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Minecraft: Diary of Steve the Noob (Unofficial Minecraft Series) (Minecraft Stories, Minecraft Books, Minecraft Books for Kids and Teens) Steve wakes up to find himself in a strange, new land. What wonders and adventures await him as he wanders the world of Minecraft? In this new world, Steve has many choices he can make. Will he become a hero and champion of the just or will he become a villain feared by all? Find out in this fun and funny Minecraft Diary of Steve the Noob! Disclaimer: This book is a work of fanfiction; it is not an official Minecraft book. It is not endorsed, authorized, licensed, sponsored, or supported by Mojang AB, Microsoft Corp. or any other entity owning or controlling rights to the Minecraft name, trademarks or copyrights. Minecraft (r)/TM & (c) 2009-2015 Mojang / Notch / Microsoft
All Lily, Simon, and Michael have wanted since they were sucked into their Minecraft games is to return to the real world. They’ve battled armies of griefers and terrifying monsters, made new allies, and had their friendship tested time and again. But they’ve never forgotten their number one goal: getting back home. In this thrilling final installment in the Unofficial Minetrapped Adventure series, a powerful lightning storm strikes the Overworld, instantly transporting Lily back to the real world! But it’s not the homecoming she had planned, especially without her friends by her side, and she’s desperate to get Michael and Simon back home and out of the game forever. Meanwhile, Michael and Simon are in the biggest battle of their Minecraft lives, against Ender Dragons summoned by an unknown griefer. In a series conclusion you won’t want to miss, it’s the gang’s last chance to escape the Overworld—or risk being trapped for good. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Harriet, Jack, and Toby are treasure hunters, searching the Minecraft world for its most valuable hidden secrets. In an abandoned mineshaft, they discovered the first of three lost journals that once belonged to William, a legendary explorer who has gone missing. The journals have taken them on a daring adventure to a secret temple deep within a desert biome, then into the perilous depths of the Nether. Now the treasure hunters are facing their greatest challenge yet. This time, they’re certain they’re close to finding William. They find themselves traveling deep into the ocean and atop the highest mountains, but they just can’t find him anywhere. Is it possible the journals are a hoax? Is the explorer missing for good? In one last desperate attempt, the group ventures to the End. But will they survive this last-ditch effort, or have they finally gone too far? This is the third book in the new Lost Minecraft Journals series. The chapters of each book alternate between the journal entries (William’s story) and the story of the treasure hunters. Fans of Minecraft won’t want to miss this wild new adventure. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Grab your pickaxes and jump back into the action in this second installment of the Diary of an 8-Bit Warrior graphic novel series. The pixelated adventures continue in this graphic novel adaptation of the bestselling Diary of an 8-Bit Warrior series! Readers can reconnect with their favorite characters and the beloved Minecraft universe while enjoying a colorfully illustrated story. In this installment, Runt and his unusual crew—a friendly zombie, a loyal wolf, and a clumsy human—embark on a quest to defeat the ender dragon . . . if they can go five minutes without getting lost, that is. But if vanquishing a legendary boss monster weren’t a big enough challenge, along the way the gang learns of an even more mysterious enemy lurking just around the corner. The second installment of this graphic novel series will knock your blocks off!
A surprise visitor to the Aerie provides devastating news for Happenstance about his past--but it's the future that Umber and Hap must contend with: they need to learn all they can about Meddlers if they are to discover what Hap's role in Umber's mission is to be. And that means a risky trip to The Inferno, where Caspar has taken the key pages of Umber's research. But that's only one of the perilous journeys Umber has in mind for his mysterious ward: Umber's nemesis, the wheeling and dealing Hameron, has acquired some dragon eggs, and Umber can't resist the opportunity to study a new magical species, even if it means a trip to the corrupt kingdom of Sarnica. But when he and Hap see what the warlord of Sarnica has planned for the dragon hatchlings at the upcoming Dragon Games, Umber's quest for knowledge turns into a dangerous rescue operation.
