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Ensayos reunidos que se originaron sistemáticamente a partir de un solo corpus teórico y de investigación: la obra pionera de Norbert Elias sobre el proceso de civilización y la formación del Estado. Abarca algunos temas en relación al ocio, la violencia y el deporte, tales como: la génesis del deporte como problema sociológico, lazos sociales y violencia en el deporte, la dinámica del deporte moderno, la búsqueda de la emoción en el ocio, entre otros.
Ensayos reunidos que se originaron sistemáticamente a partir de un solo corpus teórico y de investigación: la obra pionera de Norbert Elias sobre el proceso de civilización y la formación del Estado. Abarca algunos temas en relación al ocio, la violencia y el deporte, tales como: la génesis del deporte como problema sociológico, lazos sociales y violencia en el deporte, la dinámica del deporte moderno, la búsqueda de la emoción en el ocio, entre otros.
Ensayos reunidos que se originaron sistematicamente a partir de un solo corpus teorico y de investigacion: la obra pionera de Norbert Elias sobre el proceso de civilizacion y la formacion del Estado. Abarca algunos temas en relacion al ocio, la violencia y el deporte, tales como: la genesis del deporte como problema sociologico, lazos sociales y violencia en el deporte, la dinamica del deporte moderno, la busqueda de la emocion en el ocio, entre otros.
En los últimos años numerosos países de todo el mundo han reconocido la importancia sociocultural del deporte. El fenómeno deportivo ofrece una introducción general al estudio del deporte moderno desde la óptica sociológica. Aborda temas como la importancia social y sociológica del deporte; el deporte y las emociones; la comercialización y profesionalización del deporte; el deporte y el género.
The Sociology of Sport has grown since its inception in the late 1950s and has become robust, and diverse. Many countries now boast strong scholars in the field and this volume reflects the fascinating research being done. This innovative volume is dedicated to a review of the state of the area by region.
The Business of Leisure critically surveys a wide selection of travel practices, places, and time periods in considering the development of the hospitality industry in Latin America and the Caribbean. Considering tourism from early sojourners to contemporary dark tourism thrill seekers, contributors to The Business of Leisure examine key economic, political, social, and environmental issues. A number of eminent scholars in the field draw on original research focusing on Brazil, Chile, Colombia, Cuba, the Dominican Republic, Ecuador, Guatemala, Mexico, and Peru. In addition to describing key aspects of industry development in a variety of settings, contributors also consider diverse ways in which histories of travel relate to larger political and cultural questions.
This volume was first published by Inter-Disciplinary Press in 2013. From club-sponsored outreach initiatives to organisations that bring together a team's supporters, football clubs play a vital role in building and sustaining communities. This volume explores the significance and value of such activities, as well as the critical issues they raise.
Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.
Norbert Elias has been recognized as one of the key social scientists of the 20th century at least in sociology, political science and history. This book will address Norbert Elias's approach to empirical research, the use of his work in empirical research, and compare him with other theorists.
This collection interrogates sports in Latin America as a key terrain in which nation is defined and populations are interpellated through emotionally charged practices (state policy, media representations, and sports play itself by professionals, national teams and amateurs) of inclusion and exclusion.