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Science fiction, fantasy and horror movies have spawned more sequels and remakes than any other film genre. Following Volume I, which covered 400 films made 1931-1995, Volume II analyzes 334 releases from 1996 through 2016. The traditional cinematic monsters are represented--Dracula, Frankenstein, the Wolf Man, a new Mummy. A new wave of popular series inspired by comics and video games, as well as The Lord of the Rings trilogy, could never have been credibly produced without the advances in special effects technology. Audiences follow the exploits of superheroes like Captain America, Iron Man, Spider-Man and Thor, and such heroines as the vampire Selene, zombie killer Alice, dystopian rebels Katniss Everdeen and Imperator Furiosa, and Soviet spy turned American agent Black Widow. The continuing depredations of Jason Voorhees, Freddy Krueger and Michael Myers are described. Pre-1996 movies that have since been remade are included. Entries features cast and credits, detailed synopsis, critics' reviews, and original analysis.
This compendium showcases EVERY character ever mentioned in the Harry Potter books, films and play: the good, the bad and the misunderstood. With more than 700 entries, this book is packed from cover to cover! J.K. Rowling’s collection of mystical multitudes is what makes the wizarding world so enchanting. To dive into Harry’s story is to immerse yourself in the richness of a magical universe filled with wizarding history, culture and lore. A world of witches, wizards, owls, elves, non- magical people, anti-non-magical-people people, folks who can talk to snakes and snakes who used to be folks. There are mind-readers, shape-shifters, centaurs, giants, ghosts (nearly headless and fully formed) and one enormous, extremely ill- tempered tree. This massive tome details every character created by J.K. Rowling and appearing in the official Harry Potter canon of books, movies and plays. Each entry highlights one character, where you will find details of when the character was first mentioned, appearance, wizard school, house, patronus, wand, related family members, skills and achievements, personal history and more. The Compendium also include genealogical charts and family trees for the major characters, world maps detailing important locations, homes and schools, as well as charts detailing alliances between characters.
In the Southeast of Aerbon, the elvish country of Gilan prepares for war against the drug-addled orcs of the Gorgon Desolation after the disappearance of the king's daughter, Princess Eaïnne. Together, with the help of the Nardic Tribes of the South, the elves hope to rescue their lost princess and eradicate the orcish race as a whole in an effort to free the continent of Aerbon from its impending doom at the hands of the orcs. The orcs of the Gorgon lands grew and produced a demonic drug called Guaka-Guaka; causing them to become blood-thirsty and schizophrenic where it tainted them more and more with each use. They were addicted to the foul substance and they claimed that it was a gift from their gods, the Masters, who had initially bestowed it upon them in the long-forgotten Age of Myth. It was refined in factories that blackened the skies and the production of the drug was steadily causing their world to die off as a result. So it was that the elves sought to end their foul existence whilst the orcs fought to maintain their lifestyle, seeing nothing wrong with their actions as they claimed that it was the will of their gods.
This non-fiction short-form eBook features content which is adapted from the audiobook Harry Potter: A History of Magic - inspired by the British Library exhibition of the same name. How to become invisible, to make someone fall in love with you, to transform into another creature: these are all things that people have believed in, yearned for, or feared, throughout history. Spells and charms have captured the imagination for hundreds of years. Warding off evil is also something that has concerned people throughout history. From werewolves to all manner of snakes in the wizarding world, you'd learn how to face a number of strange and frightening forces in Defence Against the Dark Arts classes. This eBook short examines the colourful characters and curious incidents of the real history of magic, and how they relate to the Hogwarts lesson subjects of Charms and Defence Against the Dark Arts. The history of magic is as long as time and as wide as the world. In every culture, in every age, in every place and, probably, in every heart, there is magic.
Locked in the dungeons underneath the High Cathedral in the Holy City Lordentia, the Spirit Wolf Fenrir cries out for his Saint. For centuries, he has waited for the rebirth of his master. But now she is close. He would recognize her scent anywhere. Can Fenrir escape his captor’s torments to warn the Saint of the danger? And what will he do when he learns that she’s not a Saint at all, but just a passing Beast Tamer? Can he possibly learn to get along with this ridiculous furball calling himself the King of Demons? Kanata threw away the title of Saint to lead the freewheeling life of a Beast Tamer in search of fluffy critters, and now that she’s saved the city a few times and broken the Goddess’s curse, she’s ready to head out on her adventure! But the wickedness of the Church and their false Goddess is greater than she knows. Not that it bothers her! The open road is ahead, and the fluff awaits! What else could possibly matter?