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This book originates from a workshop organised by ESPRIT project 20 477, ARES in Las Palmas de Gran Canaria, Spain, February 1998. ARES is an acronym for Architectural Reasoning for Embedded Systems. Within this project we investigate techniques to deal with problems of software architecture of families of embedded systems. It is the second workshop organised by this project. Its predecessor was held in Las Navas de Marques, Spain, November 1996. The proceedings of the first workshop are only available in electronic format at "http://www.dit.upm.es/~ares/". The second workshop succeeded, even more than the first one, in gathering many of the most prominent people working in the area of software architecture for product families or product lines. This second workshop consisted of six sessions. The first session was meant to report the ARES results, according to the topics of the next five sessions. The remaining sessions dealt with different aspects of software architecture, focussed on applications for product families or product lines. Because there will be a separate book covering all ARES results, the first session is not included in this book. The workshop was chaired by Henk Obbink from Philips Research and Paul Clements from the Software Engineering Institute at Carnegie Mellon University. They prepared and presented an overall conclusion at the end of the workshop. This conclusion was used in the introduction to this book.
This book contains the proceedings of a third workshop on the theme of Software Arc- tecture for Product Families. The first two workshops were organised by the ESPRIT project ARES, and were called “Development and Evolution of Software Architectures for Product Families”. Proceedings of the first workshop, held in November 1996, were only published electronically at: “http://www.dit.upm.es/~ares/”. Proceedings of the second workshop, held in February 1998, were published as Springer LNCS 1429. The ARES project was finished in February 1999. Several partners continued - operation in a larger consortium, ITEA project 99005, ESAPS. As such it is part of the European Eureka ! 2023 programme. The third workshop was organised as part of the ESAPS project. In order to make the theme of the workshop more generic we decided to rename it “International Workshop on Software Architectures for Product Families”. As with the earlier two workshops we managed to bring together people working in the so- ware architecture of product families and in software product-line engineering. Submitted papers were grouped in five sessions. Moreover, we introduced two s- sions, one on configuration management and one on evolution, because we felt that d- cussion was needed on these topics, but there were no submitted papers for these subjects. Finally, we introduced a surveys session, giving an overview of the present situation in Europe, focussed on ESAPS, and in the USA, focussed on the SEI Product Line Systems Program.
Software development organizations are now discovering the efficiencies that can be achieved by architecting entire software product families together. In Software Architecture for Product Families, experts from one of the world's most advanced software domain engineering projects share in-depth insights about the techniques that work -- and those that don't. The book offers a solutions-oriented, case-study approach covering the entire development lifecycle, based on advanced work done by three of Europe's leading technology companies and their academic partners. Discover the challenges that drive companies to consider architecting product families, and the new problems they encounter in doing so. Master concepts and terms that can be used to describe the architecture of a product family; then learn how to assess that architecture, and transform it into working applications. The authors also present chapter-length, real-world case studies of domain engineering projects at Nokia, Philips, and ABB.
This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Product-Family Engineering, PFE 2003, held in Siena, Italy in November 2003. The 36 revised full papers presented together with an introductory overview and 3 keynote presentations were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on variation mechanisms, requirements analysis and management, product derivation, transition to family development, industrial experience, evolution, and decision and derivation.
