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Part technical and part theoretical, this practical guide to web typography helps designers understand how the typographic choices they make in layout and prototyping programs behave once they are turned into live code. Through a series of demos, this book teaches designers how to create typographic specific webpages by learning just enough HTML and CSS to be able to view the pages in different browsers, devices, and operating systems. With live webpages to evaluate, designers will learn how to test those pages for supported features and performance, ensuring font choices look as good in the browser as it does in their layout program, delivering a speedy experience to the users. Key Features Demonstrates the minimal amount of HTML and CSS necessary to be able to create webpages to see typographic choices in the browser. Discusses responsive design and how to evaluate and test those choices for performance and usability prior to front-end development. Demonstrates how to review your own typographic, image, and layout choices in the browser through a series of demos in the book.
Ten years. 500 fonts. 138 families. 34,000 characters. An unthinkably large number of kerning pairs. This is the unique and complete Device Fonts collection, 1995-2000. |Rian Hughes is brit-pop for typography at its best.| - signalrau.com |Chances are you've seen his work somewhere if you're at all plugged into pop culture. Dazzling, rife with style and energy.| - Buddy Jarjoura |[An] influential designer.| - The Guardian
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Don’t settle for Flex’s boring, standard user interface. Set your Flex applications apart with the breakthrough skinning and programming techniques found in Creating Visual Experiences with Flex 3.0. Leading Flex developers Juan Sanchez and Andy McIntosh show how to build stunning Flex and AIR applications. You’ll learn how to take a design and translate that design into Flex or AIR without sacrificing fidelity, and how to apply state-of-the-art branding that adds value to all your Flex applications, no matter what they do or who you’re building them for. Sanchez and McIntosh illuminate every aspect of creating superior visual experiences with Flex 3.0 and AIR and discuss planning, design, architecture, and proven user-interface principles, with an emphasis on technical implementation. You’ll learn how to alter the standard Flex interface using all the tools available to you: skins, styling, transitions, effects, filters, graphics built with Adobe creative tools, CSS, and ActionScript 3.0 programming. The authors reveal the trade-offs associated with each approach to Flex visual experience design and help you choose the right techniques for your applications. They explain each concept and technique in detail, using real-world examples and exercises that solve specific problems and provide samples throughout each chapter. If you want your Flex and AIR applications to be a cut above the rest, this is the book that shows you how.
If you're a Flash designer looking for a solid overview of Flash CS4, this book is for you. Through the use of solid and practical exercises, you will soon master the fundamentals of this fourth edition of the Adobe Flash authoring tool. Using a series of carefully developed tutorials, you will be led from basic Flash CS4 techniques to the point where you can create animations, MP3 players, and customized Flash video players in no time. Each chapter focuses on a major aspect of Flash, and then lets you take the reins in a "Your Turn" exercise to create something amazing with what you've learned. This book focuses on the core skill set you need to feel at home with Flash CS4, and also introduces you to some of the biggest names in today's Flash community through interviews and actual "How To" examples, so you can learn from the masters. You will start by studying the Flash CS4 interface, and while you're at it, you'll be guided toward mastery of the fundamentals, such as movie clips, text, and graphics, which will lead you into some of the more fascinating aspects of Flash, including audio, video, animation, and 3D transformations. By the time you finish, you will have created an MP3 player and a Flash video player, been introduced to the basics of ActionScript 3.0, learned how to combine Flash with XML, styled Flash text with CSS, created animated scenes, and worked your way through a host of additional projects. All of these exercises are designed to give you the knowledge necessary to master Flash CS4 from the ground up. If you're already a seasoned Flash designer, this book will get you up to speed with the fourth version in relatively short order. This book covers all of the new Flash CS4 features, such as the new animation and 3D tools, the new Adobe Media Encoder, and a pair of the coolest new additions to the tools panel: a spray brush tool and a deco tool. You can discover more about this book, download source code, and more at the book's companion website: www.foundationflashcs4.com.
Special Edition Using Visual C++ 6 focuses on making you productive with Visual C++ as quickly as possible. Because of its straightforward approach, this book is able to progress into more advanced topics such as database capabilities, creating ActiveX controls and documents, and enterprise features. Coverage includes all the new features of version 6 as well as expanding on a few topics such as Active Server Pages, VC++, and ActiveX Data Object (ADO & OLE DB).
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