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Provides those interested in civic discourse on the Internet with a tool to interpret the meaning of political and/or ideological messages contained in email discussions and Web sites.
This original cross-disciplinary work examines the crucial role of dialogue in philosophy from the oral dialogues of Socrates; through the written dialogues of Plato, Cicero, Lucian, Valla, Hume, and Heidegger; to the present ubiquitous form of dialogue on the Internet. Geoffrey Rockwell's main point is that in dialogue, be it oral, written, or electronic, there is a common mode of persuasion at work. The dialogue is an orchestrated event meant to be overheard. While the author is absent, the readers of the dialogue are in a sense present as eavesdroppers on a conversation scripted to encourage them to judge between the characters and the philosophical positions they represent. Relying heavily on Italian Renaissance theories of dialogue, Rockwell builds on Sperone Speroni's comparison of dialogue to comedy in which there is a mixture of voices, each with its own form and content. He then looks to the essays of M. M. Bakhtin to propose a working definition of dialogue as a unity of diverse voices. Dialogue is many things, but it is principally about the culture of thoughtful conversation. It is a genre suited to presenting how people discuss ideas, how positions are related to character, and surveying positions that can be taken on a subject. In a world increasingly connected by the Internet, there is no more appropriate genre for study.
This book constitutes the refereed proceedings of the 13th International Conference on Text, Speech and Dialogue, TSD 2010, held in Brno, Czech Republic, September 2010. The 71 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 144 submissions. The topics of the conference include, but are not limited to text corpora and tagging, transcription problems in spoken corpora, sense disambiguation, links between text and speech oriented systems, parsing issues, multi-lingual issues, information retrieval and information extraction, text/topic summarization, machine translation, semantic web, speech modeling, speech recognition, search in speech for IR and IE, text-to-speech synthesis, emotions and personality modeling, user modeling, knowledge representation in relation to dialogue systems, assistive technologies based on speech and dialogue, applied systems and software, facial animation, as well as visual speech synthesis.
Spoken Dialogue Technology provides extensive coverage of spoken dialogue systems, ranging from the theoretical underpinnings of the study of dialogue through to a detailed look at a number of well-established methods and tools for developing spoken dialogue systems. The book enables students and practitioners to design and test dialogue systems using several available development environments and languages, including the CSLU toolkit, VoiceXML, SALT, and XHTML+ voice. This practical orientation is usually available otherwise only in reference manuals supplied with software development kits. The latest research in spoken dialogue systems is presented along with extensive coverage of the most relevant theoretical issues and a critical evaluation of current research prototypes. A dedicated web site containing supplementary materials, code, links to resources will enable readers to develop and test their own systems (). Previously such materials have been difficult to track down, available only on a range of disparate web sites and this web site provides a unique and useful reference source which will prove invaluable.
This popular series gives teachers practical advice and guidance, along with resource ideas and materials for the classroom. The tasks and activities are clearly presented, and offer teachers the information they need about level, time, preparation, materials, classroom management, monitoring, and follow-up activities. Each book offers up to 100 ideas, as well as variations that encourage teachers to adapt the activities to suite their individual classrooms.
Brands are dead. Advertising no longer works. Consumers are in control. Or so we're told. In Buying In, Rob Walker argues that this accepted wisdom misses a much more important cultural shift, including a practice he calls murketing, in which people create brands of their own and participate, in unprecedented ways, in marketing campaigns for their favorites. Yes, rather than becoming immune to them, we are rapidly embracing brands. Profiling Timberland, American Apparel, Pabst Blue Ribbon, Red Bull, iPod, and Livestrong, among others, Walker demonstrates the ways in which buyers adopt products not just as consumer choices but as conscious expressions of their identities. Part marketing primer, part work of cultural anthropology, Buying In reveals why now, more than ever, we are what we buy—and vice versa.
Many of the earliest books, particularly those dating back to the 1900s and before, are now extremely scarce and increasingly expensive. We are republishing these classic works in affordable, high quality, modern editions, using the original text and artwork.
Written for students, this text offers a comprehensive introduction to online systems that primarily provide information in the form of bibliographic citations. Basic information on the use of online systems is provided.
Dialogic: Education for the Internet Age argues that despite rapid advances in communications technology, most teaching still relies on traditional approaches to education, built upon the logic of print, and dependent on the notion that there is a single true representation of reality. In practice, the use of the Internet disrupts this traditional logic of education by offering an experience of knowledge as participatory and multiple. This new logic of education is dialogic and characterises education as learning to learn, think and thrive in the context of working with multiple perspectives and ultimate uncertainty. The book builds upon the simple contrast between observing dialogue from an outside point of view, and participating in a dialogue from the inside, before pinpointing an essential feature of dialogic: the gap or difference between voices in dialogue which is understood as an irreducible source of meaning. Each chapter of the book applies this dialogic thinking to a specific challenge facing education, re-thinking the challenge and revealing a new theory of education. Areas covered in the book include: dialogical learning and cognition dialogical learning and emotional intelligence educational technology, dialogic ‘spaces’ and consciousness global dialogue and global citizenship dialogic theories of science and maths education The challenge identified in Wegerif’s text is the growing need to develop a new understanding of education that holds the potential to transform educational policy and pedagogy in order to meet the realities of the digital age. Dialogic: Education for the Internet Age draws upon the latest research in dialogic theory, creativity and technology, and is essential reading for advanced students and researchers in educational psychology, technology and policy.
Lexicon of Online and Distance Learning, a desktop resource, focuses specifically on distance education for researchers and practitioners. It provides key information about all levels of education (that is, KD12, higher education, proprietary education, and corporate training), allowing for comprehensive coverage of the discipline of distance education. The book offers a comprehensive index of distance learning terms; cross-references to synonyms and, when appropriate, online web links to encourage further exploration. Each lexicon entry is categorized by its root terminology_general, education, technology, instructional technology, or distance education_and provides the actual definition and complete exploration of the term along with specific references that include related books, volumes, and available manuscripts.