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"Lily Idle carries a secret. But she can't remember it. She's in her 80s and suffers from dementia. That's too bad because one of the secrets she carries around inside her head is so dangerous that, unless it's exposed, it could change the world--much for the worse. Her grandson, Nate Idle, is a thirty-something investigative medical journalist, smart and witty but rough around the edges. Now he faces his toughest assignment ever: figuring out the secret inside his grandmother's head before a conspiracy goes deadly wrong."--Jacket.
A brand new dark mafia romance from USA Today Bestselling Author, Dani René.Victor Cordero is the devil. Cruel. Sadistic. Heartless. Sofía Montero is an angel.Beautiful. Sweet. Intoxicating.My father stole from him, but papá was stupid.He got caught, and now I'm in trouble. She's my payment. My plaything.Too innocent for my games, but it doesn't stop me.The man I've hated all my life has come for me. His threats are meant to break me, but I'm stronger than I look.She spits her hate at me, but she revels in our game.Her strength makes me want to see her break. I'm merely a plaything for the devil himself. Owned by the most dangerous man in Colombia. I promised to release her once she's paid her dues. But you should never make a deal with the devil.I will make him feel.And when that day comes, he'll break for me.
Dalarhestens historie.
It was just a bit of fun, a local legend. The Devil's Footsteps: thirteen stepping stones, and whichever one you stopped on in the rhyme could predict how you would die. A harmless game for kids - and nobody ever died from a game. But it's not a game to Bryan. He's seen the Dark Man, because the Dark Man took his brother five years ago. He's tried to tell himself that it was his imagination, that the Devil's Footsteps are just stones and the Dark Man didn't take Adam. But Adam's still gone. And then Bryan meets two other boys who have their own unsolved mysteries. Someone or something is after the children in the town. And it all comes back to the rhyme that every local child knows by heart: Thirteen steps to the Dark Man's door, Won't be turning back no more . . .
Lust, sex, lies. I fell in love. l bled and broke for him. I foolishly played his game and woke to find he's not done with me yet. He's dead set on stripping everything I am bare. I'm nothing but his plaything and he's pulling my strings. But things are going to be different. I'm more than an assassin, a monster with a pretty face. I'm his undoing. I will rise. Seek my revenge. Outwit his deviant schemes. This time...I plan to win.
“Smart, captivating, sophisticated; I can’t say enough about this deftly told story.” —Steve Berry, New York Times bestselling author of The Emperor’s Tomb “A brilliant thriller that defies genre and scope; a twisted blend of Michael Crichton and Alfred Hitchcock.” —James Rollins, New York Times bestselling author of Altar of Eden A Pulitzer Prize winner for Journalism in 2010, New York Times science reporter Matt Richtel delivers a phenomenal “neuro-tech” thriller about a dark and insidious plot to reengineer the human brain. Devil’s Plaything is smart, fast, and terrifyingly plausible—a page-turner of the first order from the critically acclaimed author of Hooked, whom author David Liss (The Devil’s Company) calls, “The absolute master of crafting amazing fiction around cutting edge science.”
A hunter in 1750's Colonial America heads down the path of revenge after he fails to protect the ones he loved.
The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience. Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions.
Spider She's mine. Not because she's in love with me, but because as the Sergeant At Arms for the Devil's Outlaws MC, I'm expected to handle her. I enjoy punishing her for her crime against the MC. I'm glad she did what she did. Because now I get to keep her. But she's not who she says she is. I'm going to get to the bottom of her little game and shut it down. Now I can't figure out if I need to kill her or protect her. I'll keep her alive...as long as she doesn't lie. Emma What did I do? One bad decision sent my world spiraling into hell. Straight into the arms of a monster. I had no choice. Now the question is which is better, The cult whose horrors I barely escaped, Or the nightmare my outlaw captor has trapped me in? I may hate where I am now, But I can't stop thinking about him. I loathe him with every fiber of my being, yet when he leaves, I crave his touch. I'm his captive, his prisoner. I'm playing a role, Planning my escape. As long as he doesn't see through my facade, I'll make it out alive. I'll make it out before he destroys me. ***DISCLAIMER: Cliffhanger ahead. Spider's story will conclude in book 2, EVIL'S PACT. The following two books will feature another couple. This is a Dark MC Romance containing triggering elements. Read at your own risk.