This book contains the proceedings of the Fourth International Workshop on Product Family Engineering, PFE-4, held in Bilbao, Spain, October 3–5, 2001. This workshop was the fourth in a series started in 1996, with the same s- ject, software product-family engineering. Proceedings of the second and third workshops have been published as LNCS 1429 and LNCS 1951. The workshops were organized within co-operation projects of European - dustry, the ?rst two by ARES (Esprit IV 20.477) 1995–1999. This project had three industrial and three academic partners, and focused on software archit- turesforproductfamilies.SomeofthepartnerscontinuedinITEAproject99005, ESAPS(1999–2001).ITEAisthesoftwaredevelopmentprogram(?!2023)within the European Eureka initiative. ITEA projects last for two years and ESAPS ́ was succeeded by CAFE (ITEA ip00004), which started in 2001 and will t- minate in 2003. This workshop was initially prepared within ESAPS and the ́ preparation continued in CAFE. Due to the attacks in the USA of September 11, several people were not able to ?y and therefore did not show up. However, we have included their submissions in these proceedings. The session chair presented these submissions, and their inputs were used during the discussions. It was planned that Henk Obbink be workshop chair, and Linda Northrop and Sergio Bandinelli be co-chairs. However, because of personal circumstances Henk Obbink was not able to leave home during the workshop. Moreover both co-chairs had already enough other duties. Therefore the chairing duties were taken over by the program chair, Frank van der Linden.
The last decade has been one of great progress in the field of software architecture research and practice. Software architecture has emerged as an important subdis- pline of software engineering. A key aspect of the design of any software system is its architecture, i. e. the fundamental organization of a system embodied in its com- nents, their relationships to each other, and to the environment, and the principles guiding its design and evolution (as defined in the Recommended Practice for Arc- tectural Description of Software-Intensive Systems -- IEEE Std 1471-2000). - The First European Workshop on Software Architecture (EWSA 2004) provided an international forum for researchers and practitioners from academia and industry to discuss a wide range of topics in the area of software architecture, and to jointly f- mulate an agenda for future research in this field. EWSA 2004 distinguished among three types of papers: research papers (which describe authors’ novel research work), experience papers (which describe real-world experiences related to software architectures), and position papers (which present concise arguments about a topic of software architecture research or practice). The Program Committee selected 19 papers (9 research papers, 4 experience - pers, and 6 position papers) out of 48 submissions from 16 countries (Australia, B- zil, Canada, Chile, Finland, France, Germany, Italy, Japan, Korea, The Netherlands, Spain, Switzerland, Turkey, UK, USA). All submissions were reviewed by three members of the Program Committee.
This book constitutes the refereed proceedings of the 9th International Software Product Line Conference, SPLC 2005, held in Rennes, France in September 2005, emanating from the merger of the former events SPLC (Software Product Line Conference started 2000 in the USA) and PFE (Product Family Engineering started 1996 in Europe). The 17 revised full technical papers presented together with 3 short research papers and 2 keynote talks were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on keynotes, feature modelling, re-engineering, short papers, strategies, panels, validation, scoping and architecture, and product derivation.
Software architecture is a primary factor in the creation and evolution of virtually all products involving software. It is a topic of major interest in the research community where pronusmg formalisms, processes, and technologies are under development. Architecture is also of major interest in industry because it is recognized as a significant leverage point for manipulating such basic development factors as cost, quality, and interval. Its importance is attested to by the fact that there are several international workshop series as well as major conference sessions devoted to it. The First Working IFIP Conference on Software Architecture (WICSAl) provided a focused and dedicated forum for the international software architecture community to unify and coordinate its effort to advance the state of practice and research. WICSA 1 was organized to facilitate information exchange between practising software architects and software architecture researchers. The conference was held in San Antonio, Texas, USA, from February 22nd to February 24th, 1999; it was the initiating event for the new IFIP TC-2 Working Group on Software Architecture. This proceedings document contains the papers accepted for the conference. The papers in this volume comprise both experience reports and technical papers. The proceedings reflect the structure of the conference and are divided into six sections corresponding to the working groups established for the conference.
This book constitutes the refereed proceedings of the Third International Software Product Line Conference, SPLC 2004, held in Boston, MA, USA in August/September 2004. The 18 revised full technical papers presented together with a keynote abstract and summaries of panels, tutorials, and workshops were carefully reviewed and selected for inclusion in the book. Organized in sections on business, architecture, and quality assurance, the papers address topics ranging from how to start a software product line in a company, to case studies of mature product lines and the technology used, to test strategies of product lines, to strategies and notations for creating product line architectures, and to the importance of binding times in creating product lines.