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To the hard-pressed systems designer this book will come as a godsend. It is a hands-on guide to the many ways in which processor-based systems are designed to allow low power devices. Covering a huge range of topics, and co-authored by some of the field’s top practitioners, the book provides a good starting point for engineers in the area, and to research students embarking upon work on embedded systems and architectures.
Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.
The less-experienced engineer will be able to apply Ball's advice to everyday projects and challenges immediately with amazing results. In this new edition, the author has expanded the section on debug to include avoiding common hardware, software and interrupt problems. Other new features include an expanded section on system integration and debug to address the capabilities of more recent emulators and debuggers, a section about combination microcontroller/PLD devices, and expanded information on industry standard embedded platforms. - Covers all 'species' of embedded system chips rather than specific hardware - Learn how to cope with 'real world' problems - Design embedded systems products that are reliable and work in real applications
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
Today more than 90% of all programmable processors are employed in embedded systems. This number is actually not surprising, contemplating that in a typical home you might find one or two PCs equipped with high-performance standard processors, and probably dozens of embedded systems, including electronic entertainment, household, and telecom devices, each of them equipped with one or more embedded processors. The question arises why programmable processors are so popular in embedded system design. The answer lies in the fact that they help to narrow the gap between chip capacity and designer productivity. Embedded processors cores are nothing but one step further towards improved design reuse, just along the lines of standard cells in logic synthesis and macrocells in RTL synthesis in earlier times of IC design. Additionally, programmable processors permit to migrate functionality from hardware to software, resulting in an even improved reuse factor as well as greatly increased flexibility. The LISA processor design platform (LPDP) presented in Architecture Exploration for Embedded Processors with LISA addresses recent design challenges and results in highly satisfactory solutions. The LPDP covers all major high-level phases of embedded processor design and is capable of automatically generating almost all required software development tools from processor models in the LISA language. It supports a profiling-based, stepwise refinement of processor models down to cycle-accurate and even RTL synthesis models. Moreover, it elegantly avoids model inconsistencies otherwise omnipresent in traditional design flows. The next step in design reuse is already in sight: SoC platforms, i.e., partially pre-designed multi-processor templates that can be quickly tuned towards given applications thereby guaranteeing a high degree of hardware/software reuse in system-level design. Consequently, the LPDP approach goes even beyond processor architecture design. The LPDP solution explicitly addresses SoC integration issues by offering comfortable APIs for external simulation environments as well as clever solutions for the problem of both efficient and user-friendly heterogeneous multiprocessor debugging.
This book provides design methods for Digital Signal Processors and Application Specific Instruction set Processors, based on the author's extensive, industrial design experience. Top-down and bottom-up design methodologies are presented, providing valuable guidance for both students and practicing design engineers. Coverage includes design of internal-external data types, application specific instruction sets, micro architectures, including designs for datapath and control path, as well as memory sub systems. Integration and verification of a DSP-ASIP processor are discussed and reinforced with extensive examples. Instruction set design for application specific processors based on fast application profiling Micro architecture design methodology Micro architecture design details based on real examples Extendable architecture design protocols Design for efficient memory sub systems (minimizing on chip memory and cost) Real example designs based on extensive, industrial experiences
Modern embedded systems are used for connected, media-rich, and highly integrated handheld devices such as mobile phones, digital cameras, and MP3 players. This book provides an understanding of the platform architecture of modern embedded computing systems that drive mobile devices.
In this new edition the latest ARM processors and other hardware developments are fully covered along with new sections on Embedded Linux and the new freeware operating system eCOS. The hot topic of embedded systems and the internet is also introduced. In addition a fascinating new case study explores how embedded systems can be developed and experimented with using nothing more than a standard PC.* A practical introduction to the hottest topic in modern electronics design* Covers hardware, interfacing and programming in one book* New material on Embedded Linux for embedded internet systems
Review of electronics fundamentals -- Microcontroller concepts -- Worst-case timing, loading, analysis, and design -- Memory technologies and interfacing -- CPU bus interface and timing -- A detailed design example -- Programmable logic devices -- Basic I/O interfaces -- Other interfaces and bus cycles -- Other useful stuff -- Other interfaces.
Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.