DIVClaire and Luna may be witches, but there’s no easy spell to stop a wedding!/divDIV Though identical on the outside, ten-year-old twins Claire and Luna Bundkin are as different on the inside as peaches and peanut butter. Claire is mischievous and Luna is a dreamer, but they do share a favorite hobby: witchcraft. Whether it’s making breakfast or washing dishes, there’s nothing a five-star witch can’t accomplish with a wave of her pinkie finger. But there are two strict rules: Don’t tell Mom, and don’t try any spells without Grandy—their magical grandmother—watching./divDIV /divDIVWhen Claire and Luna’s father announces that he’s getting remarried to a loudmouthed Texas woman named Fluffy, the twins know they need to do something to stop the wedding. Fluffy wouldn’t be a bad stepmother, but Claire and Luna know that she would lure their father to far-away Houston. A spell might be the only way to save their dad, and they’ll try anything. Even if magic usually lands them in a pot of trouble./divDIV /divDIVThis ebook features a personal history by Adele Griffin including rare images and never-before-seen documents from the author’s own collection./div
From James Dashner, author of the #1 New York Times bestselling MAZE RUNNER series, comes the second book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Game of Lives. Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built! Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could have anticipated. The cyber terrorist Kaine isn’t human. It’s a Tangent, a computer program that has become sentient. And Michael just completed the first step in turning Kaine’s master plan, the Mortality Doctrine, into a reality. The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. The VNS would like to pretend the world is perfectly safe, but Michael and his friends know that the takeover has already begun. And if they don’t stop Kaine soon, it will be game over for humanity. Praise for the Bestselling MORTALITY DOCTRINE Series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor
Based on a concept by New York Times bestselling Diary of a Wimpy Kid author Jeff Kinney comes Poptropica, a brand-new graphic-novel series by Mitch Krpata and Kory Merritt that takes readers on an adventure beyond the incredibly popular online role-playing world. In book two, The Lost Expedition, Oliver, Mya, and Jorge continue their search for home, with a few hilarious stops along the way. As the friends set sail for new sights, they find the evil Octavian is still hot on their trail, and he’s determined to get his hands on their magical map. To make matters worse, a mysterious organization is keen on expelling the three friends from Poptropica. As the pals travel, they find that each island is filled with its own unique brand of peril, and the mystery surrounding the map and Poptropica itself begins to unfold. Will our trio be able to once again outfox Octavian and discover the identity of this secret society? Presented in vivid full-color comic book illustrations, The Lost Expedition is perfect for kids who love a sense of adventure while learning about history in a fun way. Book one in the series, The Mystery of the Map, received incredible praise. KirkusReviews said, “Bright, animated colors and zippy cartoonlike action make for an easily accessible first offering that provides just enough exposition to hook young readers and keep them seeking out subsequent adventures. A peppily paced adventure yarn sure to delight fans of the franchise, both old and new.” And Booklist raved, “Based on the online role-playing game developed by the ever-popular Jeff Kinney, this new adventure comic series gets off to a flying start . . . The lively art mirrors that on the website, featuring bold, colorful panels and characters with giant heads and expressive eyes. Fans of the online game will delight in reading a story about one of Poptropica’s many islands, and newcomers will have no trouble falling into this adventure.”
NEW YORK TIMES BESTSELLING SERIES • Join Max's quest to become a knight in this laugh-filled, New York Times bestselling adventure from the author of the Big Nate series! "Max is epic fun!" --JEFF KINNEY, New York Times bestselling author of the DIARY OF A WIMPY KID series Max wants to be a knight! Too bad that dream is about as likely as finding a friendly dragon. But when Max's uncle Budrick is kidnapped by the cruel King Gastley, Max has to act...and fast! Joined by a band of brave adventurers--the Midknights--Max sets out on a thrilling quest: to save Uncle Budrick and restore the realm of Byjovia to its former high spirits! Magic and (mis)adventures abound in this hilarious illustrated novel from the New York Times bestselling creator of the Big Nate series, Lincoln Peirce. "Fantastic! I loved it!" --DAV PILKEY, New York Times bestselling author of the DOG MAN series
An unofficial Minecrafter's adventure. With his sister stuck in Minecraft, Gameknight999 will have to face a new enemy to save her!