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A survey of the design landscape, guiding the reader through the array of movements, styles & trends, & identifying leading designers, as well as future design classics. This work places the modern scene in a historic framework & explores cultural & economic forces shaping design.
A SNEAK PREVIEW OF 21ST CENTURY AESTHETICS VIA THE VISION OF TODAY'S MOST INNOVATIVE DESIGNERS HOW DO TODAY'S BEST AND BRIGHTEST DESIGNERS SEE THE FUTURE OF DESIGN? INCLUDING A CROSS SECTION OF THE WORLD'S MOST INFLUENTIAL DESIGNERS, FROM SUPERSTARS TO NEWCOMERS, THIS GUIDE EXPLORES CUTTING EDGE PRODUCT DESIGN, FURNITURE, CERAMICS, APPLIANCES, ELECTRONICS, GLASSWARE, AND TEXTILES.
This is a benchmark publication in the field of organization design (OD). Featured in the book are the more practical elements of implementing OD in organizations. The recent development in organization design has been sporadic; hence, this book will be an important step in creating more thoughtful research and stronger empirical analyses that take advantage of advances in estimation methods allowing for more complex causal modeling and stimulation technologies.
Prototype: Design and Craft in the 21st Century is an edited collection of 13 essays by a diverse, cross-disciplinary body of international scholars and practitioners, which for the first time, brings together critical and speculative thinking on the role the prototype can, and should, play within design, craft and beyond. The range of authors and pioneers is carefully selected and purposefully diverse so as to reflect, extend and lead current debates on the subject. This book offers an alternative way to question design and craft. It also seeks to raise awareness and understanding of design and craft within disciplines where they are not traditionally referenced. This new change of mindset - which emphasises process over product - may well question the disciplinary focus of approach to solving complex problems. As Einstein suggests, if we are to make progress and resolve the problems of our time, we need to change our mindsets from the ones that created the problems in the first place.
Principles of interface design; game world abstraction; avatar abstraction; game structures; genres; and the evolution of games. Annotation 2005 Book News, Inc., Portland, OR (booknews.com).
"Graphic Design" ci offre la possibilità di conoscere le correnti più aggiornate e progredite del design grafico. Le tematiche presentate sono le più svariate, dal messaggio politico anti consumismo all'ultima pubblicità Nike, così come le realizzazioni che vanno dal packaging al web design. Charlotte & Peter Fiell dirigono uno studio di consulenza a Londra, specializzato nella vendita, acquisto, studio e promozione degli oggetti di design: sono largamente conosciuti per la loro attività di conferenzieri, curatori di mostre e libri. Annotation Supplied by Informazioni Editoriali
A survey of the contemporary design landscape, this book guides the reader through the often bewildering array of contemporary movements, styles and trends. It places the contemporary scene in a historic framework and explores the cultural and technological forces shaping design now and in the future.
As we become familiar with the 21st century we can see that what we are designing is changing, new technologies support the creation of new forms of product and service, and new pressures on business and society demand the design of solutions to increasingly complex problems, sometimes local, often global in nature. Customers, users and stakeholders are no longer passive recipients of design, expectations are higher, and increased participation is often essential. This book explores these issues through the work of 21 research teams. Over a twelve-month period each of these groups held a series of workshops and events to examine different facets of future design activity as part of the UK's research council supported Designing for the 21st Century Research Initiative. Each of these 21 contributions describes the context of enquiry, the journey taken by the research team and key insights generated through discourse. Editor and Initiative Director, Tom Inns, provides an introductory chapter that suggests ways that the reader might navigate these different viewpoints.
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Library design in the 21st century has one common theme: collaboration is at the heart of innovation. Designing modern libraries is a complex process involving many stakeholders and participants. Libraries of all types work with an almost limitless range of constituent groups for input, buy-in and successful implementation. Securing support for new library buildings and renovations of libraries engages many people: library clients, community members, faculty, funding agencies, donors, governing authorities, librarians, architects, interior designers and planners. Telling the right story and getting to the end game demand carefully crafted approaches, wide-ranging skills, a unified vision and productive teamwork. The IFLA Library Buildings and Equipment Section has selected the best papers presented by award-winning architects and international thought leaders from the academic and public library sector at our recent satellite conferences and seminars: "Collaborative Strategies for Successful Library Design" (Chicago, Illinois), "What comes after the Third Place?" (Columbus, Ohio); "Key Issues for Library Space: International Perspectives" (Maynooth, Ireland); "Storage, the final frontier" (Munich, Germany) and "Telling and selling the space story" (Wrocław, Poland). The stories by the library and design professionals within this publication illustrate how powerful a role partnerships, outreach and cooperation play in a library project’s success.