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There were an estimated 50 million people worldwide living with dementia in 2017 and this number will almost double every 20 years, reaching 82 million in 2030. Design has significant potential to contribute to managing this global concern. This book is the first to synthesise the considerable research and projects in dementia and design. Design interactions is a new way of considering how we can improve the relationship between people, products, places and services and of course technology trends, such as the ‘internet of things’, offer great opportunities in providing new ways to connect people with services and products that can contribute to healthier lifestyles and mechanisms to support people with acute and chronic conditions. In light of this, the book explores the contribution and future potential of design for dementia through the lens of design interactions, such as people, contexts, material and things. Design for People Living with Dementia is a guide to this innovative and cutting-edge field in healthcare. This book is essential reading for healthcare managers working to provide products, services and care to people with dementia, as well as design researchers and students. .
An anthology that answers a need to understand design that supports the daily life of people with dementia. It intends to support the research and development around the topic of dementia in older people, which has stressed innovation, participation in the design process, as well as technical competence and the physical environment.
Old age is currently the greatest risk factor for developing dementia. Since older people make up a larger portion of the population than ever before, the resulting increase in the incidence of dementia presents a major challenge for society. Dementia is complex and multifaceted and impacts not only the person with the diagnosis but also those caring for them and society as a whole. Human-Computer Interaction (HCI) design and development are pivotal in enabling people with dementia to live well and be supported in the communities around them. HCI is increasingly addressing the need for inclusivity and accessibility in the design and development of new technologies, interfaces, systems, services, and tools. Using interdisciplinary approaches HCI engages with the complexities and ‘messiness’ of real-world design spaces to provide novel perspectives and new ways of addressing the challenge of dementia and multi-stakeholder needs. HCI and Design in the Context of Dementia brings together the work of international experts, designers and researchers working across disciplines. It provides methodologies, methods and frameworks, approaches to participatory engagement and case studies showing how technology can impact the lives of people living with dementia and those around them. It includes examples of how to conduct dementia research and design in-context in the field of HCI, ethically and effectively and how these issues transcend the design space of dementia to inform HCI design and technology development more broadly. The book is valuable for and aimed at designers, researchers, scholars and caregivers that work with vulnerable groups like people with dementia, and those directly impacted.
This book presents the latest research that shows how design thinking, making, and acting contribute to the co-designing and development of products, spaces, and services with people living with dementia. We know that there is currently no cure for the 130+ kinds of dementia that millions of people live with all over the world, but the designed interventions such as the products, spaces, and services described in this book can address stigma, isolation, loss of confidence, and raise awareness and greater understanding of dementia. This book showcases a range of innovative and creative design interventions that have been developed to break the cycle of well-established opinions, strategies, mindsets, and ways of doing that tend to remain unchallenged in the health and social care of people living with dementia. The book will be of interest to scholars working in product design, service design, experience design, architecture, design research, information design, user-centred design, and design for health.
Many new pieces of technology can be beneficial to individuals living with dementia, including both hardware and software. This straightforward guide summarises the current research on this growing topic, and gives practical advice on how available technology can be used to improve the everyday lives of people with dementia. Looking at a range of available products, such as off-the-shelf computers and smartphones, to dementia specific applications and programs, it also addresses some common obstacles and barriers faced when introducing technology in dementia care. The past twenty years have seen an array of technologies developed to improve the day-to-day lives of people with dementia; this guide shows how they can be effectively used.
The increasingly widespread implementation and use of intelligent assistive technologies (IATs) is reshaping dementia care. This volume provides an up-to-date overview of the current state of IATs for dementia care. The new essays collected here examine what IATs will mean for clinical practice and the ethical and regulatory challenges they will pose.
The ebook edition of this title is Open Access and is freely available to read online. This book systematically explores and assesses the quality of the evidence base for effective and supportive design of living environments for people living with Dementia.
An anthology that answers a need to understand design that supports the daily life of people with dementia. It intends to support the research and development around the topic of dementia in older people, which has stressed innovation, participation in the design process, as well as technical competence and the physical environment.
Adopts a holistic and person-centred approach to caring for dementia sufferers by considering their emotional, psychological and spiritual well-being. Provides comprehensive examples of the wide range of ways a person can connect to nature through indoor and outdoor activities, elements and environments.
The majority of people with dementia live at home. Consequently, they are, to varying degrees, users of home technologies. Yet we know very little about the design of these technologies for this population, including suitable design resources and approaches, analytical tools, and other key considerations. To gain a panoramic view of this topic, three perspectives were explored: developers, people with dementia (PwD), and their caregiving significant others (SO). The first group has never been studied; and the second, in this context, only more recently. In Study I, developers were surveyed on topics ranging from design resources to technology values. Developers could name no resources dedicated to technology design for people with dementia; and technical specialists were aware of few design frameworks to support their work. Values emphasised cost, learnability, self-confidence, and usability. Emotional variability was also cited as an important consideration as was empathy. In Study II, PwD stressed usability and learnability as important technology values. Participants also discussed their emotional responses connected to technology use, particularly their frustrations. In demonstrations of phones, almost all users experienced difficulties placing a call. In Study III, SOs valued usability, learnability and self-confidence most; and highlighted user diversity, familiarity, and emotional factors as other key considerations. Over the course of the project, design factors were identified and design implications, inferred. Some implications referred to human factors and others to systems design considerations. Furthermore, a systems analysis of PwD using phones was conducted to address the question of how to analyse a home technology system in this field. Other key findings include the diversity of PwD (e.g. age, comorbidities); the importance of emotion; and the value that users place on learnable, usable designs. Finally, empathy emerged as an important design approach, both as a way to address diversity and to access usersâ emotional lives.