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More than a guide to the Smalltalk language.
In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.
This book focuses on object-oriented concurrent computing, which can be considered a model of concurrent programming, and proposes a new programming language, ConcurrentSmalltalk, which is based on object-oriented concurrent computing. The book also shows the efficiency of object-oriented concurrent computing through the design, implementation, and evaluation of ConcurrentSmalltalk. ConcurrentSmalltalk is designed to be upwardly compatible with Smalltalk-80. In the book, the ConcurrentSmalltalk object model is first proposed. Next, issues which arise from maintaining compatibility with Smalltalk-80 are discussed. Finally, the ConcurrentSmalltalk virtual machine which executes the ConcurrentSmalltalk programs is proposed.
This book focuses on object-oriented concurrent computing, which can be considered a model of concurrent programming, and proposes a new programming language, ConcurrentSmalltalk, which is based on object-oriented concurrent computing. The book also shows the efficiency of object-oriented concurrent computing through the design, implementation, and evaluation of ConcurrentSmalltalk. ConcurrentSmalltalk is designed to be upwardly compatible with Smalltalk-80. In the book, the ConcurrentSmalltalk object model is first proposed. Next, issues which arise from maintaining compatibility with Smalltalk-80 are discussed. Finally, the ConcurrentSmalltalk virtual machine which executes the ConcurrentSmalltalk programs is proposed.
Focuses on Implementation of System; Provides Documentation & Covers General Software & Engineering
Software development tools that work and behave consistently across different programming languages are helpful for developers, because they do not have to familiarize themselves with new tooling whenever they decide to use a new language. Also, being able to combine multiple programming languages in a program increases reusability, as developers do not have to recreate software frameworks and libraries in the language they develop in and can reuse existing software instead. However, developers often have a broad choice with regard to tools, some of which are designed for only one specific programming language. Various Integrated Development Environments have support for multiple languages, but are usually unable to provide a consistent programming experience due to different features of language runtimes. Furthermore, common mechanisms that allow reuse of software written in other languages usually use the operating system or a network connection as the abstract layer. Tools, however, often cannot support such indirections well and are therefore less useful in debugging scenarios for example. In this report, we present a novel approach that aims to improve the programming experience with regard to working with multiple high-level programming languages. As part of this approach, we reuse the tools of a Smalltalk programming environment for other languages and build a multi-language virtual execution environment which is able to provide the same runtime capabilities for all languages. The prototype system Squimera is an implementation of our approach and demonstrates that it is possible to reuse development tools, so that they behave in the same way across all supported programming languages. In addition, it provides convenient means to reuse and even mix software libraries and frameworks written in different languages without breaking the debugging experience.