecture: Towards the Future of Social Change presents the case that the answer is yes. Through original contributions and case studies, this volume shows that socially engaged architecture is both a theoretical construct and a professional practice navigating the global politics of poverty, charity, health, technology, neoliberal urbanism, and the discipline's exclusionary basis. The scholarly ideas and design projects of 58 thought leaders demonstrate the architect's role as a revolutionary social agent. Exemplary works are included from the United States, Mexico, Canada, Africa, Asia, and Europe. This book offers a comprehensive overview and in-depth analysis of all-inclusive engagement in public interest design for instructors, students, and professionals alike, showing how this approach to architecture can bring forth a radical reformation of the profession and its relationship to society.
In the modern age of the 4th Industrial Revolution, advancements in communication and connectivity are transforming the professional world as new technologies are being embedded into society. These innovations have triggered the development of a digitally driven world where adaptation is necessary. This is no different in the architectural field, where the changing paradigm has opened new methods and advancements that have yet to be researched. Impact of Industry 4.0 on Architecture and Cultural Heritage is a pivotal reference source that provides vital research on the application of new technological tools, such as digital modeling, within architectural design, and improves the understanding of the strategic role of Industry 4.0 as a tool to empower the role of architecture and cultural heritage in society. Moreover, the book provides insights and support concerned with advances in communication and connectivity among digital environments in different types of research and industry communities. While highlighting topics such as semantic processing, crowdsourcing, and interactive environments, this publication is ideally designed for architects, engineers, construction professionals, cultural researchers, academicians, and students.
Architektur im digitalen Zeitalter, eine zwei Jahrzehnte alte und wechselvolle Geschichte. Dieses Buch aus der Reihe Architectural Design (AD) beschreibt sämtliche Stufen und Phasen: von Folding zu Cyberspace, Nichtlinearität und Hypersurface-Architektur, von Versionierung zu Skripting, Emergenz, Informationsmodellen und Parametricism. Es erfasst und interpretiert den Geist der jeweiligen Zeit mit dokumentarischer Präzision, fördert und antizipiert oftmals bedeutende Entwicklungen in Architektur und Architekturtheorie. Diese Anthologie der bedeutendsten Artikel aus Architectural Design ist chronologisch und thematisch geordnet, bietet einen vollständigen historischen Zeitstrahl zu computergestütztem Design und digitalen Produktionsformen, von den Anfängen bis zur heutigen Vorrangstellung dieser Technologien. Mario Capo gibt in seiner ausführlichen Einleitung und im Vorwort zu jedem Originaltext einen scharfsinnigen Überblick über die jüngste Geschichte des digitalen Designs. Diese Synopse fehlte bislang, sowohl als pädagogisches Instrument für Studenten als auch Forschungsinstrument für Wissenschaftler. Sie spannt den Bogen zwischen dem Status quo "digitaler" Architektur und der Geschichte und Theorie jüngster Entwicklungen und Trends, stellt wichtige Fragen zu den heutigen Methoden und Techniken im professionellen Design. Eine umfassende Anthologie digitaler Architektur von Mario Carpo, einem der herausragendsten Wissenschaftler in diesem Fachgebiet. - enthält bahnbrechende Essays von Bernard Cache, Peter Eisenman, John Frazer, Charles Jencks, Greg Lynn, Achim Menges und Patrik Schumacher - stellt die wichtigsten Werke von FOA, Frank Gehry, Zaha Hadid, Ali Rahim, Lars Spuybroek/NOX, Kas Oosterhuis und ShoP vor
Closely related to the frontier research field of “digital technology”, this book reshapes the planning and design process of landscape architecture from theoretical and practical levels. It gives a full-scale discussion to the logic, structure, method, and application of digital landscape architecture, leading this field to a new era of perception-quantification research mode. Readers will get a comprehensive understanding of digital landscape architecture, know about multiple digital methods for landscape planning and design, and learn a lot of practical projects with digital technology. And it will inspire the readers to think about new patterns and approaches to landscape planning, rather than traditional ways. This book is organized under a clear logic, which helps the readers easily get the core of the work. A lot of logic diagrams showing between the theoretical paragraphs highly summarize the key points of the book, providing a better readability and acceptability. This book also contains many detailed drawings and graphics for the project cases, which gives a good demonstration of how digital methods could be applied in practice.