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Have you ever wanted something so bad that you would do almost anything? Demon summoning may help make your dreams a reality.
When observing a magical ritual in the woods, make sure to take precautions… If you try to summon a demon to grant you your heart's fondest desire, you'd better get your Latin right… When studying ancient grimoires, it's never a good idea to actually read the contents out loud or you might just cause the end of the world… Following your grandma's heirloom recipe might just conjure up something other than marinara sauce… Four short humorous horror tales of rituals gone very wrong by Hugo finalist Cora Buhlert of 5800 words or approx. 20 print pages altogether.
Black Magic, Demon Summoning spells and more, The Black Raven is a book of Infernal Power and demonology from one of the most infamous sorcerers of all time. According to legend, Doctor Faust was a German Scholar who became bored and depressed with his life, after trying to kill himself he decides to sell his soul to the Devil for the knowledge of magick and alchemy. He enjoyed 25 years of great knowledge, renown, and power. At the end of the 25 years Johannes Faust was found dismembered in his room, torn apart with blood all over the walls and floor. The Legend of Faust has lived on and has even been incorporated in theater but The Black Raven, also known as The Threefold Coercion of Hell, is a book that has nearly been lost through the years and I am now presenting it in its entirety with a short forward from me. -Brittany Nightshade.
Unleash abominations, discover hidden spell words, and practice the dark art of coloring in the lines with this fiendishly clever coloring and activity book from artist Steven Rhodes. Here are dozens of surreally funny, retro-inspired parody designs such as Alien Abduction Club, Here Comes the Apocalypse, Death Metal Sing-Along, and Portal to the Cat Dimension, all rendered in spooky black and white and ready for you to add your unearthly coloring inspiration. But that's not all! Try if you dare the uncannily entertaining activities inside. Join the dots to see what abomination Julie has unleashed into the world. Roll the dice to see which of your friends can be abducted by aliens first. Plus sinister shadow puppets, occult career selector paper dolls, spot the clowns in the graveyard, and other chilling chill-out coloring and activity fun times for ghouls and gargoyles alike.
For ages, the peoples of Neldorailin had been drawn to the Druid's Stone. Some, for the druids gathered there; some seeking healing, others, knowledge. Many stayed, and settlements were founded. And all the while, the energetic magical fields flowing beneath Neldorailin, was the essence that compelled them. As time passed, these shelters became villages, and the villages became a city. At the very heart of what was to become Waldheim, the Druid's Stone remained, and the sacred grove surrounding it. The Academy formed to protect the grove, and to harness the energies of the Ley lines, beneath. Children from miles around dreamed of coming to The Druid's Stone to learn the secrets of magic. Humans, elves, pixies, dwarves and even young dragons little more than mere hatchlings. For Forniel, it was much more than a dream. He had been abandoned upon the Academy's steps when but a wee babe, as the abomination born of Orc and Human parentage. Learning magic was his means of obtaining respect. Yet when his tutor flatly refused to advance him in the teachings of Demonology, Forniel decided to take the matter into his own hands. The others would stop teasing him for being different when he could command such awe-inspiring and deadly power. But in his zeal and fervour for power, Forniel makes a deadly mistake. A mistake that will imperil all of Neldorailin. The fast-paced short story prequel to Amanda Redhead's full-length novel, "Elven Dwarf", The Demon Summoning will propel readers into the heart of the Waldheim Magical Academy where the very nexus of Neldorailin's magical lifeblood flows through the Ley lanes and the lives of those individuals who harness and protect these energies.
Cate Glass's A Summoning of Demons marks the thrilling conclusion for the Chimera team, a ragtag crew who use their forbidden magic for the good of the kingdom. Catagna has been shaken to its core. The philosophists insist that a disastrous earthquake has been caused by an ancient monster imprisoned below the earth, who can only be freed with magic. In every street and market, the people of Catagna are railing against magic-users with a greater ferocity than ever before, and magic hunters are everywhere. Meanwhile, Romy has been dreaming. Every night, her dreams are increasingly vivid and disturbing. Every day, she struggles to understand the purpose of the Chimera's most recent assignment from the Shadow Lord. As Romy and the others attempt to carry out their mission, they find themselves plunged into a mystery of corruption and murder, myth and magic, and a terrifying truth: the philosophists may have been right all along. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Sixteen-year-old Nick and his brother, Alan, are always ready to run. Their father is dead, and their mother is crazy—she screams if Nick gets near her. She’s no help in protecting any of them from the deadly magicians who use demons to work their magic. The magicians want a charm that Nick’s mother stole—and they want it badly enough to kill. Alan is Nick’s partner in demon slaying and the only person he trusts in the world. So things get very scary and very complicated when Nick begins to suspect that everything Alan has told him about their father, their mother, their past, and what they are doing is a complete lie. . . .
The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.
Meet Robin Page: outcast sorceress, mythic history buff, unapologetic bookworm, and the last person you'd expect to command the rarest demon in the long history of summoning. Though she holds his leash, this demon can't be controlled ... but can he be tamed?