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Mystery is afoot in London. Thieves roam the graveyards, your best friend is missing, and your creepy boss is building something in his lab. A famous detective is on your side. But does he have secrets of his own. Every Twisted Journeys® graphic novel lets YOU control the action by choosing which path to follow. Which twists and turns will your journey take?
When his twin brother falls ill in the family's chateau in the independent republic of Geneva, Victor Frankenstein embarks on a quest to create the Elixir of Life described in an ancient text in the family's secret Biblioteka Obscura.
Este volumen busca reivindicar el legado de Mary Wollstonecraft Shelley y celebrar los doscientos años de la publicación de su obra maestra, Frankenstein o el Moderno Prometeo (1818). Para ello, expone la permeabilidad del mito del científico y su criatura a través de una serie en ensayos que exploran adaptaciones contemporáneas en diversos medios (literatura, cine, televisión, videojuegos, YouTube) que demuestran la relevancia de Frankenstein en nuestros días. Los capítulos permiten al lector conocer las reescrituras populares del teatro del siglo XIX y su impacto en la ficción cinematográfica más reciente; descubrir la influencia de Shelley sobre otras escritoras con un inmenso legado, como es Margaret Atwood; reconocer las distintas apropiaciones del mito en los videojuegos y su reescritura en nuevos formatos audiovisuales; y, finalmente, mostrar cómo la intertextualidad con la novela de Shelley permite enriquecer narrativas que quizá parezcan más lejanas a simple vista. Este es, pues, un volumen esencial para quienes se interesen por las reescrituras contemporáneas del mito, con especial énfasis en la cultura popular o las nuevas plataformas de creación. Borham Puyal, Miriam (ed.). Frankestein revisited : the legacy of Mary Shelley’s masterpiece.
From the celebrated imagination of Dean Koontz comes a powerful reworking of one of the classic stories of all time. If you think you know the legend, you know only half the truth. Here is the mystery, the myth, the terror, and the magic of . . . Every city has its secrets. But none as terrible as this. He is Deucalion, a tattooed man of mysterious origin, a sleight-of-reality artist who has traveled the centuries with a secret worse than death. He arrives in New Orleans as a serial killer stalks the streets, a killer who carefully selects his victims for the humanity that is missing in himself. Deucalion’s path will lead him to cool, tough police detective Carson O’Connor and her devoted partner, Michael Maddison, who are tracking the slayer but will soon discover signs of something far more terrifying: an entire race of killers who are much more–and less–than human and, deadliest of all, their deranged, near-immortal maker: Victor Helios–once known as Frankenstein.
Scooby and the gang try to keep a monster in a wax museum from stealing a rare necklace.
Like the other women of her island, Lana expected to become a diver, harvesting jewels from a native fish. But during her initiation dive, she finds a blood-red jewel that marks her as someone with power. Though she hides the jewel, the mark it represents will drive her away from her home island and into an apprenticeship with a one-armed witch. Alaya Dawn Johnson has created an unforgettable coming-of-age story set in a world where wielding the power of magic requires understanding the true meaning of sacrifice.
Science fiction, fantasy, comics, romance, genre movies, games all drain into the Cultural Gutter, a website dedicated to thoughtful articles about disreputable art-media and genres that are a little embarrassing. Irredeemable. Worthy of Note, but rolling like errant pennies back into the gutter. The Cultural Gutter is dangerous because we have a philosophy. We try to balance enthusiasm with clear-eyed, honest engagement with the material and with our readers. This book expands on our mission with 10 articles each from science fiction/fantasy editor James Schellenberg, comics editor and publisher Carol Borden, romance editor Chris Szego, screen editor Ian Driscoll and founding editor and former games editor Jim Munroe.
Based on some of literature’s horror and science fiction classics, this “tour de force of reclaiming the narrative, executed with impressive wit and insight” (Publishers Weekly, starred review) debut is the story of a remarkable group of women who come together to solve the mystery of a series of gruesome murders—and the bigger mystery of their own origins. Mary Jekyll, alone and penniless following her parents’ death, is curious about the secrets of her father’s mysterious past. One clue in particular hints that Edward Hyde, her father’s former friend and a murderer, may be nearby, and there is a reward for information leading to his capture…a reward that would solve all of her immediate financial woes. But her hunt leads her to Hyde’s daughter, Diana, a feral child left to be raised by nuns. With the assistance of Sherlock Holmes and Dr. Watson, Mary continues her search for the elusive Hyde, and soon befriends more women, all of whom have been created through terrifying experimentation: Beatrice Rappaccini, Catherin Moreau, and Justine Frankenstein. When their investigations lead them to the discovery of a secret society of immoral and power-crazed scientists, the horrors of their past return. Now it is up to the monsters to finally triumph over the monstrous.
This book begins with a history of the detective genre, coextensive with the novel itself, identifying the attitudes and institutions needed for the genre to emerge in its mature form around 1880. The theory of the genre is laid out along with its central theme of the getting and deployment of knowledge. Sherlock Holmes, the English Classic stories and their inheritors are examined in light of this theme and the balance of two forms of knowledge used in fictional detection--cool or rational, and warm or emotional. The evolution of the genre formula is driven by changes in the social climate in which it is embedded. These changes explain the decay of the English Classic and its replacement by noir, hardboiled and spy stories, to end in the cul-de-sac of the thriller and the nostalgic Neo-Classic. Possible new forms of the detective story are suggested.